Davide Tantillo
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a5ac6e4dd5
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[ts] Port latest libgdx timeline, sequence, and follow-up fixes.
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2026-03-15 11:06:43 +01:00 |
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Musa Asukhanov
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42da98a3dd
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[ts] Replace Array constructors with dynamic initialization (#2955)
* [ts] Replace Array constructors with dynamic initialization
---------
Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
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2025-10-28 11:05:58 +01:00 |
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Davide Tantillo
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9ea694b16f
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[ts] Processed spine-core with biome.
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2025-10-27 15:54:57 +01:00 |
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Davide Tantillo
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9ae1af6622
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[ts] Port of 139fd84 and 20d5ee6: Add support to skeletons exported with per-skin atlases.
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2025-10-15 09:15:11 +02:00 |
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Davide Tantillo
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3bec86e5bd
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[ts] Port of commit 25bd863: Reverse IK bend positive logic (#2895).
Requires 4.3.39-beta+.
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2025-07-25 09:13:30 +02:00 |
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Davide Tantillo
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71a2d90839
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[ts] 4.3 porting - Fix SkeletonBinary.
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2025-06-25 18:39:07 +02:00 |
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Davide Tantillo
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12c75feeb3
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[ts] 4.3 porting skeleton binary fix.
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2025-06-24 15:12:35 +02:00 |
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Davide Tantillo
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c99f5804d4
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[ts] 4.3 porting - Fixed slider scale.
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2025-06-20 08:50:45 +02:00 |
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Davide Tantillo
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f51db8f672
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[ts] 4.3 porting - Fixed binary export for constraints.
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2025-06-20 08:50:00 +02:00 |
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Davide Tantillo
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e723893c0c
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[ts] 4.3 porting WIP - latest updates.
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2025-06-19 12:25:42 +02:00 |
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Davide Tantillo
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3eb587c988
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[ts] 4.3 porting WIP - TC constants.
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2025-06-12 15:27:18 +02:00 |
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Davide Tantillo
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2f23421112
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[ts] Port to 4.3 (WIP)
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2025-06-10 17:26:33 +02:00 |
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Davide Tantillo
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a2547097c2
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[ts] Port to 4.3 (WIP)
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2025-05-29 17:35:17 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Davide Tantillo
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a46174b88b
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[ts] Transform constraints alignment from reference runtime.
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2025-04-04 13:01:01 +02:00 |
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Davide Tantillo
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4eeb2b62cb
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[ts] Port of Transform constraint property mapping.
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2025-04-01 15:22:16 +02:00 |
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Mario Zechner
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e9bcaa7a9b
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[canvaskit] Fix JSON loading.
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2024-07-09 14:22:11 +02:00 |
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Mario Zechner
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a1f077d43c
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[ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments
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2024-07-05 15:18:06 +02:00 |
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Davide Tantillo
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24dc328b15
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[ts] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
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2024-05-15 14:05:27 +02:00 |
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Davide Tantillo
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dca79e4731
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[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline.
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2024-04-16 13:07:08 +02:00 |
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Davide Tantillo
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03d78d4381
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[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes).
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2024-03-28 17:17:50 +01:00 |
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Mario Zechner
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355f7ed15b
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Apply formatting
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2024-03-19 12:16:35 +01:00 |
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Mario Zechner
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be767b21ea
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[ts] Port latest physics changes.
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2024-03-19 09:58:07 +01:00 |
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Mario Zechner
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bd1acdc1d6
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[ts] Scale gravity/wind when loading skeleton, see #2446
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2024-01-16 12:16:05 +01:00 |
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Mario Zechner
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b22d1562a7
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Formatting
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2023-12-06 04:03:29 +01:00 |
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Mario Zechner
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4d72bf940c
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[ts] Formatting
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2023-12-03 22:07:56 +01:00 |
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Mario Zechner
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2eb1033b65
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Update example exports to 4.2.09-beta
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2023-12-01 17:04:11 +01:00 |
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Mario Zechner
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9d4d86ced3
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[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
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2023-11-06 12:42:00 +01:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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386ad25ebc
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[ts] Port of 4efd63f89cb995cbe4f30358d268a9d0eaf0c9be, fix VertexAttachment.timlineAttachment typo.
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2022-06-22 14:08:28 +02:00 |
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Mario Zechner
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e4372e5329
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[ts] Enable TS strict mode. Closes #2058
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2022-04-07 21:24:48 +02:00 |
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Mario Zechner
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d43ff5f899
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-04-07 06:07:02 +02:00 |
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Terrasse
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01a36f81c3
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[ts] Fixed bug of reading Unicode from binary data (#2051)
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2022-04-07 05:50:42 +02:00 |
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Mario Zechner
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ced0771c37
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[ts] Merge fix for #2003, fix ping pong reverse in Sequencetimeline
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2021-12-15 15:09:03 +01:00 |
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Mario Zechner
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44e34cb264
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[ts] Fixes #2003, ensure all fields are initialized as per reference implementation.
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2021-12-15 15:00:19 +01:00 |
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Mario Zechner
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b48e2c33b8
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[ts] More sequence fixes, see #1956
Also fixed runtime exports script, must copy all dragon atlas pages.
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2021-10-13 21:42:11 +02:00 |
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badlogic
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a0f1ed1b9b
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[runtimes] Fixed and updated example exports with 4.1.04-beta
- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
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2021-10-13 17:52:34 +02:00 |
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Mario Zechner
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81927051ff
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[ts] Port of sequence attachments, see #1956
SkeletonJson parsing of sequence timelines incomplete. Untested.
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2021-10-13 01:14:58 +02:00 |
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Nathan Sweet
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96a998b82d
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Spine Runtimes License Agreement update (September 24, 2021).
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2021-09-24 18:18:19 -10:00 |
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Mario Zechner
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39df4c7cbb
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[ts] Formatter pass
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2021-08-27 17:24:18 +02:00 |
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Mario Zechner
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474dae82a0
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ES2015 modulification of spine-ts core.
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2021-08-20 16:24:10 +02:00 |
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