NathanSweet
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a0a9bfe140
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[ts] Force bounds for tank demo.
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2016-09-03 18:16:11 +02:00 |
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NathanSweet
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1e650a70ac
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[ts] Adjusted skeleton positions.
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2016-09-03 17:18:31 +02:00 |
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NathanSweet
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7646c28f9d
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[ts] Little more refactoring.
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2016-09-03 16:35:42 +02:00 |
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NathanSweet
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681fd1df58
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[ts] Fixed demos to use new slider.
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2016-09-03 16:31:54 +02:00 |
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badlogic
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35d8598fe3
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[ts] Visibility check is only done on scroll events, saves some CPU
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2016-09-03 14:25:49 +02:00 |
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badlogic
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b112ef10d3
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[ts] Fixed slider updates so we don't burn up CPUs
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2016-09-03 13:20:58 +02:00 |
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NathanSweet
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e05eaef52f
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[ts] New sliders.
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2016-09-03 12:08:49 +02:00 |
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NathanSweet
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968b020888
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[ts] Added resize() to spritesheet.js
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2016-09-03 10:38:04 +02:00 |
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badlogic
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73b5617b81
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[ts] Refactored the way we render multiple demos. All rendering is coalesced into a single rendering loop. Eats less CPU
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2016-09-03 01:13:02 +02:00 |
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badlogic
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8faba2cdec
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[ts] Demos, a never ending story
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2016-09-03 00:00:06 +02:00 |
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badlogic
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4995371c41
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[ts] fixed animation mixing demo, moved spineboy up. Fixed spritesheet demo, raptor jumps on click
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2016-09-02 23:29:53 +02:00 |
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NathanSweet
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ee833b3043
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Removed swing animations on tracks > 0.
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2016-09-02 23:07:05 +02:00 |
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badlogic
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99a5f43aca
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[ts] center loading screen logo + spinner
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2016-09-02 16:55:15 +02:00 |
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badlogic
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ea66b3578d
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[ts] Removed shooting
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2016-09-02 16:46:32 +02:00 |
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badlogic
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18b0463669
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[ts] Demos done
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2016-09-02 16:45:35 +02:00 |
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badlogic
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c06d62bae8
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-09-02 16:45:02 +02:00 |
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badlogic
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ac718aa8f0
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-09-02 15:37:54 +02:00 |
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badlogic
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1c74823b2f
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[ts] Refactored demos to share assets as much as possible. Added SharedAssetManager for that purpose
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2016-09-02 11:22:04 +02:00 |
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NathanSweet
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a0cb629496
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Keep weapon when changing skins. Delay start of swings.
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2016-09-01 22:32:49 +02:00 |
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NathanSweet
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d5fec48cb7
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Move start of vine.
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2016-09-01 18:28:32 +02:00 |
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NathanSweet
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e4bd9124a5
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Don't show default skin.
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2016-09-01 18:06:00 +02:00 |
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badlogic
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e5032250bc
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[ts] Getting close to being done with demos
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2016-09-01 17:12:50 +02:00 |
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badlogic
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348b11e275
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[ts] More demo work
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2016-09-01 14:46:36 +02:00 |
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badlogic
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47e706c972
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[ts] More demo polishing
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2016-08-31 16:53:48 +02:00 |
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badlogic
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87a793f31e
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[ts] Removed alert in Input.ts, refactored spritesheet demo
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2016-08-31 12:22:59 +02:00 |
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badlogic
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0e59f99956
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[ts] Removed demo assets, we now load from the server (using CORS). Enabled PMA for all demos, rewired some assets
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2016-08-31 11:56:30 +02:00 |
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NathanSweet
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6c1d8c804e
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Merge remote-tracking branch 'origin/master'
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2016-08-30 22:55:03 +02:00 |
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NathanSweet
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05bf924897
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Check if region is null before property assignment.
|
2016-08-30 22:54:46 +02:00 |
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badlogic
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cb91cc277b
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[ts] More demo work
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2016-08-30 16:27:09 +02:00 |
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badlogic
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15c82b221a
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[ts] Refactored demos so we can load them sequentially
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2016-08-30 12:07:33 +02:00 |
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badlogic
|
d5688bf999
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[ts] Added transform constraint demo
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2016-08-30 11:06:00 +02:00 |
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badlogic
|
973a078c1c
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-08-30 09:46:13 +02:00 |
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badlogic
|
d2c4a2b1bc
|
[ts] New demos, tons of fixes
|
2016-08-30 09:46:06 +02:00 |
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pharan
|
67e5f31356
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
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2016-08-29 17:18:29 +08:00 |
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pharan
|
e0ee7ce4f5
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[unity] Some cleanup and documentation.
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2016-08-29 17:17:56 +08:00 |
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pharan
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ee324f4bde
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[unity] Make SkeletonDataAsset safer to create at runtime.
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2016-08-29 17:17:28 +08:00 |
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pharan
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13f433d13d
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[unity] Fix compatibility with Unity 5.1.
|
2016-08-29 17:10:52 +08:00 |
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badlogic
|
c20fc44cda
|
[ts] Fixed up demos to work with the terrible jquery-ui
|
2016-08-29 11:09:41 +02:00 |
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pharan
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3af5290e23
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[unity] Fix SkeletonRendererInspector narrow labels. Added PMA Vertex Colors field.
|
2016-08-27 12:03:45 +08:00 |
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pharan
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c9ffdc7eae
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[unity] Fix SkeletonGraphic not applying PMA to vertex colors.
|
2016-08-27 11:38:22 +08:00 |
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badlogic
|
4340e58518
|
[ts] More demos
|
2016-08-26 16:19:31 +02:00 |
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badlogic
|
830a2ad040
|
[ts] Added playback controls to demos
|
2016-08-26 11:29:02 +02:00 |
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badlogic
|
93dd99a4a4
|
[cocos2dx] Closes #685, used FLT_MIN incorrectly in bounds calculation
|
2016-08-26 10:34:14 +02:00 |
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badlogic
|
fef15b2248
|
[ts] refactored demos location
|
2016-08-25 14:50:24 +02:00 |
|
badlogic
|
9a93faef49
|
[ts] Fixed up demo canvas sizing
|
2016-08-25 14:37:27 +02:00 |
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badlogic
|
fc2e4b557d
|
[ts] added demos
|
2016-08-25 14:28:19 +02:00 |
|
mogemimi
|
84ab430dee
|
[c] Fix variable shadowing warning (#684)
|
2016-08-25 10:14:20 +02:00 |
|
badlogic
|
1c7b131b47
|
[ts] Fixed up IK runtime demo
|
2016-08-24 16:16:45 +02:00 |
|
badlogic
|
a69aec8a76
|
[ts] Added various helper classes to make writing demos easier
|
2016-08-24 15:58:31 +02:00 |
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badlogic
|
fe97a774ea
|
[c] Updated README.md to reflect that we now support binary loading. Thanks @Hinidu
|
2016-08-24 10:43:21 +02:00 |
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