Mario Zechner
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4239af0a1a
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[godot] Fix up formatter.
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2022-05-31 12:29:25 +02:00 |
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badlogic
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4c417dd2c2
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[godot] Rework invalidation of native spine objects, add unit test.
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2022-04-26 23:34:57 +02:00 |
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badlogic
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7866fff884
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[godot] Fix owners not being set correctly, more sanity checks.
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2022-04-26 20:56:57 +02:00 |
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badlogic
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e807ef406c
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[godot] Prepare all classes for proper native object handling based on signals.
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2022-04-26 17:04:00 +02:00 |
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badlogic
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7fe9e7cbdf
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[godot] (u)int64_t -> int
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2022-04-26 13:34:03 +02:00 |
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Mario Zechner
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2ec5d44ed3
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[godot] Fix all clang-tidy issues.
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2022-04-20 15:10:00 +02:00 |
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Mario Zechner
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6ba8f3d67c
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[godot] Clean-up SpineSkinAttachmentMapEntry
Entirely rewritten, we now return an array of SpineSkinEntry items instead.
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2022-04-20 11:36:50 +02:00 |
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Mario Zechner
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90ce24b839
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[godot] Clean-up SpineSkin.
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2022-04-20 11:10:34 +02:00 |
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Mario Zechner
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8bf0525020
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[godot] Move spine_godot outside the Godot source tree.
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2022-04-09 17:56:41 +02:00 |
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