John
41fcd084e9
[unity] Fix Spine json detection.
2016-10-11 22:30:16 +08:00
badlogic
32b022d0bc
[cocos2dx] Clean-up
2016-10-11 16:06:49 +02:00
badlogic
c2274020be
[cocos2dx] Updated README.md
2016-10-11 15:10:59 +02:00
badlogic
84dad97828
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-10-11 14:45:25 +02:00
badlogic
b34e6dbb78
[cocos2dx] Added Android project for testing, see README.md for instructions
2016-10-11 14:44:36 +02:00
badlogic
75683d280a
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-10-10 16:09:59 +02:00
NathanSweet
eb1e8e7942
Disable inherit rotation can be stable if also disabling reflection.
2016-10-10 15:50:57 +02:00
NathanSweet
6ef7cf3ba4
Disable inherit rotation can be stable if also disabling reflection.
2016-10-07 18:30:25 +02:00
NathanSweet
a42ce71796
Simplified disable inherit scale math.
2016-10-07 16:12:15 +02:00
John
7c6c6ef535
[csharp] Fixed path constraint bone sorting.
...
Based on: c34db336d5
2016-10-07 20:40:41 +08:00
NathanSweet
c34db336d5
Fixed path constraint bone sorting.
2016-10-07 14:22:28 +02:00
NathanSweet
715578983c
Merge remote-tracking branch 'origin/master'
2016-10-07 14:22:04 +02:00
NathanSweet
f6a6af0643
Fixed path constraint bone sorting.
2016-10-07 14:19:11 +02:00
NathanSweet
2ea42d4cae
noRotation transformMode experimentation.
2016-10-07 14:19:11 +02:00
badlogic
fa07184ad4
[ts] Added spine-canvas back to Git. How were they ignored?
2016-10-05 10:51:37 +02:00
John
75824fe480
[unity] Fix bounds calculation.
2016-10-04 14:26:22 +08:00
John
d465e1a5b1
[unity] Fix wide property field labels.
2016-10-03 23:47:47 +08:00
John
d98ea1c45e
[unity] Remove unused BoundingBoxFollower field
...
Closes issue: https://github.com/EsotericSoftware/spine-runtimes/issues/717
2016-10-03 23:30:41 +08:00
badlogic
0d85cfeaaf
[ts] Closes #713 , the latest TS 2.0.3 version of ArrayLike makes both the length and indexer read-only. Added our own ArrayLike to utils, works as intended
2016-10-03 15:37:57 +02:00
badlogic
726543960b
[ts] Closes #714 , don't require all callbacks in an animationstate listener to be set
2016-10-03 15:21:13 +02:00
badlogic
25be5370b2
[cocos2d-x] Fixed up binary loader support
2016-10-03 14:18:57 +02:00
badlogic
89d9ee00dc
[cocos2d-x] Cleaned up #716 , added #712 manually to fix shared data rendering
2016-10-03 13:57:12 +02:00
Ricardo Quesada
efe0b55dbb
Adds Binary support to cocos2d-x ( #716 )
...
- it simplifies the constructors/initializors
- the binary API is ::createWithBinaryFile()
- the JSON API is :: createWithJsonFile()
- the old API ::createWithDataFile() is deprecated and calls
createWithJsonFile()
2016-10-03 13:37:34 +02:00
badlogic
ea0c2ae704
[as3] Closes #715 , wrong default rotation mode for path constraints
2016-10-03 13:34:29 +02:00
John
204050e1c2
[unity] SkeletonUtilityInspector uses new handles.
2016-09-29 17:30:40 +08:00
John
2c8f291d7b
[unity] SpineEditorUtilities Handles
2016-09-29 17:28:54 +08:00
John
426bb60c3c
[unity] Cleanup AtlasAssetInspector reflection.
2016-09-27 13:43:57 +08:00
John
473cd0772b
[unity] Cleanup AtlasAssetInspector reflection.
2016-09-27 01:48:12 +08:00
John
9bb546c6d6
[unity] Restored AtlasAsset inspector region list.
2016-09-27 01:45:44 +08:00
badlogic
721de143d2
[c] Closes #695 , count parameter to indexOf when matching texture filters was off by one
2016-09-26 12:16:18 +02:00
badlogic
691c33d9a9
[ts] Closes #699 , bug in Skin#attachAll
2016-09-26 12:13:18 +02:00
badlogic
5d3d681d6f
[c] Closes #698 , closes #704 . Don't set locale on Android, use _strdup instead of strdup on WIN32
2016-09-26 11:55:14 +02:00
badlogic
b4788a6c42
[ts] Fixed RegionAttachment#setRegion, now actually sets the region property. Fixed up WebGL example
2016-09-26 10:58:30 +02:00
NathanSweet
3a8b70a610
Examples updated.
2016-09-23 15:32:54 +02:00
Wilson E. Alvarez
3c12d54653
Fix mismatched memory deallocator in SkeletonRenderer.cpp ( #702 )
2016-09-23 12:57:53 +02:00
Pavel Platto
90c2088497
[c] binary skeleton leaks ( #701 )
...
* [c] Fix internal linked meshes leakage.
* [c] Fix leak of attachmentName in spSkeletonBinary_readAttachment.
* [c] Fix the leak of animation names.
2016-09-23 12:55:56 +02:00
John
9da5512b78
[unity] Fixed renderer submesh cache.
2016-09-19 18:53:39 +08:00
NathanSweet
367cf651cf
Added FPS for 3.5.00-beta.
2016-09-17 09:24:34 +02:00
John
a67850cbe8
[unity] SkeletonExtensions fixes.
...
https://github.com/EsotericSoftware/spine-runtimes/issues/700
2016-09-16 15:02:21 +08:00
NathanSweet
cd982be60b
Fixed NaN when entire path or individual curve lengths are zero, eg when scaled to zero.
2016-09-15 13:16:31 +02:00
NathanSweet
dfe8e3b826
Refactoring bone transforms.
2016-09-15 13:16:26 +02:00
NathanSweet
b597aac9b9
[ts] Minor demo updates.
...
- Loading screen is never shown if demo loads completely while offscreen.
- HTML charset specified.
- Tabs, not spaces, you filthy animals. Each unminified JS reduced by ~80kb.
- Clean up.
2016-09-13 23:18:49 +02:00
NathanSweet
008bceef0a
Merge remote-tracking branch 'origin/master'
2016-09-13 12:01:31 +02:00
NathanSweet
6e09ef7320
[ts] Updated loading screen.
2016-09-13 12:01:23 +02:00
halx99
2f5e549475
Fix memory leak of c++ objects ( #697 )
...
We used C malloc/free which can't properly destruct C++ objects.
2016-09-13 11:28:17 +02:00
badlogic
3ada70e2aa
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-09-13 11:26:31 +02:00
badlogic
3456073765
[c] Closes #698 , locale reset was still wrong. Thanks @FrankStain.
2016-09-13 11:26:24 +02:00
NathanSweet
8314fb915d
Merge remote-tracking branch 'origin/master'
2016-09-13 08:39:58 +02:00
NathanSweet
6b5e476324
Readme
2016-09-13 08:39:46 +02:00
John
7b03506b24
[unity] Added sprite slices button feedback.
2016-09-11 22:24:03 +08:00