8972 Commits

Author SHA1 Message Date
Mario Zechner
b7ee102dda [flutter] Add physics example. 2024-04-09 12:05:57 +02:00
Mario Zechner
f07d4c3c65 [cpp] Fix local var hidden warning. 2024-04-09 11:22:54 +02:00
Mario Zechner
f1d6515e26 [cpp] Fix unitialized variable 2024-04-09 11:21:21 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Misaki Eymard
439991e3eb
4.2 physics example for the spine-godot and the spine-ue runtime (#2497)
* Add a new example level '10-physics' and assets of celestial-circus

* Fixed typos and grammatical errors in comments

* Add a new example scene to example-v4

* Add a new example scene to example-v4-charp

* Add a new example scene to example
2024-04-09 10:43:56 +02:00
Harald Csaszar
11c0bf8bbe [unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496. 2024-04-04 20:39:27 +02:00
Mario Zechner
3b4e6eff65 [flutter] Ported 4.2 changes in native code. PhysicsConstraint(Data) missing on Flutter side. 2024-04-04 17:30:25 +02:00
Mario Zechner
eecca2bdfa [godot] Add SkeletonData::set_reference_scale/get_reference_scale 2024-04-04 16:39:32 +02:00
Mario Zechner
236bc61519 [godot] Fix incorrect animation track setters/getters 2024-04-04 15:58:14 +02:00
Mario Zechner
113f6871d4 [godot] Update v4 samples 2024-04-04 15:32:24 +02:00
Mario Zechner
120577bfe6 Formatting 2024-04-04 15:27:43 +02:00
Mario Zechner
e623140c99 [godot] Port 4.2 changes and expose in GDScript/C# 2024-04-04 15:26:48 +02:00
Harald Csaszar
32bcbf6e2d [examples][unity] Minor: Added sack to runtimes copy script. Added program files Spine path to export script. 2024-04-03 18:12:58 +02:00
Harald Csaszar
05135df2eb [unity] Examples: Added pot and sack to Physics Constraints example scene. 2024-04-03 18:02:29 +02:00
Mario Zechner
9180b8e0d4 [ue] Fix include order. 2024-04-03 16:55:09 +02:00
Mario Zechner
2412341548 [ue] SpineUE4 -> SpineUE 2024-04-03 16:37:04 +02:00
Mario Zechner
76e33d134e Revert "[ue] Fix UE project name"
This reverts commit 0b8b3c20bd21dbc76f239f3affc8fee62b7386d8.
2024-04-03 16:24:24 +02:00
Mario Zechner
0b8b3c20bd [ue] Fix UE project name 2024-04-03 16:13:06 +02:00
Mario Zechner
06005bf0de [ue] rename spine-ue4 to spine-ue 2024-04-03 16:11:59 +02:00
Mario Zechner
08a46ff1e8 [ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes. 2024-04-03 16:05:56 +02:00
Mario Zechner
39b6a50311 [cpp] Fix constants of InheritTimeline 2024-04-03 15:53:06 +02:00
Mario Zechner
73a6a946f0 [ue] Port core changes. 2024-04-03 15:27:06 +02:00
Mario Zechner
26d403c9b7 [sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows 2024-04-03 14:37:01 +02:00
Mario Zechner
78fc6daaf0 [c] Update to C99, it's 2024. 2024-04-03 14:36:24 +02:00
badlogic
8af890901f [sfml] Update to SFML 2.6.1 64-bit on Windows 2024-04-03 14:27:33 +02:00
Davide Tantillo
08121daf5e
[ts] Updated sack examples animation name 2024-04-03 13:58:28 +02:00
Mario Zechner
7446227041 Updated sack project in all runtime examples using it. 2024-04-03 13:50:49 +02:00
Nathan Sweet
74b40e3b6b Updated sack example project. 2024-04-02 17:36:00 -04:00
Harald Csaszar
a62ce5dc0e [unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494. 2024-04-02 19:00:04 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Harald Csaszar
1e7350ac7d [csharp] Port of commit 508e501: Don't wrap angles for transform constraint absolute local. 2024-04-02 16:17:35 +02:00
Davide Tantillo
8b5c66b8f8
[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local. 2024-04-02 09:33:02 +02:00
Nathan Sweet
508e501fdc [libgdx] Don't wrap angles for transform constraint absolute local.
EsotericSoftware/spine-editor#729
2024-04-01 20:08:46 -04:00
Mario Zechner
2dc7335b4e [cpp] Fix SkeletinBinary, fix memory leaks 2024-04-01 13:29:26 +02:00
Harald Csaszar
ff4cfbaa05 [monogame] Adjusted monogame examples to 4.2 physics, added new example screens. 2024-03-29 17:08:35 +01:00
Harald Csaszar
36a1a1742b [csharp] Port of commit e78095e: Gravity takes yDown in consideration. 2024-03-29 16:54:46 +01:00
Harald Csaszar
79db4fc912 [unity] Updated Physics Constraints example scene. 2024-03-28 18:19:51 +01:00
Harald Csaszar
ce0669a77c [unity] Updated/added physics example skeletons celestial-circus, snowglobe and cloud-pot. 2024-03-28 17:31:28 +01:00
Harald Csaszar
20031fe6bc [examples] Updated celestial-circus and snowglobe example Spine project files to latest state. 2024-03-28 17:31:28 +01:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes). 2024-03-28 17:17:50 +01:00
Davide Tantillo
107f5ca5e6 [ts] Port of commit 88b009c: AnimationState, improved triggering complete event. 2024-03-28 17:14:39 +01:00
Harald Csaszar
ccc2b5e644 [csharp] Fixed ShearYTimeline.Apply using bone.shearX instead of shearY. 2024-03-28 17:02:17 +01:00
Nathan Sweet
1a83e967b3 [libgdx] Fixed ShearYTimeline typo. 2024-03-28 11:56:28 -04:00
Harald Csaszar
ad2b70c871 [monogame] Minor formatting. 2024-03-28 13:22:41 +01:00
Harald Csaszar
53401b4abd Merge branch '4.2-beta' of https://github.com/EsotericSoftware/spine-runtimes into 4.2-beta 2024-03-28 12:56:44 +01:00
Harald Csaszar
37014e958c [monogame] Adjusted existing monogame code and examples to 4.2 physics. 2024-03-28 12:56:19 +01:00
Mario Zechner
96c8bcf07f [cpp] Json parser fixes 2024-03-28 12:42:04 +01:00
Harald Csaszar
5631eb9750 [csharp] Fixed Bone.yDown being ignored on 4.2 branch. See #1386 (regression). 2024-03-28 12:32:03 +01:00
Mario Zechner
c71c48d303 [cpp] inhert timeline parsing in SkeletonJson 2024-03-28 12:16:28 +01:00
Mario Zechner
8210d25e2e [cpp] Inherit timeline, latest ports from reference implementation, excluding loaders 2024-03-28 12:09:20 +01:00