Mario Zechner
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be767b21ea
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[ts] Port latest physics changes.
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2024-03-19 09:58:07 +01:00 |
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Harald Csaszar
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86a320afc2
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Merge branch '4.1' into 4.2-beta
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2024-03-18 17:22:28 +01:00 |
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Harald Csaszar
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3167747d73
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[unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486.
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2024-03-18 17:16:40 +01:00 |
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Harald Csaszar
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6376daf61d
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[unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change).
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2024-03-15 11:02:06 +01:00 |
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Harald Csaszar
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ae315f555b
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[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
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2024-03-15 10:39:15 +01:00 |
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Harald Csaszar
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41ee663279
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[unity] Fixed SkeletonGraphic TintBlack shader with PMA Vertex Color and CanvasGroup Compatible looking incorrect. Closes #2483.
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2024-03-13 11:56:45 +01:00 |
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Nathan Sweet
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c33b56872f
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Changed celestial-circus default animation (swing).
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2024-03-08 13:15:07 -04:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Nathan Sweet
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eae4f9206f
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Added examples snowglobe and cloud-pot, updated celestial-circus.
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2024-03-07 22:14:44 -04:00 |
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Harald Csaszar
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f84022a730
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Merge branch '4.1' into 4.2-beta
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2024-03-07 18:27:08 +01:00 |
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Harald Csaszar
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3b8069f4b9
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[csharp] Fixed "rgb2" timeline "light" color failing to read when having hexstring length 8 instead of 6. Closes #2476.
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2024-03-07 18:15:16 +01:00 |
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Harald Csaszar
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e3c98b8a62
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Merge branch '4.1' into 4.2-beta
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2024-03-07 17:22:59 +01:00 |
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Harald Csaszar
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b9b6e0d352
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[unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475.
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2024-03-07 17:20:44 +01:00 |
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Harald Csaszar
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3f16b1fca8
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[csharp] Increased package version for preceding commit.
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2024-03-07 16:10:13 +01:00 |
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Harald Csaszar
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651611b573
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Merge branch '4.1' into 4.2-beta
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2024-03-07 16:06:59 +01:00 |
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Harald Csaszar
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795fb92080
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[unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474.
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2024-03-07 16:05:10 +01:00 |
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Harald Csaszar
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d1c09687e8
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[csharp] Port of commit 98c5be6. Use delta for physics limit, apply limit to scale.
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2024-03-07 15:25:22 +01:00 |
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Nathan Sweet
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98c5be690a
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[libgdx] Use delta for physics limit, apply limit to scale.
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2024-03-06 14:50:36 -04:00 |
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Harald Csaszar
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8dd7016a72
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[csharp] Port of commits 254a484 and f762a94: Added physics limit, smaller binary size.
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2024-03-06 18:18:41 +01:00 |
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Nathan Sweet
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f762a94638
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[libgdx] Fixed path constraint mode flags.
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2024-03-06 09:44:53 -04:00 |
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Nathan Sweet
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254a4847fa
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[libgdx] Added physics limit, smaller binary size.
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2024-03-05 22:47:04 -04:00 |
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Hán Trung Kiên
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8e200efdbb
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flutter: fix memory cleanup is slow due to not destroying shaders (#2470)
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2024-03-06 03:43:09 +01:00 |
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Dmitriy Sechin
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0ffc316793
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Fix android-specific rotation issue. bone->arotation == NaN, in some specific cases during update bones, cause squared value can been very smoll but still negative anyway and create NaN value (#2459)
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2024-03-06 03:29:25 +01:00 |
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Kaisei
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5edc53f2b0
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[flutter] Fix missing definition of Blend mode set function (#2458)
* Fix skeleton.getY() and skeleton.getScaleY()
* [flutter] Fix missing definition of Blend mode set function.
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2024-03-06 03:27:13 +01:00 |
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Harald Csaszar
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f4c0f64f0d
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[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
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2024-03-05 18:31:20 +01:00 |
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Harald Csaszar
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2220f16e75
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[csharp] Fixed formatting, removed unnecessary braces.
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2024-03-04 17:09:50 +01:00 |
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Nathan Sweet
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a70fb6c521
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[libgdx] Physics timeline skeleton scale fixes.
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2024-03-04 12:03:22 -04:00 |
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Harald Csaszar
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8e56a6c920
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[csharp] Port of commit 1dbbfda: Added skeleton reference scale. Fixed leftover gravity and wind timeline scale.
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2024-03-04 16:28:51 +01:00 |
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Nathan Sweet
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ad71a986ad
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[libgdx] PhysicsConstraint clean up.
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2024-03-03 20:29:11 -04:00 |
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Nathan Sweet
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30d92e1a14
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[libgdx] Reference scale javadocs.
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2024-03-03 13:44:10 -04:00 |
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Nathan Sweet
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1dbbfda2c8
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[libgdx] Added skeleton reference scale.
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2024-03-03 13:30:56 -04:00 |
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Mario Zechner
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4fb96bb24f
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[godot] Make repository url configurable in setup.sh, see #2463
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2024-02-27 12:18:54 +01:00 |
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Mario Zechner
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8e1d3ca898
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[godot] Make repository url configurable in setup.sh, see #2463
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2024-02-27 10:14:50 +01:00 |
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Harald Csaszar
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f906fb0733
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Merge branch '4.1' into 4.2-beta
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2024-02-26 18:53:59 +01:00 |
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Harald Csaszar
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804605972b
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[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
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2024-02-26 18:42:33 +01:00 |
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Harald Csaszar
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54fac9d8d0
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[unity] Cosmetic: fixed code formatting of previous commit.
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2024-02-26 16:51:05 +01:00 |
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Harald Csaszar
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580a91d8ee
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[unity] Minor code adjustments following PR. (see #2461).
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2024-02-26 16:46:05 +01:00 |
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Harald Csaszar
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5281177b57
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Merge pull request #2461 from sandolkakos/4.1_fix-ondemand-exceptions
Fix some On-demand exceptions + add logic to keep original TextureImporter settings
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2024-02-26 15:58:44 +01:00 |
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Nathan Sweet
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12d99456fc
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[libgdx] JsonRollback note to use the editor.
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2024-02-22 11:26:18 -04:00 |
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Marllon Vilano
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acd994d00a
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Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size
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2024-02-19 21:13:28 -03:00 |
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Marllon Vilano
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12e424bee1
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Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format
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2024-02-19 21:09:01 -03:00 |
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Marllon Vilano
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0a3b5dbb31
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:42:33 -03:00 |
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Marllon Vilano
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41e493b7c3
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Fix for NullReferenceException: Object reference not set to an instance of an object
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2024-02-19 13:39:04 -03:00 |
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Marllon Vilano
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75a1003b8c
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:34:59 -03:00 |
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Harald Csaszar
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a9e665068e
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[unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7.
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2024-02-15 14:00:43 +01:00 |
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Harald Csaszar
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54735c789b
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[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
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2024-02-15 13:49:01 +01:00 |
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Harald Csaszar
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506c2dd33a
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[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
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2024-02-14 17:27:35 +01:00 |
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Harald Csaszar
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c64096ccad
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Merge branch '4.1' into 4.2-beta
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2024-02-07 21:04:30 +01:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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c46ae017fd
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[unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-06 16:20:54 +01:00 |
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