5575 Commits

Author SHA1 Message Date
Harald Csaszar
c96b426364 [unity] Fixed transition blending of Deform timeline. Led to difference of vertex location to reference implementation after animation transition. Closes #1525. 2019-10-18 15:20:35 +02:00
Harald Csaszar
9bdd82d6c3 [unity] Fixed Unity editor bone scale resetting to 1.0 after play mode change. Closes #1526. 2019-10-18 12:40:42 +02:00
NathanSweet
a9c8a4c0c8 Merge branch '3.8' into 3.9-beta
# Conflicts:
#	spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java
2019-10-17 17:51:46 +02:00
NathanSweet
0ee034b2db [libgdx] Store timeline ids inside set in Animation for O(1) lookup, added Animation#setTimelines.
See #1462.
2019-10-17 17:49:54 +02:00
NathanSweet
4812bac88d [libgdx] Store timeline ids inside set in Animation for O(1) lookup, added Animation#setTimelines.
See #1462.
2019-10-17 17:49:05 +02:00
badlogic
c5faa932dc Merge branch '3.8' into 3.9-beta 2019-10-15 16:27:43 +02:00
badlogic
691c795fa0 [corona] Fixed clipping, closes #1522. 2019-10-15 16:27:26 +02:00
badlogic
23b51853ce [corona] Fixed clipping, closes #1522. 2019-10-15 16:26:49 +02:00
badlogic
2e034226d3 Merge branch '3.8' into 3.9-beta 2019-10-15 16:16:43 +02:00
badlogic
d31cbcc091 Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8 2019-10-15 16:16:28 +02:00
badlogic
48ccb78a27 [corona] Updated mobdebug, fixed premultiplied alpha rendering. Closes #1520. 2019-10-15 16:16:19 +02:00
Harald Csaszar
f56c373b44 [unity] added 3.8 addition changelog section to 3.9 changelog section as well. 2019-10-15 15:41:04 +02:00
Harald Csaszar
d593a3efbc [unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup. 2019-10-15 15:39:25 +02:00
Harald Csaszar
d3def95b08 [unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup. 2019-10-15 15:36:23 +02:00
Harald Csaszar
c6669dbaa1 [unity] Fixed build error on Timeline UPM package and Unity 2018+ due to spine-timeline-editor.asmdef being included in normal build. 2019-10-15 14:26:59 +02:00
Harald Csaszar
39773969b6 [unity] Fixed build error on Timeline UPM package and Unity 2018+ due to spine-timeline-editor.asmdef being included in normal build. 2019-10-15 14:25:40 +02:00
Harald Csaszar
59fe662bc2 [unity] Fixed SkeletonRagdoll2D incorrect limit angles in Unity 2019.2+. Closes #1521. 2019-10-14 19:14:21 +02:00
Harald Csaszar
241846c16c [unity] Fixed SkeletonRagdoll2D incorrect limit angles in Unity 2019.2+. Closes #1521. 2019-10-14 19:11:52 +02:00
NathanSweet
30a460d504 [libgdx] Allow listeners to be removed from event callbacks.
closes #464
2019-10-14 14:01:42 +02:00
NathanSweet
eb1c382a3b [libgdx] Fixed tests.
AnimationStateTests failure was caused by a321aa76d556a618a09abb3adeb7473a6c099304, when `computeHold` was added, specifically `|| timeline instanceof EventTimeline`. The slight event order difference is unlikely to be an issue for anyone.
2019-10-14 13:59:39 +02:00
Harald Csaszar
bbbb1495b2 [unity] GetRepackedSkin allows to include normal maps (and other texture properties) during repacking via optional parameter. Closes #1519. 2019-10-09 22:06:39 +02:00
Harald Csaszar
fc0a5df0db [unity] GetRepackedSkin allows to include normal maps (and other texture properties) during repacking via optional parameter. Closes #1519. 2019-10-09 22:06:12 +02:00
badlogic
d1e10474fe Merge branch '3.8' into 3.9-beta 2019-10-09 15:32:11 +02:00
badlogic
83f6accde4 [ue4] Fixed multiple tracks example. 2019-10-09 15:31:54 +02:00
badlogic
cc840910ce Merge branch '3.8' into 3.9-beta 2019-10-09 14:48:32 +02:00
badlogic
b4a1f6978b [ue4] Added missing null check in bone driver component. Closes #1517. 2019-10-09 14:48:16 +02:00
badlogic
c01612ce9e Merge branch '3.8' into 3.9-beta 2019-10-09 14:39:55 +02:00
badlogic
3579d13188 [ue4] Fixed bone driver example map. See #1513. 2019-10-09 14:39:43 +02:00
badlogic
19815ce574 [ue4] Fixed bone driver example map. See #1513. 2019-10-09 14:38:30 +02:00
badlogic
644af9a26e Updated CHANGELOG 2019-10-09 14:25:56 +02:00
badlogic
2ea060ed7a Merge branch '3.8' into 3.9-beta 2019-10-09 14:25:35 +02:00
badlogic
7e7306ad7d Updated CHANGELOG 2019-10-09 14:25:20 +02:00
badlogic
60f600ac7a [ue4] Materials on SkeletonRendererComponent are now blueprint read and writeable. This allows setting dynamic material instances at runtime. Closes #1516. 2019-10-09 14:24:37 +02:00
badlogic
a0d99cfa0b Merge branch '3.8' into 3.9-beta 2019-10-09 14:18:02 +02:00
badlogic
f68ac18a82 [ts][webgl] Validate magnification filters before setting them in GLTexture. Closes #1508. 2019-10-09 14:17:52 +02:00
badlogic
b96295b444 Updated changelog. 2019-10-09 13:50:23 +02:00
badlogic
fc0385cb3c Merge branch '3.8' into 3.9-beta 2019-10-09 13:49:53 +02:00
badlogic
fe0b105fd1 Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8 2019-10-09 13:49:36 +02:00
badlogic
007397c4c4 [cpp] Expose x and y of SkeletonData via getters/setters. Closes #1518. 2019-10-09 13:49:04 +02:00
Harald Csaszar
9c865b7057 [unity] Fixed SetDefaultTextureSettings not being called on import. Existing texture settings are preserved. Closes #1514. 2019-10-08 18:02:38 +02:00
Harald Csaszar
d517e32442 [unity] Fixed SetDefaultTextureSettings not being called on import. Existing texture settings are preserved. Closes #1514. 2019-10-08 18:00:41 +02:00
Harald Csaszar
f0fa80b8ba [unity] Fixed timeline editor asmdef file for newer unity versions. See commit e4fefcf. See #1262. 2019-10-07 21:52:44 +02:00
Harald Csaszar
2031fe14db [unity] Fixed timeline editor asmdef file for newer unity versions. See commit e4fefcf. See #1262. 2019-10-07 21:51:05 +02:00
Harald Csaszar
09d3547b65 [unity] Added changelog section of recent 3.8 changes to 3.9 changelog section. See commit 22cdfc4. 2019-10-07 21:12:54 +02:00
Harald Csaszar
d8a69bd032 [unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262. 2019-10-07 21:12:54 +02:00
Harald Csaszar
82a2c26d54 [unity] Updated timeline documentation and changelog to previous timeline feature commit f0b25c8. See #1262. 2019-10-07 21:07:45 +02:00
badlogic
9862acb756 Merge branch '3.8' into 3.9-beta 2019-10-03 16:50:22 +02:00
badlogic
f619a972cb Merge branch '3.8' of https://github.com/EsotericSoftware/spine-runtimes into 3.8 2019-10-03 16:50:06 +02:00
badlogic
4410672ce2 [ts] Updated all core API documentation. See #1506. 2019-10-03 16:43:46 +02:00
Harald Csaszar
01a4c0c662 [unity] Fixed SkeletonGraphic displaying setup pose instead of first frame on freeze. Closes #1511. 2019-10-03 16:04:19 +02:00