Nathan Sweet
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b263728502
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* Exported examples with 4.3.15-beta.
* Fixed spine-unity/raptor.
* Resized the largest image down by 0.5, scaled by 2 in projects.
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2025-04-27 16:26:36 -04:00 |
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Nathan Sweet
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0212af7211
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[libgdx] Formatting.
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2025-04-27 15:03:16 -04:00 |
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Nathan Sweet
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6d3b6ebf0b
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[libgdx] Finished sliders.
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2025-04-27 14:57:51 -04:00 |
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Nathan Sweet
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ac1c5ecb68
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Added 8 Animating with Spine example projects.
Renamed sack to 7-anticipation.
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2025-04-24 18:10:15 -04:00 |
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Nathan Sweet
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330717a449
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Updated example projects.
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2025-04-24 11:07:54 -04:00 |
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Harald Csaszar
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1f7ee097c2
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[unity] Updated documentation text of no longer experimental packages.
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2025-04-24 10:54:20 +02:00 |
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Nathan Sweet
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c4148b454f
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Merge branch '4.3-beta-sliders' into 4.3-beta
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2025-04-23 12:00:31 -04:00 |
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Nathan Sweet
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dafafca942
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Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
# spine-ts/package.json
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2025-04-23 11:59:55 -04:00 |
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Davide Tantillo
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3f65213f70
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[ts] Release 4.2.79
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2025-04-23 17:06:06 +02:00 |
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Davide Tantillo
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15766e8ef2
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[ts][phaser-v3][phaser-v4] Fixed gameobject position when it is rotated.
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2025-04-23 17:06:06 +02:00 |
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badlogic
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878a658ea9
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[ue] Add missing default initializer to FSpineEvent, closes #2821
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2025-04-23 13:59:54 +02:00 |
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Davide Tantillo
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4d63de47e4
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[ts] Release 4.2.78
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2025-04-23 12:37:47 +02:00 |
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Davide Tantillo
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62b5fc9e86
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[ts][phaser-v3][phaser-v4] Aligned bounds and skeleton when gameobject origin is moved. Add AABBRectangleBoundsProvider.
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2025-04-23 12:26:32 +02:00 |
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Nathan Sweet
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96a8efef6b
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[libgdx] Added slider loop property.
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2025-04-22 23:02:24 -04:00 |
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Nathan Sweet
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6793861875
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[libgdx] Added slider additive property.
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2025-04-22 19:38:41 -04:00 |
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Nathan Sweet
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ac656fc8a9
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[libgdx] Added slider (time) timeline.
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2025-04-22 18:54:24 -04:00 |
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Nathan Sweet
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82ad1691c3
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[libgdx] Fixed physics when there is no translation.
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2025-04-22 17:54:22 -04:00 |
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Nathan Sweet
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2a52efd437
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[libgdx] Fixed local dirty flag.
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2025-04-22 16:13:58 -04:00 |
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Nathan Sweet
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f0c61be159
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[libgdx] Added slider mix timeline, JSON/binary fixes.
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2025-04-21 17:21:18 -04:00 |
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Nathan Sweet
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26df02443f
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[libgdx] Fixed slot color. Inline setConstrained() for internal code.
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2025-04-20 15:33:06 -04:00 |
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Nathan Sweet
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913e694e22
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[libgdx] Constraints only updateLocalTransform when necessary.
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2025-04-20 01:02:55 -04:00 |
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Nathan Sweet
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db69ea75ce
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[libgdx] resetUpdate improvements.
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2025-04-19 21:30:08 -04:00 |
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Nathan Sweet
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adfcb434a5
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[libgdx] Skip bones in update cache when a slider mix is 0.
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2025-04-19 19:12:27 -04:00 |
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Nathan Sweet
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20683ff9ce
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[libgdx] Improved constraint sorting.
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2025-04-19 18:12:45 -04:00 |
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Nathan Sweet
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6a5d054726
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[libgdx] Fixed translate timelines.
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2025-04-19 14:52:20 -04:00 |
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Nathan Sweet
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f05a1524cd
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[libgdx] Fixed physics jitter at low update and rendering rates.
https://esotericsoftware.com/forum/d/26512-physics-jittersunstable-at-higher-framerates/16
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2025-04-19 13:11:45 -04:00 |
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Nathan Sweet
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67f09f79ed
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[libgdx] Clear skeleton if update fails instead of crashing.
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2025-04-19 12:31:28 -04:00 |
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Nathan Sweet
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2c6b43a9c2
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[libgdx] Fixed slot color, clipping.
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2025-04-19 12:24:00 -04:00 |
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Nathan Sweet
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46705b5470
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[libgdx] Update libgdx version.
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2025-04-18 17:53:12 -04:00 |
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Nathan Sweet
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328f5a142f
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[libgdx] Slider resetCache using instanceof.
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2025-04-18 16:30:38 -04:00 |
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Harald Csaszar
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fec9347128
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[unity] Fixed BoneFollower and BoneFollowerGraphic ignoring negative parent bone scale. Closes #2819.
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2025-04-18 19:27:53 +02:00 |
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Nathan Sweet
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1f92218c23
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[libgdx] Give all arrays types, direct array access, removed casts.
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2025-04-18 12:44:11 -04:00 |
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Mario Zechner
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29bfbd568d
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Fix format check workflow dependencies
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2025-04-18 15:59:12 +02:00 |
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Mario Zechner
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133df6fbba
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Updated Linux builds to ubuntu-latest runners.
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2025-04-18 15:53:20 +02:00 |
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Mario Zechner
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76b572e2bf
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[godot] Fix UTF8 handling in texture atlas parsing, closes #2788
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2025-04-18 15:30:26 +02:00 |
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Mario Zechner
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56cd91047c
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[godot] Fix more handling of CJK in names, see #2788
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2025-04-18 14:47:00 +02:00 |
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Mario Zechner
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88f69fb2a6
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[godot] Fix handling of CJK in names, see #2788
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2025-04-18 14:33:10 +02:00 |
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Davide Tantillo
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b3bcbfa3c6
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[haxe] Update readme.
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2025-04-18 09:57:14 +02:00 |
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Davide Tantillo
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710fb93b9b
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[ts] Update readme.
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2025-04-18 09:56:24 +02:00 |
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Nathan Sweet
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6c1d2f625e
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[libgdx] Fixed clipping ending and starting on the same slot.
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2025-04-17 18:16:10 -04:00 |
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Nathan Sweet
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d115ca83dd
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[libgdx] Constraint order from appearance in data. updateCache sorting moved to constraints.
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2025-04-17 18:05:17 -04:00 |
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Mario Zechner
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0fd206d3ca
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[ue] Closes #2557, dereference UTrackEntry in TrackEntries
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2025-04-17 14:25:41 +02:00 |
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Mario Zechner
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ed0206dde3
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[ue] Closes #2728, adhere to new API in UE 5.4+
|
2025-04-17 14:12:35 +02:00 |
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Mario Zechner
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ddfa736ae2
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[ue] Closes #2803, pool slate material brush names
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2025-04-17 14:08:43 +02:00 |
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Mario Zechner
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febbbbcd17
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[cpp] Closes #2773, infinite loop in spine_skin_get_entries and subsequent freeing of name strings.
|
2025-04-17 11:52:02 +02:00 |
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Byeong Gwan
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759c8115c4
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[iOS] Spine fix Metal deadlock (#2816)
|
2025-04-17 11:19:14 +02:00 |
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Davide Tantillo
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8b99da4cb4
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[ts][phaser-4] Fix readme.
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2025-04-17 10:01:31 +02:00 |
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Davide Tantillo
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1c60592511
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[ts][phaser] Untrack erroneously added phaser-v3 dist folder.
|
2025-04-17 09:48:44 +02:00 |
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Nathan Sweet
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fff1606b6d
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[libgdx] Added Posed and other base classes. Renamed BoneLocal/Pose. Removed skeleton fields, prefer passing.
|
2025-04-16 23:14:08 -04:00 |
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Davide Tantillo
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18d275cfe4
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[ts][phaser] Update ts examples with -v3 and -v4 versions.
|
2025-04-16 17:37:23 +02:00 |
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