184 Commits

Author SHA1 Message Date
badlogic
f5cc2933be Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-24 11:37:12 +02:00
badlogic
66236adea5 [c][cpp] Ported addition of uniform/compressed IK and rotation fix. 2018-08-23 16:30:16 +02:00
badlogic
be272c63df [cpp] Fix to stretchy IK. 2018-08-14 15:30:30 +02:00
badlogic
e724231c5f Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-14 15:09:15 +02:00
badlogic
a506047242 [c] Ported stretchy IK, fixed warnings. 2018-08-14 15:05:40 +02:00
badlogic
b4d71f68c2 [cpp] Bone length fix for stretchy IK. 2018-08-14 14:32:41 +02:00
badlogic
4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 2018-08-14 14:30:11 +02:00
badlogic
7fba618e88 [cpp] Fixed bug in handling of dark colors on load. 2018-08-13 17:21:24 +02:00
badlogic
7a7fc714c0 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-13 14:09:55 +02:00
badlogic
5f9bc785cb [ue4][cpp] UE4 pulls in various system headers on macOS that collide with our types. Fixes #1150. 2018-08-13 14:09:43 +02:00
badlogic
253bda4ee4 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-10 11:54:49 +02:00
badlogic
1c86d63941 [cpp] Fixes #1159, illegal memory access in Vector. 2018-08-10 11:52:59 +02:00
badlogic
393e0405c0 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-24 16:33:49 +02:00
badlogic
5087cd0373 [cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events. 2018-07-24 16:33:20 +02:00
badlogic
6515b5dcfd Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-24 13:06:30 +02:00
badlogic
5aab588928 [c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142. 2018-07-23 15:16:21 +02:00
badlogic
cb22d5dab9 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-18 15:20:05 +02:00
badlogic
0284abe548 [cpp][sfml] Removed Atlas::dispose, merged into destructor. Destructor calls TextureLoader::unload now. Fixed up SFML backend accordingly. 2018-07-18 15:05:23 +02:00
badlogic
fbe0692c4c Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-03 13:45:19 +02:00
badlogic
fd162c73a2 [cpp] Fixed compilation error on MSVC, compiler inferred division by 0 and errored out. 2018-07-02 13:39:20 +02:00
badlogic
f9c25b7c40 Updated SFML example to use unique_prts and stack allocation where possible. 2018-06-27 14:55:35 +02:00
badlogic
39226bc601 Merge branch '3.7-beta-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-cpp 2018-06-11 14:52:42 +02:00
badlogic
9415a9a27f Added new operator on SpineObject that doesn't require file and line number. 2018-06-11 14:52:35 +02:00
badlogic
ca6a6fc930 Updated all READMEs. 2018-06-08 14:18:51 +02:00
badlogic
ff3cc660ca Merge branch '3.7-beta' into 3.7-beta-ue4-cpp 2018-06-07 17:32:01 +02:00
badlogic
2726229071 [c][cpp] Ported fix for #1119 2018-06-07 16:54:32 +02:00
badlogic
307230259e [cpp] Fixed asserts in Atlas.cpp. 2018-06-07 13:12:22 +02:00
badlogic
77d4dd5a41 [ue4] Modified Atlas so it exposes it's methods across shared libs. Everything in UE4 is compiling now. 2018-06-06 16:46:50 +02:00
badlogic
e1daddebf4 [cpp] Fixed constants in MathUtil. 2018-06-06 16:24:46 +02:00
badlogic
b724853158 [cpp] MSVC doesn't understand constant. 2018-06-06 15:47:38 +02:00
badlogic
1454f8a97a [ue4] Fixed up spine-cpp for use in UE4. 2018-06-06 15:44:09 +02:00
badlogic
f315f36956 [cocos2dx] Fixed batchers, MSVC projects. 2018-06-05 14:36:20 +02:00
badlogic
7e68a48189 [cocos2dx] More fixes to two color batching. 2018-06-05 13:30:00 +02:00
badlogic
ec718b73ee [cocos2dx] Fixed Android example project. 2018-06-05 11:48:54 +02:00
badlogic
162ce9f5aa Fixed meshes. 2018-05-30 18:31:36 +02:00
badlogic
878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. 2018-05-30 17:31:11 +02:00
badlogic
89f116ae82 Final MSVC touches. 2018-05-24 17:26:37 +02:00
badlogic
2bd8dc7326 Clean up Clang warnings, refactor more size_t related code. 2018-05-24 17:17:45 +02:00
badlogic
c545d3cd4b Using std::map in debug memory tracker. 2018-05-24 15:48:11 +02:00
badlogic
265b18571c Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures. 2018-05-24 15:30:58 +02:00
badlogic
b7ae63f743 Fixed crashes on MSVC. 2018-05-24 14:31:26 +02:00
badlogic
a3a0648ce7 [cpp] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:52:28 +02:00
badlogic
6f1ef88f1e [c][c++] port of PathConstraint changes, see #1109. 2018-05-04 14:35:37 +02:00
badlogic
32f326de0f Final touches of C++ runtime, done. 2018-04-20 14:07:17 +02:00
badlogic
0bbcd971e9 Ported first batch of last changes to runtimes. 2018-04-20 13:58:39 +02:00
badlogic
6c29e8c2e9 [cpp] Fixed up Skin and internal hashmap like structure. 2018-04-18 14:25:56 +02:00
badlogic
bceee601ad [cpp] Fixed memory allocations at runtime. 2018-04-17 12:30:35 +02:00
badlogic
bd9c33e046 [cpp] Fixed atlas page texture filter parsing. 2018-03-28 14:18:39 +02:00
badlogic
9651e0bc53 [c][cpp] Port fix to AnimationState, see #1092 2018-03-28 14:09:14 +02:00
badlogic
b40eb593c9 [cpp] Cleaned up parsing of dark slot colors. See #1090 2018-03-27 11:54:53 +02:00