NathanSweet
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99ee8361e2
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spine-tk2d now supports whitespace trimmed atlases.
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2013-07-28 17:27:37 +02:00 |
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NathanSweet
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4d2e9180f1
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Fixed NPE when slot has no attachment.
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2013-07-23 18:43:08 +02:00 |
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NathanSweet
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aa07641691
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Links are hard..
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2013-06-29 01:21:21 +02:00 |
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NathanSweet
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dac8aff14c
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Added video link.
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2013-06-29 01:20:45 +02:00 |
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Yonsh
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0b2a6bd2a5
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Prevent mesh from temporary disappearing in Unity Editor
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2013-06-26 14:49:02 +09:00 |
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Andrey Viktorov
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d6d0a4b600
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Not relying only on first material anymore
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2013-06-25 17:15:24 +07:00 |
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NathanSweet
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a0b29a2719
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Merge remote-tracking branch 'origin/master'
Conflicts:
spine-tk2d/Code/tk2dSpineSkeleton.cs
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2013-06-18 20:32:58 +02:00 |
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Yonsh
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8851f3919f
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Change to pharan's recommendation
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2013-06-15 16:57:24 +08:00 |
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Yonsh
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4603b7eed3
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Fix: Unable to select in editor when flipped
http://www.esotericsoftware.com/forum/viewtopic.php?f=3&t=823
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2013-06-15 13:21:45 +09:00 |
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Andrey Viktorov
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3ce1298005
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Color -> Color32 in skeleton mesh generation
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2013-06-14 15:54:54 +07:00 |
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Andrey Viktorov
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1f8e251732
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Code cleanup, fixed empty skeleton data errors, renderer materials are updated once with submeshes cached
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2013-06-13 19:56:29 +07:00 |
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Andrey Viktorov
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ba279725a8
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Multiple atlas support, animation component was extracted from tk2dSpineSkeleton
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2013-06-13 19:40:43 +07:00 |
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NathanSweet
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b096766fe5
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Compute scale using sprite collection's target ortho size. Removed scale from skeletondata asset.
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2013-06-03 21:18:12 +02:00 |
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NathanSweet
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b6bab0b9c2
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Fixed spineboy script.
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2013-05-30 03:01:50 +02:00 |
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NathanSweet
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78625d6dcd
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Fixed project.
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2013-05-29 17:35:13 +02:00 |
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NathanSweet
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5070b21341
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Initialize skeleton on start.
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2013-05-29 03:24:44 +02:00 |
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NathanSweet
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e6d7cf8b26
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Add x and y to skeleton for positioning instead of using root bone.
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2013-05-28 18:17:55 +02:00 |
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NathanSweet
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3172f66480
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Nasty stuff, Unity.
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2013-05-26 22:13:41 +02:00 |
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NathanSweet
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b70c0c8c49
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Update example to not crash Unity 3.5.7.
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2013-05-26 13:17:53 +02:00 |
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NathanSweet
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9d4aff8da7
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Stripped folder paths from atlas region names. Formatting.
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2013-05-25 17:41:52 +02:00 |
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Dgizusse
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73f2407f9d
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- Fixed source textures being included in the build along the atlas. ***NOT BACKWARD COMPATIBLE***
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2013-05-15 12:12:07 -04:00 |
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Dgizusse
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cd21837efb
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- Added Tangents generation if needed.
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2013-05-13 21:20:49 -04:00 |
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Dgizusse
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0a24fc576f
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- Recalculate normals only if required by the SpriteCollection.
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2013-05-13 19:04:31 -04:00 |
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Dgizusse
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a1570c960a
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- Clear the mesh before setting it up again to prevent an assert when showing/hiding a slot image.
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2013-05-13 17:36:12 -04:00 |
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Dgizusse
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aee230b156
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- Properly update mesh data when switching platform in editor.
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2013-05-13 11:25:08 -04:00 |
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Dgizusse
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99c81b6b01
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- Added support for SpriteCollection using multi-platform.
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2013-05-13 11:18:57 -04:00 |
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Andrey Viktorov
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824b79295e
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Initial spine-tk2d commit
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2013-05-10 19:46:09 +07:00 |
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