9049 Commits

Author SHA1 Message Date
Mario Zechner
be767b21ea [ts] Port latest physics changes. 2024-03-19 09:58:07 +01:00
Harald Csaszar
86a320afc2 Merge branch '4.1' into 4.2-beta 2024-03-18 17:22:28 +01:00
Harald Csaszar
3167747d73 [unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486. 2024-03-18 17:16:40 +01:00
Harald Csaszar
6376daf61d [unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change). 2024-03-15 11:02:06 +01:00
Harald Csaszar
ae315f555b [unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64. 2024-03-15 10:39:15 +01:00
Harald Csaszar
41ee663279 [unity] Fixed SkeletonGraphic TintBlack shader with PMA Vertex Color and CanvasGroup Compatible looking incorrect. Closes #2483. 2024-03-13 11:56:45 +01:00
Nathan Sweet
c33b56872f Changed celestial-circus default animation (swing). 2024-03-08 13:15:07 -04:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Nathan Sweet
eae4f9206f Added examples snowglobe and cloud-pot, updated celestial-circus. 2024-03-07 22:14:44 -04:00
Harald Csaszar
f84022a730 Merge branch '4.1' into 4.2-beta 2024-03-07 18:27:08 +01:00
Harald Csaszar
3b8069f4b9 [csharp] Fixed "rgb2" timeline "light" color failing to read when having hexstring length 8 instead of 6. Closes #2476. 2024-03-07 18:15:16 +01:00
Harald Csaszar
e3c98b8a62 Merge branch '4.1' into 4.2-beta 2024-03-07 17:22:59 +01:00
Harald Csaszar
b9b6e0d352 [unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475. 2024-03-07 17:20:44 +01:00
Harald Csaszar
3f16b1fca8 [csharp] Increased package version for preceding commit. 2024-03-07 16:10:13 +01:00
Harald Csaszar
651611b573 Merge branch '4.1' into 4.2-beta 2024-03-07 16:06:59 +01:00
Harald Csaszar
795fb92080 [unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474. 2024-03-07 16:05:10 +01:00
Harald Csaszar
d1c09687e8 [csharp] Port of commit 98c5be6. Use delta for physics limit, apply limit to scale. 2024-03-07 15:25:22 +01:00
Nathan Sweet
98c5be690a [libgdx] Use delta for physics limit, apply limit to scale. 2024-03-06 14:50:36 -04:00
Harald Csaszar
8dd7016a72 [csharp] Port of commits 254a484 and f762a94: Added physics limit, smaller binary size. 2024-03-06 18:18:41 +01:00
Nathan Sweet
f762a94638 [libgdx] Fixed path constraint mode flags. 2024-03-06 09:44:53 -04:00
Nathan Sweet
254a4847fa [libgdx] Added physics limit, smaller binary size. 2024-03-05 22:47:04 -04:00
Hán Trung Kiên
8e200efdbb
flutter: fix memory cleanup is slow due to not destroying shaders (#2470) 2024-03-06 03:43:09 +01:00
Dmitriy Sechin
0ffc316793
Fix android-specific rotation issue. bone->arotation == NaN, in some specific cases during update bones, cause squared value can been very smoll but still negative anyway and create NaN value (#2459) 2024-03-06 03:29:25 +01:00
Kaisei
5edc53f2b0
[flutter] Fix missing definition of Blend mode set function (#2458)
* Fix skeleton.getY() and skeleton.getScaleY()

* [flutter] Fix missing definition of Blend mode set function.
2024-03-06 03:27:13 +01:00
Harald Csaszar
f4c0f64f0d [unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets. 2024-03-05 18:31:20 +01:00
Harald Csaszar
2220f16e75 [csharp] Fixed formatting, removed unnecessary braces. 2024-03-04 17:09:50 +01:00
Nathan Sweet
a70fb6c521 [libgdx] Physics timeline skeleton scale fixes. 2024-03-04 12:03:22 -04:00
Harald Csaszar
8e56a6c920 [csharp] Port of commit 1dbbfda: Added skeleton reference scale. Fixed leftover gravity and wind timeline scale. 2024-03-04 16:28:51 +01:00
Nathan Sweet
ad71a986ad [libgdx] PhysicsConstraint clean up. 2024-03-03 20:29:11 -04:00
Nathan Sweet
30d92e1a14 [libgdx] Reference scale javadocs. 2024-03-03 13:44:10 -04:00
Nathan Sweet
1dbbfda2c8 [libgdx] Added skeleton reference scale. 2024-03-03 13:30:56 -04:00
Mario Zechner
4fb96bb24f [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 12:18:54 +01:00
Mario Zechner
8e1d3ca898 [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 10:14:50 +01:00
Harald Csaszar
f906fb0733 Merge branch '4.1' into 4.2-beta 2024-02-26 18:53:59 +01:00
Harald Csaszar
804605972b [unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic. 2024-02-26 18:42:33 +01:00
Harald Csaszar
54fac9d8d0 [unity] Cosmetic: fixed code formatting of previous commit. 2024-02-26 16:51:05 +01:00
Harald Csaszar
580a91d8ee [unity] Minor code adjustments following PR. (see #2461). 2024-02-26 16:46:05 +01:00
Harald Csaszar
5281177b57
Merge pull request #2461 from sandolkakos/4.1_fix-ondemand-exceptions
Fix some On-demand exceptions + add logic to keep original TextureImporter settings
2024-02-26 15:58:44 +01:00
Nathan Sweet
12d99456fc [libgdx] JsonRollback note to use the editor. 2024-02-22 11:26:18 -04:00
Marllon Vilano
acd994d00a Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size 2024-02-19 21:13:28 -03:00
Marllon Vilano
12e424bee1 Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format 2024-02-19 21:09:01 -03:00
Marllon Vilano
0a3b5dbb31 Fix for IndexOutOfRangeException: Index was outside the bounds of the array 2024-02-19 13:42:33 -03:00
Marllon Vilano
41e493b7c3 Fix for NullReferenceException: Object reference not set to an instance of an object 2024-02-19 13:39:04 -03:00
Marllon Vilano
75a1003b8c Fix for IndexOutOfRangeException: Index was outside the bounds of the array 2024-02-19 13:34:59 -03:00
Harald Csaszar
a9e665068e [unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7. 2024-02-15 14:00:43 +01:00
Harald Csaszar
54735c789b [unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd. 2024-02-15 13:49:01 +01:00
Harald Csaszar
506c2dd33a [unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71. 2024-02-14 17:27:35 +01:00
Harald Csaszar
c64096ccad Merge branch '4.1' into 4.2-beta 2024-02-07 21:04:30 +01:00
Harald Csaszar
a8f400b9bf [unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445. 2024-02-07 20:59:11 +01:00
Harald Csaszar
c46ae017fd [unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72). 2024-02-06 16:20:54 +01:00