Harald Csaszar
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b683781380
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[unity] Fixed version numbers at importer.
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2019-06-03 16:20:03 +02:00 |
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Harald Csaszar
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5f95a5ddd9
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[unity] Fixed endless loop in Unity Editor when updating assets due to stencil parameter auto-update. Closes #1371.
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2019-06-03 14:57:56 +02:00 |
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badlogic
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522d1fd3b3
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-05-31 11:33:50 +02:00 |
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badlogic
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55d2a644bd
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Merge branch '3.7' into 3.8-beta
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2019-05-31 11:33:43 +02:00 |
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badlogic
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83b38d24b3
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Merge branch '3.7' of https://github.com/EsotericSoftware/spine-runtimes into 3.7
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2019-05-31 11:33:26 +02:00 |
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badlogic
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61d2b52868
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[cocos2dx] Closes #1366, setupGLProgramState incorrectly checked for RegionAttachment.
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2019-05-31 11:33:21 +02:00 |
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Harald Csaszar
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6495c7107c
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[unity] Fixed Spine shaders not displaying on Nintendo Switch. Closes #1364.
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2019-05-28 20:16:53 +02:00 |
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Harald Csaszar
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97c8d3b9aa
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[unity] Fixed Spine shaders not displaying on Nintendo Switch. Closes #1364.
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2019-05-28 20:14:54 +02:00 |
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badlogic
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21eba346fe
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Merge branch '3.7' into 3.8-beta
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2019-05-28 14:21:30 +02:00 |
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badlogic
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9c499a92f2
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[lua] Fixed queueing of events. Closes #1363.
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2019-05-28 14:21:00 +02:00 |
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badlogic
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c721f660a7
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Merge branch '3.7' into 3.8-beta
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2019-05-28 11:31:01 +02:00 |
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badlogic
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9083f32ad5
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[ts] Fixed incorrect calculation in AnimationState when expanding the tracks array. Closes #1360.
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2019-05-28 11:26:38 +02:00 |
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Harald Csaszar
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361b8f8965
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[unity] Fixed game and scene view updates on skin change for SkeletonRenderer. Closes #1361
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2019-05-24 11:49:09 +02:00 |
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Harald Csaszar
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9f0da2a986
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[unity] Corrected Timeline features documentation file, contained outdated removed features.
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2019-05-20 15:44:27 +02:00 |
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Harald Csaszar
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78a0c8e4f4
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[unity] Corrected Timeline features documentation file, contained outdated removed features.
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2019-05-20 15:43:45 +02:00 |
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badlogic
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cd52ff6d58
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Merge branch '3.7' into 3.8-beta
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2019-05-17 11:36:06 +02:00 |
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badlogic
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457447b025
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[lua] Fixed parsing of IK constraint bend direction. Closes #1357.
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2019-05-17 11:35:52 +02:00 |
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badlogic
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2dc619a76c
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[threejs] Don't mark buffer objects for an update if they are zero length. Fixes #1345.
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2019-05-15 17:15:36 +02:00 |
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badlogic
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23982e8206
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Merge branch '3.7' into 3.8-beta
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2019-05-15 17:05:28 +02:00 |
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badlogic
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4d2e813967
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[lua] IkConstraintTimeline.STRETCH was incorrect, resulting in ik timeline mixes not being properly set. Closes #1353.
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2019-05-15 17:04:28 +02:00 |
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badlogic
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149f7e8954
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-05-15 17:03:33 +02:00 |
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badlogic
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f365708526
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[lua] IkConstraintTimeline.STRETCH was incorrect, resulting in ik timeline mixes not being properly set. Closes #1353.
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2019-05-15 17:03:27 +02:00 |
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Harald Csaszar
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f8abf35b8e
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[csharp] See #1352, Fixed a typo in last commit to make it compile (hash 6341fbbd, "the last subsequent attachment timeline always mixes out to the setup pose.")
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2019-05-15 16:23:04 +02:00 |
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badlogic
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7904bfd40f
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[cpp] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 15:15:39 +02:00 |
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badlogic
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d95bc83e07
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[c] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 15:13:59 +02:00 |
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badlogic
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e87610277a
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[lua] Renamed attachmentVertices to deform, see #1303.
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2019-05-15 15:08:49 +02:00 |
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badlogic
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bdfd390dae
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[lua] Ported changes to AnimationState and Animation, see #1303. Also ported fix for #1352.
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2019-05-15 14:59:02 +02:00 |
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badlogic
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6d8baa17fd
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[as3] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 13:55:21 +02:00 |
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badlogic
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6341fbbd9d
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[ts][csharp] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 13:52:31 +02:00 |
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badlogic
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603c9e2366
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Fix for #1352. The last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-14 17:43:41 +02:00 |
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Harald Csaszar
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26e3f928f7
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[unity][csharp] Fixed one more potential locale-based parsing exception. See #1354.
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2019-05-13 16:50:49 +02:00 |
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Harald Csaszar
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e8eb894304
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[unity][csharp] Fixed one more potential locale-based parsing exception. See #1354.
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2019-05-13 16:49:07 +02:00 |
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Harald Csaszar
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ae6e63de50
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[csharp] Fixed locale-based exception when parsing a Spine atlas. Closes #1354.
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2019-05-13 16:47:42 +02:00 |
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Harald Csaszar
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a8c0abc0c8
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[csharp] Fixed locale-based exception when parsing a Spine atlas. Closes #1354.
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2019-05-13 16:46:39 +02:00 |
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Harald Csaszar
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dae8f78409
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[unity] Supressed 3rd warning in 3.7 branch in Unity 2019.1, fix only in 3.8 due to API changes. See #1336.
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2019-05-13 13:06:39 +02:00 |
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Harald Csaszar
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95f08cd634
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[unity] Added changelog entry for previous commit (Fixed Shadow alpha cutoff shader parameters ignoring SlotColor.alpha). See #1350.
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2019-05-10 15:21:29 +02:00 |
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Harald Csaszar
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215c12cb22
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[unity] Fixed Shadow alpha cutoff shader parameters ignoring SlotColor.alpha at all Spine shaders. Now the texture color is multiplied with slot color before the alpha test. Closes #1350.
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2019-05-10 15:06:58 +02:00 |
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Harald Csaszar
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3b17c20c9b
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[unity] Fixed conflicts after merge of 3.7 into 3.8-beta branch.
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2019-05-03 14:07:12 +02:00 |
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badlogic
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4f3d2d8057
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Merge branch '3.7' into 3.8-beta
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2019-05-03 10:53:34 +02:00 |
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badlogic
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cd22ab91cb
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Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-05-03 10:51:39 +02:00 |
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badlogic
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849e9acc7e
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Updated READMEs.
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2019-05-03 10:51:33 +02:00 |
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Harald Csaszar
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db6c39007b
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[unity] Fixed Timeline scripts not automatically being recompiled when Timeline Package Support - Enable was selected. Closes #1326.
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2019-05-02 18:54:15 +02:00 |
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Harald Csaszar
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25386671b1
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[unity] Fixed Timeline scripts not automatically being recompiled when Timeline Package Support - Enable was selected. Closes #1326.
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2019-05-02 18:53:06 +02:00 |
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Harald Csaszar
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cc7325692d
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[unity] Changelog cleanup: Moved two changelog sections to correct 3.8 part, were accidentally added to the end of the 3.7 list.
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2019-05-02 13:56:21 +02:00 |
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Harald Csaszar
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a51776390c
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[unity] Updated Changelog with sections for Timeline support in Unity 2019 and changes to .asmdef files, see #1326.
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2019-05-02 13:50:07 +02:00 |
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Harald Csaszar
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fd66bce31e
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[unity] Updated Changelog with sections for Timeline support in Unity 2019 and changes to .asmdef files, see #1326.
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2019-05-02 13:40:57 +02:00 |
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Harald Csaszar
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5b0c765ca6
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[unity] Moved unity changelog entry to new "Breaking Changes" section.
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2019-05-02 13:00:47 +02:00 |
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Harald Csaszar
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da97eeb62f
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[unity] Menu section added for old git 3.7 branch menu, for easier consistent git merges later. Timeline support in Unity 2019, see #1326.
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2019-05-02 12:45:54 +02:00 |
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Harald Csaszar
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b198c9b48d
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[unity] More robustness changes for asmdef files and Timeline support in Unity 2019, see #1326.
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2019-05-02 12:43:58 +02:00 |
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Harald Csaszar
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66f5ca29ac
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[unity] Renamed .asmdef files to .txt files to prevent overwriting important automatic modifications when unpacking newer unitypackages over it. For Timeline support in Unity 2019, see #1326.
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2019-05-02 12:43:31 +02:00 |
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