badlogic
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6e7c6ebc07
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[cocos2d-x] Not submitting geometry when final opacity of attachment is 0
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2017-07-17 14:26:06 +02:00 |
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badlogic
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c40df2367c
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-07-17 14:18:33 +02:00 |
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badlogic
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f2bd63ce6c
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[as3][starling] Fixed StarlingAtlasAttachmentLoader. Thanks @vync79. Closes #939
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2017-07-17 14:18:26 +02:00 |
|
John
|
c6f362f6d7
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[unity] Update SpriteAttacher example code.
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2017-07-17 18:48:04 +08:00 |
|
badlogic
|
c11309893f
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Updated MonoGame example
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2017-07-12 11:58:36 +02:00 |
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badlogic
|
dfb8861de4
|
Updated supported versions in README.md
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2017-07-12 11:25:54 +02:00 |
|
badlogic
|
3be988e12f
|
Updated READMEs to point to correct zips
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2017-07-12 11:20:55 +02:00 |
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badlogic
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c7b0329918
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Recompiled .swc's after change to Bone, fixed constructor of Vertex
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2017-07-12 10:57:17 +02:00 |
|
aram-ahak
|
1843dccfe8
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bug fix ( skeleton not initialized when _parent is not null) (#930)
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2017-07-12 10:55:40 +02:00 |
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badlogic
|
4f0708deb0
|
Manually merged PR #929
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2017-07-12 10:54:27 +02:00 |
|
badlogic
|
b6f88e81b0
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Fixed XNA/MonoGame project
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2017-07-11 16:33:14 +02:00 |
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badlogic
|
5c71fcaaf8
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[lua] Fixed Skin:attachAll, wrong indexing. Fixed MeshAttachment:setParentMesh, didn't set worldVerticesLength
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2017-07-11 15:55:49 +02:00 |
|
John
|
f3e544319d
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[unity] Fix SkeletonGraphic texture updating.
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2017-07-11 12:47:23 +08:00 |
|
John
|
76b7e245bd
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[csharp] Fixes for clipping.
based on : ea6319820f
Fixes: https://github.com/EsotericSoftware/spine-runtimes/pull/936
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2017-07-11 06:37:32 +08:00 |
|
John
|
c84792fa18
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[csharp] Fix unused vertices local.
https://github.com/EsotericSoftware/spine-runtimes/pull/935
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2017-07-11 06:30:00 +08:00 |
|
John
|
efff171461
|
Merge pull request #934 from dorisugita/patch-5
null check
|
2017-07-10 14:13:20 +08:00 |
|
Shinsuke Sugita
|
5ad6934fd1
|
null check
atlas may become null
|
2017-07-10 10:13:26 +09:00 |
|
pharan
|
9d242ea90a
|
[unity] Cleanup BoundingBoxFollower support for active skin.
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2017-07-06 06:43:05 +08:00 |
|
pharan
|
90789b130c
|
[unity] Minor cleanup.
|
2017-07-06 06:42:23 +08:00 |
|
pharan
|
16821f0bf7
|
[unity] BoneFollowerGraphic Component.
|
2017-07-06 06:42:00 +08:00 |
|
John
|
9223881909
|
[unity] Ignore empty active skin and duplicates.
|
2017-07-04 18:11:15 +08:00 |
|
badlogic
|
15011e81b7
|
[ue4] Added simple C++ example
|
2017-07-04 11:21:12 +02:00 |
|
badlogic
|
807c4d27bd
|
[lua] Ported fix for DeformTimeline, see #932
|
2017-07-04 10:43:59 +02:00 |
|
badlogic
|
8b14b18fda
|
[c] Ported fix for DeformTimeline, see #932
|
2017-07-04 10:33:16 +02:00 |
|
John
|
263c6278e2
|
[unity] BoundingBoxFollower also uses active skin.
|
2017-07-04 08:57:38 +08:00 |
|
John
|
dac38e5843
|
[unity] Allow overwrite initialize + logs.
|
2017-07-03 17:15:13 +08:00 |
|
pharan
|
f1aa76570f
|
[unity] Updated shaders to Unity 5.6.
|
2017-06-29 17:14:55 +08:00 |
|
pharan
|
216441ac4a
|
[unity] Cleanup line endings.
|
2017-06-29 17:14:27 +08:00 |
|
John
|
c9c360fa88
|
[unity] Fix SkeletonAnimator inspector property.
|
2017-06-28 22:22:36 +08:00 |
|
John
|
7ef8c6f9b0
|
[unity] AddBoundingBoxAsComponent options.
|
2017-06-28 18:10:55 +08:00 |
|
John
|
afd8272dc6
|
[unity] Fix ragdoll2D parts being kinematic.
|
2017-06-28 18:09:15 +08:00 |
|
John
|
220b5b5282
|
[unity] Don't process icons in play mode.
|
2017-06-28 16:05:23 +08:00 |
|
John
|
7f367dd496
|
[unity] Don't process icons in play mode.
|
2017-06-28 16:03:23 +08:00 |
|
badlogic
|
2567339fa6
|
[as3] Ported fix for DeformTimeline, see #932
|
2017-06-27 16:32:51 +02:00 |
|
badlogic
|
59dc784cb2
|
[ts] Ported fix for DeformTimeline, see #932
|
2017-06-27 16:25:30 +02:00 |
|
badlogic
|
c6fefe8fa0
|
[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
|
2017-06-27 16:15:23 +02:00 |
|
badlogic
|
fdee465333
|
[lua][love][corona] Added vertex effect support. See #898
|
2017-06-27 15:46:44 +02:00 |
|
badlogic
|
943b4f98a7
|
[as3][starling] Added VertexEffect and implementations plus support for Starling. See #898
|
2017-06-27 14:25:02 +02:00 |
|
John
|
7361358121
|
[unity] AttachmentTools handle Points and Clipping
|
2017-06-27 15:36:18 +08:00 |
|
badlogic
|
0abefacf23
|
[cocos2d-objc] Added vertex effects support. See #898
|
2017-06-26 15:19:14 +02:00 |
|
badlogic
|
798f7c584f
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
|
2017-06-26 15:01:04 +02:00 |
|
badlogic
|
7488383b15
|
[cocos2dx] Added support for vertex effects. See #898
|
2017-06-26 15:00:59 +02:00 |
|
John
|
4323329b1f
|
[unity] Reallow manual SkeletonDataAsset setup.
|
2017-06-26 20:18:15 +08:00 |
|
badlogic
|
65d1f51acc
|
[c][sfml] Added spVertexEffect, and some math utilities. Fixed unit tests.
|
2017-06-26 14:00:00 +02:00 |
|
pharan
|
635ef9ca97
|
[unity] Fix and update examples.
|
2017-06-26 15:34:55 +08:00 |
|
badlogic
|
fc06686080
|
Merged origin 3.6 with local 3.6 manually.
|
2017-06-26 09:08:53 +02:00 |
|
pharan
|
83d45b5492
|
[tk2d] Allow Spine.AtlasAsset fallback for TK2D in inspector.
|
2017-06-26 14:16:14 +08:00 |
|
pharan
|
f62e2e12b8
|
[unity] Shorten BoneFollower.SetBone string API.
|
2017-06-26 14:14:04 +08:00 |
|
pharan
|
02d1bfc465
|
[unity] Fix SkeletonGraphic.OverrideTexture.
|
2017-06-26 14:13:16 +08:00 |
|
John
|
4139546b87
|
[csharp] Don't use DIP_MIX across tracks.
based on 61e54a5771
|
2017-06-24 12:44:38 +08:00 |
|