314 Commits

Author SHA1 Message Date
Stephen Gowen
107c18e237 Closer still.
So here is what I have left:

1. Implement the Timeline classes (from Animation)
2. Implement AnimationState
3. Implement SkeletonJson
4. Implement SkeletonBinary

Seems like a lot, but most of the file IO stuff is going to get more or
less ripped directly from the C runtime, so I’m actually pretty close I
think!
2017-11-24 18:13:14 -05:00
Stephen Gowen
b02c2aaaa4 wip 2017-11-24 17:34:14 -05:00
Stephen Gowen
91225fe9e3 Getting there! 2017-11-23 19:21:04 -05:00
Stephen Gowen
5bba269f13 Changing RTTI to SPINE_RTTI and RTTI.h/cpp to SpineRTTI.h/cpp 2017-11-19 19:01:30 -05:00
Stephen Gowen
c4b7df2c2c The power of commenting stuff out! 2017-11-16 14:02:39 -05:00
Stephen Gowen
949eb15944 wip 2017-11-15 19:07:09 -05:00
Stephen Gowen
0b6c8411b7 wip 2017-11-14 20:15:56 -05:00
Stephen Gowen
bfbb48c1c2 Adding Pool class to be used inside the Triangulator 2017-11-13 17:55:36 -05:00
Stephen Gowen
cd8d950117 Fixing some mistakes in HashMap 2017-11-13 17:02:15 -05:00
Stephen Gowen
9c1f7ff9bf Fixing a flaw I found in Vector copy constructor
_buffer wasn’t being initialized if the incoming vector had a zero size
2017-11-13 16:07:42 -05:00
Stephen Gowen
d80a00ead6 wip 2017-11-12 17:27:09 -05:00
Stephen Gowen
175365a039 wip 2017-11-12 11:21:25 -05:00
Stephen Gowen
2a00853fe2 Forgot some cpp flags
-fno-exceptions -fno-rtti
2017-11-09 12:19:03 -05:00
Stephen Gowen
7983a6e743 Adding CMakeLists.txt and fixing some compiler warnings 2017-11-09 12:01:17 -05:00
Stephen Gowen
e91a12cff1 wip 2017-11-09 11:04:29 -05:00
Stephen Gowen
c20f4a5c79 Forgot to add #include <stdlib.h> 2017-11-08 17:20:30 -05:00
Stephen Gowen
818d580531 Whoops, apparently I do not know how to use swap 2017-11-07 17:01:54 -05:00
Stephen Gowen
a3172ec584 Use swap instead of move (std::move was introduced in C++11) 2017-11-07 16:08:16 -05:00
Stephen Gowen
7c2b6b8271 wip 2017-11-06 16:54:39 -05:00
Stephen Gowen
04e0556c4e Removing section of HashMap that didn't seem to work at all... 2017-11-06 11:47:08 -05:00
Stephen Gowen
51f3306a72 Temporarily commenting out some sections so I can build 2017-11-02 13:41:56 -04:00
Stephen Gowen
87a18e22b8 wip
Almost ready to implement file loading
2017-10-29 20:54:08 -04:00
Stephen Gowen
873b4d397f wip 2017-10-24 20:54:27 -04:00
Stephen Gowen
d7a569d47d wip 2017-10-22 21:08:29 -04:00
Stephen Gowen
9129d64100 wip 2017-10-21 11:34:38 -04:00
Stephen Gowen
30dc2c08c6 Wip 2017-10-19 15:36:38 -04:00
Stephen Gowen
072ada4c5c wip 2017-10-17 18:05:43 -04:00
Stephen Gowen
af243b4922 Return pair<Iterator, bool> just like unordered_map 2017-10-16 17:13:37 -04:00
Stephen Gowen
210e492d79 wip 2017-10-15 20:53:02 -04:00
Stephen Gowen
fc09ed9745 wip 2017-10-13 15:31:58 -04:00
Stephen Gowen
26eabbf1df wip 2017-10-08 19:03:24 -04:00
Stephen Gowen
4b48dae7f5 wip 2017-10-06 16:35:51 -04:00
Stephen Gowen
20a27e91ec README.md url update 2017-10-04 10:52:45 -04:00
Stephen Gowen
08af18e86e wip 2017-10-03 18:47:25 -04:00
Stephen Gowen
d173aa7e7d wip 2017-10-03 16:09:03 -04:00
Stephen Gowen
35d84fff30 wip 2017-10-02 17:23:50 -04:00
Stephen Gowen
d67ac7120c wip 2017-09-29 18:25:00 -04:00
Stephen Gowen
b78c3680cd Got my template in Xcode set up, hoo rah! Tested it out on some header files 2017-09-29 13:59:08 -04:00
Stephen Gowen
38f4fdde28 Okay, gonna do this properly. Will use spine-c AND spine-cpp in parallel. This will be good for benchmarking during and after development. 2017-09-29 12:18:02 -04:00
Stephen Gowen
4e542e2931 Initial Commit, nothing special going on here yet! 2017-09-27 16:42:00 -04:00
NathanSweet
5aa58c5a9b spine-cpp is no longer supported. Use spine-c. 2013-04-02 02:48:12 +02:00
NathanSweet
42d072ae8d Simplified Timeline interface. 2013-03-25 12:49:02 +01:00
NathanSweet
75fc36eab6 Simplified all loading methods to take path, stream, or pointers. 2013-03-25 12:33:21 +01:00
NathanSweet
3aab744395 Utility methods to read from file and other minor improvements. 2013-03-22 16:18:03 +01:00
NathanSweet
6899b5249c Added AnimationState.
Fixed bug with keeping attachments visisble when setting new skin.
Clean up. Always more clean up can be done, freaking C++...
2013-03-22 14:22:35 +01:00
NathanSweet
6e9bcfd1d5 License headers for source files. 2013-03-20 14:58:59 +01:00
NathanSweet
a6a7200097 includes -> include 2013-03-20 14:22:16 +01:00
NathanSweet
d3949288f8 Separated SFML from spine-cpp. 2013-03-20 14:08:54 +01:00
NathanSweet
60d70e3a87 Renamed project to spine-cpp. 2013-03-15 18:58:56 +01:00
NathanSweet
43018798ab Look in skin before default skin. 2013-03-15 02:25:15 +01:00