badlogic
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a4584a1a1c
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[ts] Added event volume and balance, see #1171.
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2018-09-06 14:45:55 +02:00 |
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badlogic
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d079555f84
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[ts] Fix up for compression IK timeline keys.
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2018-08-23 15:38:44 +02:00 |
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badlogic
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18f2ccf480
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[ts] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-08-23 15:23:18 +02:00 |
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Mario Zechner
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cdc2d5bc88
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[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
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badlogic
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172bf22d84
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[ts] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 14:43:19 +02:00 |
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badlogic
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73fca0ba63
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[ts] Ported fix for #1119
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2018-06-07 16:52:55 +02:00 |
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badlogic
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b60f21e6d8
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Merge branch '3.6' into 3.7-beta
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2018-05-17 13:44:53 +02:00 |
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badlogic
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3598f51a65
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[ts][canvas] Closes #1114, alpha tinting support for triangle rendering.
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2018-05-17 13:43:09 +02:00 |
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badlogic
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eb69071a0a
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Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
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ca15f5e64f
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[ts] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:33:18 +02:00 |
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badlogic
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2e4d3a1808
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[ts] port of PathConstraint changes, see #1109.
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2018-05-04 14:07:13 +02:00 |
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badlogic
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98413c102e
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[ts] Merged WebKit bug fix.
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2018-04-05 16:47:13 +02:00 |
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badlogic
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7f481cd633
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[ts] Port fix to AnimationState, see #1092
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2018-03-28 14:00:17 +02:00 |
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badlogic
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ba90852ad6
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Merge branch '3.6' into 3.7-beta
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2018-02-16 13:48:10 +01:00 |
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badlogic
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4d5010680d
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[ts][webgl] Slot range rendering in SkeletonRenderer and SceneRenderer. Closes #1083
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2018-02-16 13:47:03 +01:00 |
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badlogic
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c24990a1c4
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Merge branch '3.6' into 3.7-beta
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2018-01-22 16:13:22 +01:00 |
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badlogic
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fe9ae97747
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[ts][threejs] Fixed bug in core AssetManager when loading multi-page atlases. Rewrote THREE.JS renderer to support multi-page atlases. Fixed clipping in THREE.JS backend. Closes #1066, closes #677.
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2018-01-22 16:11:42 +01:00 |
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badlogic
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9aaf57959d
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[ts] Updated build.
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2018-01-18 15:29:49 +01:00 |
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badlogic
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396bd64241
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[ts] Fix for #1060, changes to attachment and draw order timelines.
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2018-01-12 11:22:37 +01:00 |
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badlogic
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456d724ab0
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Merge branch '3.6' into 3.7-beta
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2018-01-12 11:20:31 +01:00 |
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badlogic
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ce124e381e
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[ts] Fixes #1064, delay was calculated incorrectly for non-loop previous track entries.
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2018-01-12 11:06:22 +01:00 |
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badlogic
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4f4a4e8dce
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Closes #1065, make key pairs for mixing data unique
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2018-01-12 10:34:03 +01:00 |
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badlogic
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c3e1f9bc15
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Fixed #1059 for spine-ts.
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2018-01-10 16:36:52 +01:00 |
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badlogic
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e8fa57e3aa
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Merge branch '3.6' into 3.7-beta
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2017-12-14 11:03:22 +01:00 |
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badlogic
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08451f2a8d
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[ts][webgl] Exposing the renderers in SceneRenderer.
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2017-11-17 15:40:39 +01:00 |
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badlogic
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12162b7fee
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Merge branch '3.6' into 3.7-beta
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2017-11-17 14:55:28 +01:00 |
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badlogic
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246c5310d4
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[ts][webgl] SceneRenderer method to draw textures with manually set UVs.
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2017-11-17 14:39:53 +01:00 |
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badlogic
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14e9425b91
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Merged 3.6 into 3.7-beta.
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2017-11-17 10:59:12 +01:00 |
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badlogic
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49137a58ea
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[ts] Added AssetManager.loadTextureAtlas. Will automatically resolve and load any images the atlas references. AssetManager.get(atlasName) will then return an instance of spine.TextureAtlas.
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2017-11-17 10:57:44 +01:00 |
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badlogic
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f045d22183
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[ts] Added animation blending test.
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2017-11-02 10:41:49 +01:00 |
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badlogic
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f750b3f708
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[ts] Ported additive animation blending, see #1029.
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2017-10-30 13:31:36 +01:00 |
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badlogic
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5b410bf2ba
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[ts] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1013
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2017-10-28 09:37:28 +02:00 |
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badlogic
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bcc7da56d2
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[ts] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:09:42 +02:00 |
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badlogic
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adc01ab1e4
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[ts] Fixed DeformTimeline, see #1016.
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2017-10-11 10:43:13 +02:00 |
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badlogic
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936a7b048f
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[ts] Updated build to include new tint black shader.
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2017-09-28 11:24:00 +02:00 |
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badlogic
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7652eb47ba
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[webgl] Updated pma tint black demo to include Ivan's shader from #993.
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2017-09-25 15:02:46 +02:00 |
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badlogic
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e68f1cb4cc
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[webgl] Fixed css of canvases for standalone demos. On FF Android, the context limit is 2, so we adhere to that now, resulting in terrible artifacts. Using 5 preallocated contexts for other browsers.
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2017-09-15 13:59:51 +02:00 |
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badlogic
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c6d7af8e96
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Added demo page copy for debugging
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2017-09-14 11:06:54 +02:00 |
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badlogic
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eca798931b
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[runtimes] Closes #971
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2017-08-24 11:34:00 +02:00 |
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Ivan Popelyshev
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720b9c316b
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Single precision: Backport from pixi-spine (#964)
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2017-08-04 17:14:55 +02:00 |
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badlogic
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1b71da6e77
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[ts][canvas] Fixed scaled atlases in Canvas renderer. Closes #956
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2017-08-02 12:47:50 +02:00 |
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badlogic
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84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
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badlogic
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d8874cbad6
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[ts] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 13:59:32 +02:00 |
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badlogic
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59dc784cb2
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[ts] Ported fix for DeformTimeline, see #932
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2017-06-27 16:25:30 +02:00 |
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badlogic
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c6fefe8fa0
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[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
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2017-06-27 16:15:23 +02:00 |
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badlogic
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fc06686080
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Merged origin 3.6 with local 3.6 manually.
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2017-06-26 09:08:53 +02:00 |
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badlogic
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114447bdeb
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Merged TS SkeletonClipping fix in the wrong direction...
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2017-06-22 20:47:09 +02:00 |
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badlogic
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8d4a14b200
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[ts][threejs] Added VertexEffect to SkeletonMesh
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2017-06-21 16:32:12 +02:00 |
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badlogic
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b685e490c1
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[ts][webgl] Fixed vertex effects for clipped attachments
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2017-06-21 16:19:49 +02:00 |
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badlogic
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40010cb228
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[ts] Fixed SwirlEffect
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2017-06-21 16:08:17 +02:00 |
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