NathanSweet
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d506478479
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Method is package private for editor access.
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2016-06-20 19:25:46 +02:00 |
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NathanSweet
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eded12cd52
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Removed hardcoded paths.
Oops, sorry!
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2016-06-20 19:25:29 +02:00 |
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NathanSweet
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9a469c0460
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Prettier with varargs.
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2016-06-18 21:57:26 +02:00 |
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NathanSweet
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f961c127f6
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Added coverting linkedmesh to weightedlinkedmesh.
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2016-06-18 19:16:02 +02:00 |
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NathanSweet
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2f846cfba5
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Added JsonRollback, a tool for converting newer JSON so it can be loaded by an older Spine version.
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2016-06-17 12:24:38 +02:00 |
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NathanSweet
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b41d85a692
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Added context when exceptions are thrown during attachment and animation parsing.
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2016-06-17 12:21:32 +02:00 |
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NathanSweet
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534ffc8d1d
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Back to constant speed.
It's better.
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2016-06-12 03:55:59 +02:00 |
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NathanSweet
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021dfe288b
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Renamed constant speed to accurate.
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2016-06-11 05:04:43 +02:00 |
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NathanSweet
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ae4ac8210f
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Check default skin, fixed crash.
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2016-06-10 04:14:19 +02:00 |
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NathanSweet
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92d7ef32f4
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Multiple constrained bones for transform constraints.
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2016-06-10 03:21:54 +02:00 |
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NathanSweet
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8b3b0169ad
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Added Slot#getIndex.
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2016-06-10 00:27:56 +02:00 |
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NathanSweet
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52545f262b
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Fixed update order for path weights.
Not super happy with having to do this, but it seems necessary.
badlogic/spine-internal#72
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2016-06-10 00:27:46 +02:00 |
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NathanSweet
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8d19504bd7
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Fixed binary path loading.
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2016-06-09 19:31:05 +02:00 |
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NathanSweet
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07bb307b72
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Fixed loader scale for paths.
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2016-06-09 18:22:23 +02:00 |
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NathanSweet
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40950eded7
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JSON and binary path attachment and constraint loading.
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2016-06-09 03:33:48 +02:00 |
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NathanSweet
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a6ccff5fde
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Better path debug rendering.
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2016-06-09 03:33:14 +02:00 |
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NathanSweet
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3511d7664b
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Fixed path constraint crash.
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2016-06-08 16:19:49 +02:00 |
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NathanSweet
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b3f84390c5
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Separate path timelines.
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2016-06-07 13:15:08 +02:00 |
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NathanSweet
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b41dead263
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Path constraint refactoring + position mode.
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2016-06-06 17:29:44 +02:00 |
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NathanSweet
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2bb702e2be
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BOZO removal.
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2016-06-06 12:38:01 +02:00 |
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NathanSweet
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932808bd06
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Minor improvements.
Think she's done! Just need 3 path timelines.
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2016-06-06 11:52:49 +02:00 |
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NathanSweet
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5cfa647ce2
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Added path constraint spacing, spacing mode, rotate mode.
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2016-06-06 11:30:50 +02:00 |
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NathanSweet
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b3fdaca019
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Fixed child IK bone not being updated when IK mix = 0.
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2016-06-05 01:44:35 +02:00 |
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NathanSweet
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7729d423f7
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Improved non-constant speed paths.
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2016-06-05 01:36:32 +02:00 |
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NathanSweet
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633432647b
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Clean up, optimization.
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2016-06-05 00:58:07 +02:00 |
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NathanSweet
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3d8b674444
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Removed appliedScaleX/Y.
These existed because TransformConstraint used to manipulate the local transform. Now that it manipulates the world transform, they aren't used.
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2016-06-05 00:57:49 +02:00 |
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NathanSweet
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7e7aaad550
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Clean up.
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2016-06-05 00:56:56 +02:00 |
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NathanSweet
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b94e04a7a5
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Don't change IK constraint indices.
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2016-06-03 22:38:10 +02:00 |
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NathanSweet
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99c41f7581
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Removed resetChildren.
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2016-06-03 22:14:05 +02:00 |
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NathanSweet
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5dcf6b3b02
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Update cache now handles all constraint configurations.
Can also apply constraints in a specific order, except for IK which must always be first.
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2016-06-03 21:46:02 +02:00 |
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NathanSweet
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8538e793d6
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Clean up, convenience methods to get local rotation from world.
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2016-06-01 15:58:50 +02:00 |
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NathanSweet
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86e9a75846
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Improved updateLocalTransform.
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2016-06-01 14:44:11 +02:00 |
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NathanSweet
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a990d6dfdd
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Clean up.
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2016-06-01 02:37:41 +02:00 |
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NathanSweet
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bcee9ede8d
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Improved parameter checking.
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2016-05-31 18:08:48 +02:00 |
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NathanSweet
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de2b7674c4
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Better use of constants, formatting.
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2016-05-31 17:52:43 +02:00 |
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NathanSweet
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62ae3c83b5
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Optimizations.
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2016-05-31 01:46:38 +02:00 |
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NathanSweet
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c4810e23d6
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Path constraint optimization.
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2016-05-29 05:58:23 +02:00 |
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NathanSweet
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cdbc878f31
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Scale mix for path constraints.
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2016-05-29 02:33:14 +02:00 |
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NathanSweet
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05b3e66dc0
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Start of multi bone path constraints.
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2016-05-28 20:30:12 +02:00 |
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NathanSweet
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e50b591558
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Added updateLocalTransform.
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2016-05-28 01:34:02 +02:00 |
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NathanSweet
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1fa2b35e09
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Clean up.
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2016-05-28 01:33:45 +02:00 |
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NathanSweet
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463020e254
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Fixed bendPositive in IK timelines.
Should be optional, false if omitted.
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2016-05-27 17:58:31 +02:00 |
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NathanSweet
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ceb86b597b
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Fixed bendPositive in IK timelines.
Should be optional, false if omitted.
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2016-05-27 17:57:29 +02:00 |
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NathanSweet
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4748b5bbea
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Fixed close path looping.
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2016-05-26 13:36:50 +02:00 |
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NathanSweet
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903fbf1340
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Clean up.
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2016-05-26 02:18:53 +02:00 |
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NathanSweet
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00c5313bd1
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Support for path constraint rotation, closed paths, outside curve position.
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2016-05-25 17:19:35 +02:00 |
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NathanSweet
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c406e44785
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Improved vertex attachment, paths.
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2016-05-25 01:16:37 +02:00 |
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NathanSweet
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c976f8038b
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Fixed IK mix rotating the wrong direction.
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2016-05-25 01:16:11 +02:00 |
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NathanSweet
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a84e3379d8
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Much better paths.
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2016-05-23 04:07:33 +02:00 |
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NathanSweet
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ee29123dfa
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Spine v3.3 WIP
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2016-05-21 00:40:07 +02:00 |
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