6890 Commits

Author SHA1 Message Date
Mario Zechner
9d7da553bb [ts][player] Don't dispose loading screen, if loading screen is disabled. Closes #2055. 2022-04-07 08:56:22 +02:00
Mario Zechner
4ec3290b98 [cpp] Fixed JSON parsing of PathConstraint spacing mode, closes #2065. 2022-04-07 08:30:23 +02:00
Mario Zechner
ffba08cce7 [ts] Release 4.0.26 2022-04-07 06:05:14 +02:00
Terrasse
01a36f81c3
[ts] Fixed bug of reading Unicode from binary data (#2051) 2022-04-07 05:50:42 +02:00
Harald Csaszar
3372ce0ba8 [unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062. 2022-04-06 18:21:01 +02:00
Harald Csaszar
1121112c1d [unity] Minor: Removed leftover .meta file. 2022-04-06 12:41:46 +02:00
Harald Csaszar
4792522de0 [unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050. 2022-03-29 15:13:20 +02:00
Harald Csaszar
cf9903a6b6 [unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter). 2022-03-24 17:52:39 +01:00
Yinqiang Zhu
763204a2b6
Fix compiler warning (#2038)
Fix compiler warning: 'inconsistent-missing-override'
2022-03-24 14:38:54 +01:00
Harald Csaszar
5bde0730d3 [unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha). 2022-03-24 11:58:29 +01:00
Harald Csaszar
559af1159b [csharp] Minor bugfix of binary 3.8 version fallback reading logic. 2022-03-22 15:20:06 +01:00
Mario Zechner
8a6d1a95e9 [ts] 4.0.25 release 2022-03-21 19:31:56 +01:00
Mario Zechner
5365d661b6 [ts][threejs] Update to latest THREE, fix shader compilation error in THREE 138. 2022-03-21 19:26:29 +01:00
Harald Csaszar
ec53964603 [unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047. 2022-03-18 15:44:34 +01:00
Mario Zechner
b23ff3b216 [ts] 4.0.24 release. 2022-03-17 11:54:09 +01:00
Mario Zechner
dd7a651144 [ts][threejs] Allow passing material customizer to SkeletonMesh. 2022-03-17 11:48:32 +01:00
Mario Zechner
4df4bcfb76 [ts] 4.0.23 release. 2022-03-17 00:09:41 +01:00
Mario Zechner
c14cef967f [ts][threejs] Clipping not properly ended for all code paths. 2022-03-17 00:07:46 +01:00
Mario Zechner
e436d873fa [ts][webgl] Fix drag-and-drop.js not setting animation. 2022-03-16 23:48:47 +01:00
Harald Csaszar
dbabe96e6c [unity] Increased package.json version number of URP shaders UPM package. 2022-03-15 19:21:46 +01:00
Harald Csaszar
5a32e002b8 [unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044. 2022-03-15 19:17:51 +01:00
Mario Zechner
6d4b8e68bc [ts][canvas] Improve examples 2022-03-14 11:29:21 +01:00
Mario Zechner
3ca76acdca [ts] Release 4.0.22 2022-03-14 11:25:53 +01:00
Mario Zechner
58f0bc0d0c Added promise based AssetManager.loadAll(), Skeleton.getBoundsRect() helper method. 2022-03-14 11:23:53 +01:00
Mario Zechner
f4a92fbfae [c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE 2022-03-11 18:07:30 +01:00
Harald Csaszar
9cd38191fc [unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337. 2022-03-10 17:00:26 +01:00
Mario Zechner
d485ce0696 [ts] 4.0.21 release. 2022-03-08 22:05:22 +01:00
Mario Zechner
6887aa617a [threejs] Fix clipping not being ended, better alpha test support. 2022-03-08 22:03:01 +01:00
Harald Csaszar
5ff19ea31c [unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL. 2022-03-07 17:57:18 +01:00
Harald Csaszar
4a10e10e91 [unity] Corrected spine-csharp package.json file, it contained src as folders directory (where it already resides). 2022-03-07 17:50:18 +01:00
Harald Csaszar
b8da2fa27b [unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337. 2022-03-02 22:46:03 +01:00
Harald Csaszar
5e8e4c21f1 [unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337. 2022-03-02 22:35:11 +01:00
Harald Csaszar
9acc768353 [unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337. 2022-03-02 22:15:13 +01:00
Harald Csaszar
20c421c1d4 [unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037. 2022-03-01 19:23:18 +01:00
badlogic
324c0910eb [ue4] Fix raptor example project not containing footstep event 2022-03-01 17:13:37 +01:00
Mario Zechner
594bf66074 [sfml] Update to SFML 2.5.1 2022-03-01 13:10:44 +01:00
Harald Csaszar
4cb0f16ae6 [unity] Minor: removed a debug log statement added in commit 299ab8f. 2022-03-01 12:24:03 +01:00
Harald Csaszar
b7f4bbc5e3 [unity] Added missing added changes of previous commit 6a3fb6a. 2022-03-01 11:32:41 +01:00
Harald Csaszar
6a3fb6a42a [unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates. 2022-02-28 16:14:44 +01:00
Harald Csaszar
299ab8fff8 [unity] Improved memory utilization during build pre- and post processing. 2022-02-24 21:34:05 +01:00
Harald Csaszar
689daa147a [unity] Minor: example script documentation improved (CustomMaterialOverride). 2022-02-21 18:27:37 +01:00
Harald Csaszar
dcb593489b [unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900. 2022-02-17 11:13:53 +01:00
Harald Csaszar
ece6530b0c [unity] Fixed exception at prefab baking. Closes #2034. 2022-02-16 20:04:02 +01:00
Harald Csaszar
dc2bddd883 [unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033. 2022-02-10 17:04:52 +01:00
Harald Csaszar
6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053 [unity] Timeline UPM package documentation updated to latest changes, also on website documentation. 2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e [unity] Minor: made Timeline Track and Clip colors consistent. 2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660 [unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector. 2022-02-04 14:38:24 +01:00
Mario Zechner
8688bbc5ee [ts] released 4.0.20 2022-02-02 12:16:09 +01:00
Mario Zechner
738217f8c1 [threejs] Explicitely discard fragments with alpha < 0.5, closes #1985 2022-02-02 12:11:48 +01:00