Harald Csaszar
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b1165da709
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[unity] Fixed a bug where non-spine json files were reporting false errors.
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2019-09-03 12:24:05 +02:00 |
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Harald Csaszar
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69291da7f7
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[unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473.
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2019-08-29 16:43:14 +02:00 |
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Harald Csaszar
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38d0204e72
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[unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463.
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2019-08-28 17:41:11 +02:00 |
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NathanSweet
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45362e60bf
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-28 17:36:51 +02:00 |
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Harald Csaszar
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7f81f6debf
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[unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example.
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2019-08-23 15:25:25 +02:00 |
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Harald Csaszar
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94c528a62e
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[unity] Fixed activating and deactivating asmdef files for 2D Toolkit.
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2019-08-23 14:01:03 +02:00 |
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Harald Csaszar
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660e0f3af6
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[unity] Fixed a compile error in 2D Toolkit compilation branch.
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2019-08-23 13:41:31 +02:00 |
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Harald Csaszar
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7ec9d497b4
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[unity] Added missing changelog entry regarding SkeletonDataAsset.atlasAssets now being an array of the base class AtlasAssetBase.
# Conflicts:
# CHANGELOG.md
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2019-08-22 12:51:05 +02:00 |
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Harald Csaszar
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74f17a0721
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[csharp] Added missing file reference (OrderedDictionary.cs) to csproj project.
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2019-08-21 17:49:06 +02:00 |
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Harald Csaszar
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687b53d15d
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[unity] Fixed SkeletonGraphic not updating the canvas renderer texture after skin changes (e.g. when calling GetRepackedSkin). Closes #1459.
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2019-08-20 15:23:58 +02:00 |
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Harald Csaszar
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0207da7493
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[unity] Fixed one more occurrance where a default skin was assumed to exist (which is no longer the case). Related to ae4790b. See #1453.
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2019-08-20 11:07:36 +02:00 |
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Harald Csaszar
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0d79a4b7c8
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[unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457
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2019-08-20 11:05:28 +02:00 |
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badlogic
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7482e4a212
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Merge branch '3.8' into 3.9-beta
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2019-08-19 17:07:23 +02:00 |
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badlogic
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df435cdfc7
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Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
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2019-08-19 17:07:07 +02:00 |
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badlogic
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ae8f2905b7
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[cpp] Closes #1454, path constraint timelines parsing was broken.
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2019-08-19 17:07:01 +02:00 |
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Harald Csaszar
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7cdef0529b
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[unity] Fixed incorrect region after GetRepackedSkin when maxAtlasSize leads to downscaling. Previous commit be77b0c let this problem surface more often. Closes #1455.
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2019-08-19 15:53:59 +02:00 |
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Harald Csaszar
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a232f6ee7f
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[unity] Fixed incorrect region after GetRepackedSkin when maxAtlasSize leads to downscaling. Previous commit be77b0c let this problem surface more often. Closes #1455.
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2019-08-19 15:49:03 +02:00 |
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Harald Csaszar
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a2393e8a12
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[unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453.
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2019-08-19 11:53:29 +02:00 |
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Harald Csaszar
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ae4790b85c
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[unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453.
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2019-08-19 11:48:16 +02:00 |
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Harald Csaszar
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be77b0c93d
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[unity] Fixed GetRepackedSkin ignoring whitespace stripping. Closes #1399.
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2019-08-15 14:15:01 +02:00 |
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Harald Csaszar
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7a789752ac
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[unity] Fixed GetRepackedSkin ignoring whitespace stripping. Closes #1399.
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2019-08-15 14:12:55 +02:00 |
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Harald Csaszar
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2e9dd67e73
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[csharp] Fixed MeshAttachment copies not copying rotation. Closes #1452.
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2019-08-15 11:15:53 +02:00 |
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Harald Csaszar
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4d21180570
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[csharp] Fixed MeshAttachment copies not copying rotation. Closes #1452.
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2019-08-15 11:15:00 +02:00 |
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Harald Csaszar
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a6273e2a3f
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[unity] BoneFollower now has an additional option to not follow xy position (to follow rotation only). Closes #1451.
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2019-08-14 18:03:24 +02:00 |
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Harald Csaszar
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68f0c2f9f3
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[unity] BoneFollower now has an additional option to not follow xy position (to follow rotation only). Closes #1451.
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2019-08-14 18:02:02 +02:00 |
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Harald Csaszar
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5408cdd168
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[unity] updated changelog by added LWRP shader of last commit.
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2019-08-13 19:13:07 +02:00 |
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Harald Csaszar
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eda6c1797b
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[unity] updated changelog by added LWRP shader of last commit.
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2019-08-13 19:12:52 +02:00 |
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Harald Csaszar
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1d39ac5194
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[unity] Spine LWRP shaders package: Added LWRP version of "Spine/Skeleton" shader. The normal shader no longer worked in LWRP setting on Unity 2019.1.6+ on Android GLES 3.0 (due to instancing problems). Closes #1446.
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2019-08-13 19:08:13 +02:00 |
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Harald Csaszar
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2ef2e70210
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[unity] Spine LWRP shaders package: Added LWRP version of "Spine/Skeleton" shader. The normal shader no longer worked in LWRP setting on Unity 2019.1.6+ on Android GLES 3.0 (due to instancing problems). Closes #1446.
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2019-08-13 19:07:45 +02:00 |
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NathanSweet
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c24b8b348d
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[libgdx] Removed JsonRollback println.
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2019-08-13 17:13:12 +02:00 |
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badlogic
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0a018c6d19
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Merge branch '3.9-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.9-beta
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2019-08-12 14:02:56 +02:00 |
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badlogic
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56c45856de
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Merge branch '3.8' into 3.9-beta
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2019-08-12 14:02:49 +02:00 |
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badlogic
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f98afcebfe
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Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
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2019-08-12 14:02:33 +02:00 |
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badlogic
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40d4cad434
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[cocos2dx] Properly retain/release textures in attachemnt vertices. Closes #1442.
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2019-08-12 14:02:05 +02:00 |
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Harald Csaszar
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e29fbccfba
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[unity] Fixed SkeletonData asset inspector animation playback preview for Unity 2018 and 2019. Closes #1440.
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2019-08-09 17:34:27 +02:00 |
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Harald Csaszar
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b151e2e610
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[unity] Fixed SkeletonData asset inspector animation playback preview for Unity 2018 and 2019. Closes #1440.
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2019-08-09 17:33:42 +02:00 |
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badlogic
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38b38044ff
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Merge branch '3.9-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.9-beta
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2019-08-09 14:53:34 +02:00 |
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badlogic
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312f7a8828
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Merge branch '3.8' into 3.9-beta
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2019-08-09 14:53:27 +02:00 |
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badlogic
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84c09c1bbc
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Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8
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2019-08-09 14:53:15 +02:00 |
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badlogic
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5bbfa490bf
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[cpp] Closes #1435, AnimationState#computeNotLast() was wrong.
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2019-08-09 14:53:06 +02:00 |
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Tomski
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4005b4dee9
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Support for Gradle building, installing, and jitpack (#1431)
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2019-08-08 15:52:01 +02:00 |
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Harald Csaszar
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25d292c655
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[unity] Cosmetic change - updated settings label to "Mecanim Bake Settings" to avoid confusion.
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2019-08-07 19:08:12 +02:00 |
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Harald Csaszar
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b763cc0256
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[unity] Cosmetic change - updated settings label to "Mecanim Bake Settings" to avoid confusion.
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2019-08-07 19:07:53 +02:00 |
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Harald Csaszar
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d1ea528d41
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[unity] Fixed Mecanim events for folders. Added preferences entry whether folder name shall be added to called method name or omitted.
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2019-08-07 18:55:34 +02:00 |
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Harald Csaszar
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9c331fcf4f
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[unity] Fixed Mecanim events for folders. Added preferences entry whether folder name shall be added to called method name or omitted.
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2019-08-07 18:55:16 +02:00 |
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Harald Csaszar
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73dff36623
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[csharp] Removed #if UNITY_EDITOR guards around linq code from spine-csharp code again (OrderedDictionary).
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2019-08-07 17:34:54 +02:00 |
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Harald Csaszar
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0b4bc2db94
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[csharp] Removed #if UNITY_EDITOR guards around linq code from spine-csharp code again (OrderedDictionary).
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2019-08-07 17:33:38 +02:00 |
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Harald Csaszar
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cc0ec3b372
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[csharp] Added an entry for previously removed Skin methods to changelog.
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2019-08-07 17:18:21 +02:00 |
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Harald Csaszar
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6381414ffd
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[csharp] Added an entry for previously removed Skin methods to changelog.
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2019-08-07 17:18:02 +02:00 |
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Harald Csaszar
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263fd2b51b
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[csharp] Fixed a typo in SkeletonBinary.cs that led to a compile error.
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2019-08-07 14:49:17 +02:00 |
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