Mario Zechner
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a3fa4e926f
|
[godot] Clean-up, properly point to editor binaries in .gdextension file.
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2024-10-08 17:16:20 +02:00 |
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Mario Zechner
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887f20435f
|
[godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins
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2024-10-07 18:07:30 +02:00 |
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Mario Zechner
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e9b43f9c73
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[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
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2024-10-07 13:55:01 +02:00 |
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Mario Zechner
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1101e71ec3
|
GDExtension support, heavy WIP
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2024-07-05 19:05:42 +02:00 |
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Mario Zechner
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fdc80774d0
|
Update .gitignore
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2024-07-05 17:19:17 +02:00 |
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badlogic
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3a83495e5b
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Update gitignore
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2024-06-30 21:12:51 +02:00 |
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Mario Zechner
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ac7f0654a6
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[cpp][flutter] Added spine-lite-cpp, changed spine-flutter to use spine-lite-cpp.
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2024-04-19 14:43:00 +02:00 |
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Mario Zechner
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06005bf0de
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[ue] rename spine-ue4 to spine-ue
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2024-04-03 16:11:59 +02:00 |
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badlogic
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c99535ed85
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Merge branch '4.1' into 4.2-beta
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2023-09-21 18:33:05 +02:00 |
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badlogic
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70e169d5c4
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[godot] Added C# example project with ports of the GDScript example scenes.
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2023-09-21 18:32:41 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Mario Zechner
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ec0ff67084
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[haxe] Initial commit
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2023-09-08 14:06:49 +02:00 |
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Mario Zechner
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d60d6e58f8
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Merge branch '4.1' into 4.2-beta
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2023-09-04 11:00:02 +02:00 |
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Jordan Schidlowsky
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96e25be436
|
Squashed commit of the following: (#2332)
commit 646078160b26979bc32093035602b7de12d9406b
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Mon Aug 7 15:34:37 2023 -0600
revert SCsub
commit 6f388c3d4ce86944b3801fbd418bfc8a1dfe4e02
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:56 2023 -0600
rename
commit 20eeeb5743a6687c189f61a91f14fcfcd179d0d8
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:11 2023 -0600
fix
commit 6ef0c3d0698c851349f1cd5b44e06296cfc90011
Merge: 26c02da4a 94d043b56
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:09:54 2023 -0600
Merge branch '4.1' into feature4.1/godot-performance-improvements
commit 26c02da4af1f7d518bbdc8c63a6c42f864b781b0
Merge: 0ce2ab656 002276351
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 15:57:49 2023 -0600
Merge remote-tracking branch 'upstream/4.1' into feature4.1/godot-performance-improvements
commit 0ce2ab656364fde29063b8b8ccee36dd7f4583fd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 12:11:51 2023 -0600
Performance improvement using SNAME, caches for find_bone find_slot, temporary string buffer support.
commit 8082dfcef08cd5fab0c6247410c9177f0d6aa3bd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Tue Jun 6 06:10:07 2023 -0600
Support audio path in SpineEventData
commit bf864c7ff1e03bb8c8826b6766d09958d0ee36e0
Merge: da5b318ee 0a14457f3
Author: Jason Knight <jason@winterpixel.com>
Date: Tue Nov 29 14:01:17 2022 -0600
Merge branch 'upstream-4.1' into winterpixel-main
commit da5b318eea0881f2cc9656fcf09a355fe7b05392
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Nov 25 14:02:09 2022 -0600
fix incorrect ordering issue when applying custom materials to slot nodes
commit 000d22c5a8b160846c7742f181d9c7c6d816dd2a
Merge: 718643afc 8c3533835
Author: Brian Semrau <brian@winterpixel.com>
Date: Thu Nov 24 16:02:30 2022 -0500
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 718643afc14b5f049961a4ec7b34ba9e8a3c6533
Merge: 2b743bd1d d8396435d
Author: Brian Semrau <brian@winterpixel.com>
Date: Tue Oct 25 16:03:10 2022 -0400
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 2b743bd1dfa63f72169a36f2c43e43a2e2038f26
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Oct 13 12:37:04 2022 -0600
Adding .o to ignore
commit 6ad70aaf162b7423c935b2baaff11c8bfbf2120b
Author: Brian Semrau <brian@winterpixel.com>
Date: Wed Oct 12 13:59:32 2022 -0400
Allow building by just adding to a modules folder
|
2023-09-04 10:58:43 +02:00 |
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Mario Zechner
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38aa1b0d61
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-08-06 03:10:04 +02:00 |
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Mario Zechner
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433182ef7b
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[ue] Update example project to UE 5.2
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2023-08-03 13:18:02 +02:00 |
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Harald Csaszar
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ea16621fb1
|
Merge branch '4.1' into 4.2-beta
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2023-07-24 20:46:11 +02:00 |
|
Mario Zechner
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b405686823
|
[godot] More C# build work.
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2023-07-21 14:42:45 +02:00 |
|
Mario Zechner
|
e525c77d18
|
[godot] Rework v4 build scripts to support optionally support C#.
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2023-07-19 17:53:01 +02:00 |
|
Harald Csaszar
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102f3e044b
|
Merge branch '4.1' into 4.2-beta
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2023-06-27 15:17:23 +02:00 |
|
eCode
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4876dba946
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feat: add support for pixijs
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2023-06-03 13:05:21 -03:00 |
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Mario Zechner
|
329f5b404f
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-cocos2dx/spine-cocos2dx/src/spine/SkeletonRenderer.cpp
|
2023-02-17 14:28:05 +01:00 |
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Mario Zechner
|
96c0842021
|
[cpp] Backport of some 4.2 changes to enable Flutter runtime in 4.1
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2023-02-17 14:25:41 +01:00 |
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Mario Zechner
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5081519366
|
Merge branch '4.1' into 4.2-beta
|
2023-01-24 20:51:35 +01:00 |
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badlogic
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35c4294a9c
|
[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
|
2023-01-24 16:05:10 +01:00 |
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Mario Zechner
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68a9096049
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# .gitignore
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-ts/package-lock.json
# spine-ts/package.json
|
2022-12-27 11:48:02 +01:00 |
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Mario Zechner
|
a3dc1fdb33
|
[ts] Phaser plugin scaffold.
# Conflicts:
# .gitignore
|
2022-12-27 11:32:33 +01:00 |
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Mario Zechner
|
8aa66061d9
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# .gitignore
|
2022-11-29 09:48:51 +01:00 |
|
Mario Zechner
|
a7a2d844e1
|
[godot] Use our .clang-format.
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2022-11-29 09:46:52 +01:00 |
|
Mario Zechner
|
b2842b5775
|
[flutter] Add spine-cpp copy to .gitignore
|
2022-08-15 10:18:40 +02:00 |
|
Mario Zechner
|
075ed81426
|
[flutter] Initial FFI plugin scafold + example.
|
2022-08-08 18:49:51 +02:00 |
|
Mario Zechner
|
68b59271bb
|
[godot] Backport to 4.1
|
2022-07-18 10:27:42 +02:00 |
|
Mario Zechner
|
771c526915
|
Formatting pass.
|
2022-05-31 12:26:05 +02:00 |
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badlogic
|
3f6bdb5b01
|
[cocos2dx] Update instructions for Windows example build.
|
2022-03-26 01:46:17 +01:00 |
|
Mario Zechner
|
06df4554a6
|
[cocos2dx] Fix Android example project, update README.md
|
2022-03-26 01:12:36 +01:00 |
|
Mario Zechner
|
22cc6cafb1
|
gitignore CMake output
|
2022-03-25 23:08:39 +01:00 |
|
Mario Zechner
|
a963642e47
|
[cocos2dx] Unify example to single project for both cocos2d-x v3 and v4
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2022-03-25 21:57:30 +01:00 |
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Mario Zechner
|
8761f44aa7
|
[cocos2d-objc] Fix example project for latest Xcode.
|
2022-03-25 14:34:32 +01:00 |
|
Mario Zechner
|
21ae33555a
|
[libgdx] Add drag & drop support to skeleton viewer. Closes #2015
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2022-01-23 22:02:55 +01:00 |
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Mario Zechner
|
beea7c5b4d
|
[monogame] Clean-up of .gitignore and runtimes.sh
|
2022-01-20 19:44:38 +01:00 |
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Mario Zechner
|
5e57b86ce3
|
[monogame] Created new MonoGame solution and projects as replacement for spine-xna. See #1949.
|
2022-01-20 12:27:28 +01:00 |
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Mario Zechner
|
81927051ff
|
[ts] Port of sequence attachments, see #1956
SkeletonJson parsing of sequence timelines incomplete. Untested.
|
2021-10-13 01:14:58 +02:00 |
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badlogic
|
d521339bfe
|
Merge branch 'ts-modules' into 4.0
|
2021-09-06 22:39:52 +02:00 |
|
Harald Csaszar
|
dfa2513f3d
|
[csharp][unity] Added spine-csharp .meta files to git. Required for UPM package. See #1676.
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2021-09-06 17:39:58 +02:00 |
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Mario Zechner
|
79f0abf765
|
[ts] Refactor module resolution, switch to esbuild
|
2021-08-25 19:30:46 +02:00 |
|
Mario Zechner
|
ca6b3d0bac
|
[ts] Modularize spine-canvas, fixup rollup setup
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2021-08-25 01:32:39 +02:00 |
|
Mario Zechner
|
8831c7d96e
|
Add index.ts for core, scripts for dev and build.
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2021-08-20 16:59:48 +02:00 |
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Mario Zechner
|
474dae82a0
|
ES2015 modulification of spine-ts core.
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2021-08-20 16:24:10 +02:00 |
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badlogic
|
7cbb924d9d
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[cocos2dx] Minor fix-ups.
|
2021-07-01 11:27:56 +02:00 |
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badlogic
|
30702a3bff
|
[c][cpp] Fix AnimationState::clearNext()
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2021-06-21 17:45:34 +02:00 |
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