6911 Commits

Author SHA1 Message Date
Harald Csaszar
c6d12296b1 Merge branch '4.0' of https://github.com/EsotericSoftware/spine-runtimes into 4.0 2022-05-23 16:30:50 +02:00
Harald Csaszar
86116f7b2d [unity] Minor: Fixed main object name to match file name to avoid Inspector warnings. 2022-05-23 16:30:05 +02:00
Sergey Kazantsev
1880447f0b
[spine-c] Add initialization of mixRotate to transform constraint(SkeletonJson) (#2083) 2022-05-21 01:34:08 +02:00
Harald Csaszar
9882fe1da3 [unity] Fixed straight blend mode material templates which were setup as PMA. Closes #2084. 2022-05-18 15:11:17 +02:00
Harald Csaszar
4f5bc00d66 [unity] Added missing null checks in SkeletonRendererCustomMaterials. Closes #2081. 2022-05-16 19:43:24 +02:00
Harald Csaszar
662c00d547 [unity] Minor cleanup of example scene description, removal of unnecessary lines. 2022-05-16 16:59:49 +02:00
Harald Csaszar
a82b24a649 [unity] Fixed drag and drop code affecting other non-Spine drag and drop events, introduced in commit 29e0e917. See #2077. 2022-05-09 11:50:17 +02:00
Harald Csaszar
29e0e9172b [unity] Fixed drag and drop instantiation for Unity 2021.2 and newer (which provides a new callback method). Closes #2077. 2022-05-06 15:12:14 +02:00
Harald Csaszar
362a9fcd20 [unity] Added additional null checks (unlikely to trigger, but added for sake of correctness). 2022-05-05 18:23:21 +02:00
Harald Csaszar
3ad0192912 [unity] Quick fix of last commit was incorrect, sorry, fixed for real now. 2022-05-05 18:04:47 +02:00
Harald Csaszar
f63dd6027e [unity] Fixes compile error on code branch for old Unity versions < 2018.3 of (added by previous commit). 2022-05-05 17:51:19 +02:00
Harald Csaszar
d00be040e2 [unity] Fixed null reference exception upon import when default shader is used but preferences has default shader set to a non-existing/null shader path. 2022-05-05 17:34:21 +02:00
badlogic
e6688e2514 [ue4] Closes #2032, set bGenerateMirroredCollision when SpineSkeletonRenderer has negative scale. 2022-05-02 18:30:43 +02:00
badlogic
614b2749f7 [ue4] Closes #1993, don't generate collision meshes in editor. 2022-05-02 18:19:48 +02:00
Harald Csaszar
edea4bef94 [unity] Now keeping manually placed AnimationClip Events when updating skeleton assets (Mecanim). Closes #1838. 2022-04-26 19:18:28 +02:00
badlogic
01524d4cdc Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0 4.0.64 2022-04-21 14:05:32 +02:00
badlogic
0db28c0a46 [ue4] Fix UE5 compilation errors. Closes #2071 2022-04-21 14:05:20 +02:00
Adrian Seeley
14af269a25
Fixed unpkg link for threejs (#2070) 2022-04-19 18:09:55 +02:00
Harald Csaszar
70277b8f04 [unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. (Fix of previous commit 0820bd7). Closes #2066. 2022-04-13 20:41:58 +02:00
Harald Csaszar
0820bd7024 [unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. Closes #2066. 2022-04-07 16:36:20 +02:00
Mario Zechner
7dc0073ab9 [ts] Release 4.0.27 2022-04-07 09:02:34 +02:00
Mario Zechner
9d7da553bb [ts][player] Don't dispose loading screen, if loading screen is disabled. Closes #2055. 2022-04-07 08:56:22 +02:00
Mario Zechner
4ec3290b98 [cpp] Fixed JSON parsing of PathConstraint spacing mode, closes #2065. 2022-04-07 08:30:23 +02:00
Mario Zechner
ffba08cce7 [ts] Release 4.0.26 2022-04-07 06:05:14 +02:00
Terrasse
01a36f81c3
[ts] Fixed bug of reading Unicode from binary data (#2051) 2022-04-07 05:50:42 +02:00
Harald Csaszar
3372ce0ba8 [unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062. 2022-04-06 18:21:01 +02:00
Harald Csaszar
1121112c1d [unity] Minor: Removed leftover .meta file. 2022-04-06 12:41:46 +02:00
Harald Csaszar
4792522de0 [unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050. 2022-03-29 15:13:20 +02:00
Harald Csaszar
cf9903a6b6 [unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter). 2022-03-24 17:52:39 +01:00
Yinqiang Zhu
763204a2b6
Fix compiler warning (#2038)
Fix compiler warning: 'inconsistent-missing-override'
2022-03-24 14:38:54 +01:00
Harald Csaszar
5bde0730d3 [unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha). 2022-03-24 11:58:29 +01:00
Harald Csaszar
559af1159b [csharp] Minor bugfix of binary 3.8 version fallback reading logic. 2022-03-22 15:20:06 +01:00
Mario Zechner
8a6d1a95e9 [ts] 4.0.25 release 2022-03-21 19:31:56 +01:00
Mario Zechner
5365d661b6 [ts][threejs] Update to latest THREE, fix shader compilation error in THREE 138. 2022-03-21 19:26:29 +01:00
Harald Csaszar
ec53964603 [unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047. 2022-03-18 15:44:34 +01:00
Mario Zechner
b23ff3b216 [ts] 4.0.24 release. 2022-03-17 11:54:09 +01:00
Mario Zechner
dd7a651144 [ts][threejs] Allow passing material customizer to SkeletonMesh. 2022-03-17 11:48:32 +01:00
Mario Zechner
4df4bcfb76 [ts] 4.0.23 release. 2022-03-17 00:09:41 +01:00
Mario Zechner
c14cef967f [ts][threejs] Clipping not properly ended for all code paths. 2022-03-17 00:07:46 +01:00
Mario Zechner
e436d873fa [ts][webgl] Fix drag-and-drop.js not setting animation. 2022-03-16 23:48:47 +01:00
Harald Csaszar
dbabe96e6c [unity] Increased package.json version number of URP shaders UPM package. 2022-03-15 19:21:46 +01:00
Harald Csaszar
5a32e002b8 [unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044. 2022-03-15 19:17:51 +01:00
Mario Zechner
6d4b8e68bc [ts][canvas] Improve examples 2022-03-14 11:29:21 +01:00
Mario Zechner
3ca76acdca [ts] Release 4.0.22 2022-03-14 11:25:53 +01:00
Mario Zechner
58f0bc0d0c Added promise based AssetManager.loadAll(), Skeleton.getBoundsRect() helper method. 2022-03-14 11:23:53 +01:00
Mario Zechner
f4a92fbfae [c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE 2022-03-11 18:07:30 +01:00
Harald Csaszar
9cd38191fc [unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337. 2022-03-10 17:00:26 +01:00
Mario Zechner
d485ce0696 [ts] 4.0.21 release. 2022-03-08 22:05:22 +01:00
Mario Zechner
6887aa617a [threejs] Fix clipping not being ended, better alpha test support. 2022-03-08 22:03:01 +01:00
Harald Csaszar
5ff19ea31c [unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL. 2022-03-07 17:57:18 +01:00