Harald Csaszar
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ca9274b86d
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Merge branch '4.0' into 4.1-beta
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2022-01-18 19:10:15 +01:00 |
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Harald Csaszar
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9e54dc4faa
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[unity] Increased version number of Spine URP Shaders UPM package in package.json.
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2022-01-18 19:06:47 +01:00 |
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Harald Csaszar
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8a30203ab9
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[unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022.
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2022-01-18 19:03:12 +01:00 |
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Harald Csaszar
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40f5e2723d
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[unity] Fixed BoneFollower components change Transform scale regardless of settings. Closes #2018.
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2022-01-13 12:24:26 +01:00 |
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Harald Csaszar
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dbf93a5a2f
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Merge branch '4.0' into 4.1-beta
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2022-01-12 16:06:54 +01:00 |
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Harald Csaszar
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ae186964a2
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[unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c.
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2022-01-12 16:01:56 +01:00 |
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Harald Csaszar
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1cc2a57be5
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Merge branch '4.0' into 4.1-beta
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2022-01-10 18:28:36 +01:00 |
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Harald Csaszar
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1233bce55e
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[unity] Support fix prefab override via mesh filter global settings. Closes #1938.
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2022-01-10 18:21:55 +01:00 |
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Harald Csaszar
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cd1a55b0af
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Merge branch '4.0' into 4.1-beta
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2021-12-21 13:38:47 +01:00 |
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Harald Csaszar
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7400da8896
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[unity] Fixed BoundingBoxFollowerGraphic vertices being 0.0 in some occasions, closes #1999. Problem introduced in commit 506a1ab, see issue #1990.
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2021-12-21 13:07:48 +01:00 |
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Harald Csaszar
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ceade3f804
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[unity] Minor: unified TextureType of all example skeleton atlas textures to Default. Some were set to Sprite (2D and UI) which caused confusion.
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2021-12-16 11:22:32 +01:00 |
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Harald Csaszar
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eb9702b1b1
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[unity] minor: format check fix, different auto-formatting due to preprocessor #if.
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2021-12-15 19:52:20 +01:00 |
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Harald Csaszar
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5a1a19b4e5
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[unity] SpineAtlasAsset.CreateRuntimeInstance methods now provide an optional newCustomTextureLoader parameter.
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2021-12-15 19:44:10 +01:00 |
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Harald Csaszar
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af4a511722
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Merge branch '4.0' into 4.1-beta
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2021-12-15 17:03:06 +01:00 |
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Harald Csaszar
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a77f9010f3
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[unity] minor formatting, format checks failed after commit 193882f.
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2021-12-15 17:01:56 +01:00 |
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Harald Csaszar
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2d86973980
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Merge branch '4.0' into 4.1-beta
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2021-12-15 16:55:15 +01:00 |
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Harald Csaszar
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193882f2c6
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[unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter.
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2021-12-15 16:52:14 +01:00 |
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Mario Zechner
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ced0771c37
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[ts] Merge fix for #2003, fix ping pong reverse in Sequencetimeline
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2021-12-15 15:09:03 +01:00 |
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Harald Csaszar
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0e2fe5c6c9
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[unity] Minor: documentation improvement of SpineAtlasAsset.CreateRuntimeInstance method description.
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2021-12-13 17:24:10 +01:00 |
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Harald Csaszar
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473862c67e
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Merge branch '4.0' into 4.1-beta
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2021-12-10 16:06:37 +01:00 |
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Harald Csaszar
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4b42f23fc4
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[unity] Fixed incorrect rendering of OutlineOnly shader in URP with HDR option enabled. Closes #2001.
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2021-12-10 16:04:08 +01:00 |
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Harald Csaszar
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6bf8de327c
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Merge branch '4.0' into 4.1-beta
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2021-12-09 18:58:11 +01:00 |
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Harald Csaszar
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3025b370f5
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[Unity] Fixed MaterialChecks to correctly check for Sprite material settings. Closes pull request #2000.
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2021-12-09 18:56:26 +01:00 |
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Harald Csaszar
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9ecf28b253
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[Unity] Fixed Sprite Mesh Type 'Tight' causing issues when used to replace attachments (GetRemappedClone, ToAtlasRegion). Closes #1884. Closes pull request #1994.
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2021-12-09 18:34:24 +01:00 |
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Harald Csaszar
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7e765c1b5b
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[unity] Fixed root motion components ignoring split translate timelines. Closes #1997.
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2021-12-07 20:30:52 +01:00 |
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Harald Csaszar
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bb7804ac9e
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[unity] Fixed root motion components ignoring split translate timelines. Closes #1997.
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2021-12-07 19:16:28 +01:00 |
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Harald Csaszar
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8a89b7399a
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Merge branch '4.0' into 4.1-beta
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2021-11-29 19:40:26 +01:00 |
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Harald Csaszar
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7db783c660
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[unity] Timeline: Added editor warning when SpineAnimationStateTrack 'Track Index' is identical to target 'Track Index' of other track.
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2021-11-29 19:36:48 +01:00 |
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Harald Csaszar
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ac73dc5857
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Merge branch '4.0' into 4.1-beta
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2021-11-24 15:39:48 +01:00 |
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Harald Csaszar
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9dfd69e49d
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[unity] Fixed json files starting with array brackets not being detected as json. Closes #1992.
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2021-11-24 15:00:13 +01:00 |
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Harald Csaszar
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24f676a030
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[unity][csharp] Updated test package.json files and test asset version numbers to 4.1.
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2021-11-22 19:36:50 +01:00 |
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Harald Csaszar
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62b513a06b
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Merge branch '4.0' into 4.1-beta
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2021-11-22 19:36:00 +01:00 |
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Harald Csaszar
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ac9c83f7d7
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[unity] Added missing license header to test class.
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2021-11-22 19:30:24 +01:00 |
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Harald Csaszar
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d1b1e32bbf
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[unity][csharp] Minor cleanup of last commit.
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2021-11-22 19:25:21 +01:00 |
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Harald Csaszar
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3b061eaa5f
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[unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package.
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2021-11-22 19:12:18 +01:00 |
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Harald Csaszar
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4ad9c4fa24
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[unity] minor formatting: changes to please format checks.
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2021-11-16 18:08:54 +01:00 |
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Harald Csaszar
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90dd4bc8af
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[unity] SkeletonRootMotion components now respect TransformConstraint timelines. Closes #1944.
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2021-11-16 18:01:00 +01:00 |
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Harald Csaszar
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da6016cf07
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Merge branch '4.0' into 4.1-beta, fixed conflict.
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2021-11-15 16:20:06 +01:00 |
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Harald Csaszar
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7afb7975e3
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[unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990.
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2021-11-15 16:18:11 +01:00 |
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Harald Csaszar
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506a1abf53
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[unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990.
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2021-11-15 16:12:11 +01:00 |
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Harald Csaszar
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fe635d9a79
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[unity] Minor cosmetic: updated GameObject name in example scene according to changed example script name in commit 1517ffcd.
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2021-11-11 17:33:03 +01:00 |
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Harald Csaszar
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a67fd18293
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[unity] Fixed NaN issue when SkeletonGraphic.MatchRectTransform() is called after manual Initialize() without following Update(0).
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2021-11-11 15:09:22 +01:00 |
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Harald Csaszar
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b1e81fc1b2
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Merge branch '4.0' into 4.1-beta
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2021-11-10 19:34:19 +01:00 |
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Harald Csaszar
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a182cdb169
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[unity] Fixed MeshGenerator not updating triangle indices when inactive bone implicitly clears attachment. Closes #1984.
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2021-11-10 19:32:52 +01:00 |
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Harald Csaszar
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42142a4561
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[unity] Minor importer improvement: Fixed required atlas region list containing duplicates.
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2021-11-10 16:29:28 +01:00 |
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Harald Csaszar
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1517ffcde4
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[unity] Renamed example script DataAssetsFromExportsExample to RuntimeLoadFromExportsExample and performed minor cleanup.
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2021-11-10 11:03:23 +01:00 |
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Harald Csaszar
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618e20dc9a
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[Unity] Fixed Initial Flip not updating mesh in Editor mode. Closes #1953.
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2021-11-09 20:06:16 +01:00 |
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Harald Csaszar
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e16d39f00e
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Merge branch '4.0' into 4.1-beta
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2021-11-09 17:50:18 +01:00 |
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Harald Csaszar
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ead89c9c35
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[unity] Fixed a Timeline bug (not pausing) when Don't end at clip end is enabled and PlayableDirector.pause is called. Closes #1980.
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2021-11-09 17:39:13 +01:00 |
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Harald Csaszar
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8a83d9aabe
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Merge branch '4.0' into 4.1-beta
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2021-11-08 18:23:05 +01:00 |
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