badlogic
ab3dcb0823
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
2018-09-06 15:45:27 +02:00
badlogic
e496bdd6c1
[as3] Added event volume and balance, see #1171 .
2018-09-06 15:43:55 +02:00
pharan
068559e6cb
[csharp] TrackEntry holdPrevious. See #1169
2018-09-06 21:38:30 +08:00
NathanSweet
bc77029711
[libgdx] Removed unnecessary local.
2018-09-06 15:35:44 +02:00
badlogic
454ecf0c2c
[cpp] Added event volume and balance, see #1171 .
2018-09-06 15:27:49 +02:00
badlogic
7e1a0c172d
[c] Added event volume and balance, see #1171 .
2018-09-06 15:05:13 +02:00
badlogic
c408b7bae0
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
2018-09-06 14:46:18 +02:00
badlogic
a4584a1a1c
[ts] Added event volume and balance, see #1171 .
2018-09-06 14:45:55 +02:00
pharan
0d33b54ef0
[csharp] Add event volume and balance.
2018-09-06 20:33:41 +08:00
NathanSweet
45fbd64e30
Added event volume and balance.
2018-09-06 10:59:02 +02:00
badlogic
1d3d425028
[cpp] Fixed parsing of points in skin. See #1168 .
...
[c] Fixed c unit tests.
2018-09-05 15:31:28 +02:00
badlogic
642687f882
Merge branch '3.6' into 3.7-beta
2018-09-05 15:24:31 +02:00
badlogic
3a1aedc035
[c] Json parser was missing parsing of points in skins. See #1168
2018-09-05 15:22:08 +02:00
badlogic
74734bc542
[runtimes] Re-exported samples with 3.7.
2018-09-03 15:16:20 +02:00
badlogic
057d81799b
[as3] Ported addition of uniform/compressed IK and rotation fix. See #1163 .
2018-09-03 15:01:13 +02:00
pharan
5a73833416
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
2018-08-25 05:54:51 +08:00
pharan
23c4f3501f
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
2018-08-25 05:52:56 +08:00
Mario Zechner
c1e62e9690
[cocos2dx] Fixed VS2015 example project.
2018-08-24 16:27:23 +02:00
Mario Zechner
af32155930
Merge branch '3.6' into 3.7-beta
2018-08-24 16:16:55 +02:00
Mario Zechner
68f329c4fc
[cocos2d] Fixed VS 2015 solution.
2018-08-24 15:02:37 +02:00
pharan
aef9261d40
[unity] Add IkConstraint compress and uniform to SkeletonDebugWindow.
2018-08-24 05:59:20 +08:00
pharan
cbd6b2617e
[csharp] Port IkConstraint unform and compress.
2018-08-24 05:54:02 +08:00
badlogic
66236adea5
[c][cpp] Ported addition of uniform/compressed IK and rotation fix.
2018-08-23 16:30:16 +02:00
badlogic
3e8cb852bb
[lua] Ported addition of uniform/compressed IK and rotation fix.
2018-08-23 15:47:50 +02:00
badlogic
d079555f84
[ts] Fix up for compression IK timeline keys.
2018-08-23 15:38:44 +02:00
badlogic
18f2ccf480
[ts] Ported addition of uniform/compressed IK and rotation fix. See #1163 .
2018-08-23 15:23:18 +02:00
NathanSweet
7df713b13f
Added IK constraint compress and uniform settings.
2018-08-23 12:15:38 +02:00
pharan
671c921089
[csharp] Fix rotation spinning out of control.
...
Port of: 7996f2b
2018-08-17 23:19:49 +08:00
NathanSweet
9b259c66e0
Added TrackEntry#holdPrevious to avoid dipping in higher tracks.
...
Also:
- Added mixingTo to make track entries a doubly linked list, removing the need for the mixingTo array.
- Renamed dip->hold, timelineData->timelineMode, timelineDipMix->timelineHoldMix ("dip" naming was bad).
2018-08-16 02:51:49 +02:00
NathanSweet
7996f2bae0
[libgdx] Prevent rotation from spinning out of control.
...
For example, when diff is -360 at the == 0 check, it later becomes 0.
2018-08-16 02:51:49 +02:00
pharan
1ed6d7c485
[examples] Root motion animation on stretchyman-pro.
2018-08-15 16:10:32 +08:00
pharan
3d52f1a7e2
[unity] IkConstraint.stretch
2018-08-15 00:04:07 +08:00
pharan
1b238325d6
[unity] Clarify version check message.
2018-08-15 00:03:14 +08:00
pharan
31b48382a5
[unity] Minor formatting.
2018-08-15 00:01:37 +08:00
pharan
c3fb8cb962
[unity] Minor change to SkeletonGhost inspector and default.
2018-08-15 00:01:05 +08:00
pharan
56566fb774
[unity] Update SkeletonGhostRenderer implementation.
2018-08-15 00:00:43 +08:00
pharan
70448abcdc
[csharp] Update formatting and docs.
2018-08-14 23:51:33 +08:00
pharan
d5354cb6bf
[csharp] Ported stretchy IK. See https://github.com/EsotericSoftware/spine-runtimes/issues/1142
2018-08-14 23:45:38 +08:00
badlogic
4b8b4a4adf
Updated CHANGELOG.
2018-08-14 16:16:52 +02:00
badlogic
fd7b0caec4
[lua] Ported stretchy IK.
2018-08-14 16:12:15 +02:00
badlogic
a506047242
[c] Ported stretchy IK, fixed warnings.
2018-08-14 15:05:40 +02:00
badlogic
b4d71f68c2
[cpp] Bone length fix for stretchy IK.
2018-08-14 14:32:41 +02:00
badlogic
4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
2018-08-14 14:30:11 +02:00
badlogic
a6dcbc61e3
[cocos2dx] Fix for tint black in 3.7 branch.
2018-08-13 16:47:36 +02:00
badlogic
bd778ba417
Merge branch '3.6' into 3.7-beta
2018-08-13 16:36:38 +02:00
badlogic
ce536558e5
[cocos2dx] Tint black did not work, didn't multiple dark color with skeleton/attachment color. Closes #1158 .
2018-08-13 16:34:06 +02:00
badlogic
5f9bc785cb
[ue4][cpp] UE4 pulls in various system headers on macOS that collide with our types. Fixes #1150 .
2018-08-13 14:09:43 +02:00
pharan
e04e587abc
[unity] Some cleanup of SkeletonGhost inspector and new Initialize(overwrite) method.
2018-08-10 23:52:28 +08:00
pharan
7580db5701
[unity] SetSlotAttachmentsToSetupPose extension.
2018-08-10 23:51:46 +08:00
pharan
5f28ce21d6
[unity] Some inspector improvements.
2018-08-10 23:51:07 +08:00