Fenrisul
4369f0ee6c
Implemented SkeletonBinary for spine-unity runtimes.
2015-03-28 20:15:03 -07:00
Fenrisul
1e6764d4d5
Added BoundingBoxAttachment support for SkeletonUtility and SkeletonDataAssetInspector.
2015-03-16 00:21:51 -07:00
Fenrisul
34b08bceec
Added TK2D support to main spine-unity runtime with compiler directive.
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spine-tk2d now obsolete
Added PreferenceItem GUI to SpineEditorUtilities (Default Mix and TK2D)
2015-03-15 10:59:30 -07:00
Fenrisul
9c7b95ff30
SkeletonAnimator update
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Unity5 compatibility pass
2015-02-17 18:22:51 -08:00
Fenrisul
39e754315e
Added SkeletonAnimator
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Changed SkeletonAnimation delegates to pass SkeletonRenderer instead of SkeletonAnimation
Refactored how delegates/events work a bit in SkeletonAnimation by implementing ISkeletonAnimation interface.
2015-02-17 16:20:57 -08:00
Fenrisul
ca97abb2a1
Added SkeletonBaker system
2015-02-02 05:49:36 -08:00
Fenrisul
9911183a3d
Initial import error fix
2015-01-23 00:21:27 -08:00
Fenrisul
d60bc9241c
more attributes
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more bug fixes
more helper menus
even more examples
2015-01-23 00:01:32 -08:00
Fenrisul
444a536dad
Importer improvements
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Attributes
Multiple atlas support
More examples
2015-01-20 00:08:06 -08:00
NathanSweet
2902fb2ec9
Formatted source, committed formatter policy.
2014-10-05 20:29:11 +02:00
Fenrisul
bd40a5fa33
SkeletonUtility initial commit
2014-09-11 20:10:33 -07:00
NathanSweet
e30a267c19
spine-unity, made compatible with Unity 4.3.4.
2014-07-26 00:45:40 +02:00
Fenrisul
8a68f5a75a
Spine Editor Utility Drag and Drop importer
2014-07-25 10:38:52 -07:00
Fenrisul
7f700eeb93
SpineUnity Import process enhancements
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scaled down examples to match standard Unity practices
added spineboy movement example
2014-07-23 03:34:18 -07:00
NathanSweet
968f408445
Reload button and default mix time.
2014-05-29 21:33:06 +02:00
NathanSweet
3a2c986fd1
Rearranged directories so it is easier to copy Unity runtimes into your own Unity project.
2014-05-17 14:41:59 +02:00