5000 Commits

Author SHA1 Message Date
John
41fcd084e9 [unity] Fix Spine json detection. 2016-10-11 22:30:16 +08:00
badlogic
32b022d0bc [cocos2dx] Clean-up 2016-10-11 16:06:49 +02:00
badlogic
c2274020be [cocos2dx] Updated README.md 2016-10-11 15:10:59 +02:00
badlogic
84dad97828 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-10-11 14:45:25 +02:00
badlogic
b34e6dbb78 [cocos2dx] Added Android project for testing, see README.md for instructions 2016-10-11 14:44:36 +02:00
badlogic
75683d280a Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-10-10 16:09:59 +02:00
NathanSweet
eb1e8e7942 Disable inherit rotation can be stable if also disabling reflection. 2016-10-10 15:50:57 +02:00
NathanSweet
6ef7cf3ba4 Disable inherit rotation can be stable if also disabling reflection. 2016-10-07 18:30:25 +02:00
NathanSweet
a42ce71796 Simplified disable inherit scale math. 2016-10-07 16:12:15 +02:00
John
7c6c6ef535 [csharp] Fixed path constraint bone sorting.
Based on: c34db336d5
2016-10-07 20:40:41 +08:00
NathanSweet
c34db336d5 Fixed path constraint bone sorting. 2016-10-07 14:22:28 +02:00
NathanSweet
715578983c Merge remote-tracking branch 'origin/master' 2016-10-07 14:22:04 +02:00
NathanSweet
f6a6af0643 Fixed path constraint bone sorting. 2016-10-07 14:19:11 +02:00
NathanSweet
2ea42d4cae noRotation transformMode experimentation. 2016-10-07 14:19:11 +02:00
badlogic
fa07184ad4 [ts] Added spine-canvas back to Git. How were they ignored? 2016-10-05 10:51:37 +02:00
John
75824fe480 [unity] Fix bounds calculation. 2016-10-04 14:26:22 +08:00
John
d465e1a5b1 [unity] Fix wide property field labels. 2016-10-03 23:47:47 +08:00
John
d98ea1c45e [unity] Remove unused BoundingBoxFollower field
Closes issue: https://github.com/EsotericSoftware/spine-runtimes/issues/717
2016-10-03 23:30:41 +08:00
badlogic
0d85cfeaaf [ts] Closes #713, the latest TS 2.0.3 version of ArrayLike makes both the length and indexer read-only. Added our own ArrayLike to utils, works as intended 2016-10-03 15:37:57 +02:00
badlogic
726543960b [ts] Closes #714, don't require all callbacks in an animationstate listener to be set 2016-10-03 15:21:13 +02:00
badlogic
25be5370b2 [cocos2d-x] Fixed up binary loader support 2016-10-03 14:18:57 +02:00
badlogic
89d9ee00dc [cocos2d-x] Cleaned up #716, added #712 manually to fix shared data rendering 2016-10-03 13:57:12 +02:00
Ricardo Quesada
efe0b55dbb Adds Binary support to cocos2d-x (#716)
- it simplifies the constructors/initializors
- the binary API is ::createWithBinaryFile()
- the JSON API is :: createWithJsonFile()
- the old API ::createWithDataFile() is deprecated and calls
createWithJsonFile()
2016-10-03 13:37:34 +02:00
badlogic
ea0c2ae704 [as3] Closes #715, wrong default rotation mode for path constraints 2016-10-03 13:34:29 +02:00
John
204050e1c2 [unity] SkeletonUtilityInspector uses new handles. 2016-09-29 17:30:40 +08:00
John
2c8f291d7b [unity] SpineEditorUtilities Handles 2016-09-29 17:28:54 +08:00
John
426bb60c3c [unity] Cleanup AtlasAssetInspector reflection. 2016-09-27 13:43:57 +08:00
John
473cd0772b [unity] Cleanup AtlasAssetInspector reflection. 2016-09-27 01:48:12 +08:00
John
9bb546c6d6 [unity] Restored AtlasAsset inspector region list. 2016-09-27 01:45:44 +08:00
badlogic
721de143d2 [c] Closes #695, count parameter to indexOf when matching texture filters was off by one 2016-09-26 12:16:18 +02:00
badlogic
691c33d9a9 [ts] Closes #699, bug in Skin#attachAll 2016-09-26 12:13:18 +02:00
badlogic
5d3d681d6f [c] Closes #698, closes #704. Don't set locale on Android, use _strdup instead of strdup on WIN32 2016-09-26 11:55:14 +02:00
badlogic
b4788a6c42 [ts] Fixed RegionAttachment#setRegion, now actually sets the region property. Fixed up WebGL example 2016-09-26 10:58:30 +02:00
NathanSweet
3a8b70a610 Examples updated. 2016-09-23 15:32:54 +02:00
Wilson E. Alvarez
3c12d54653 Fix mismatched memory deallocator in SkeletonRenderer.cpp (#702) 2016-09-23 12:57:53 +02:00
Pavel Platto
90c2088497 [c] binary skeleton leaks (#701)
* [c] Fix internal linked meshes leakage.

* [c] Fix leak of attachmentName in spSkeletonBinary_readAttachment.

* [c] Fix the leak of animation names.
2016-09-23 12:55:56 +02:00
John
9da5512b78 [unity] Fixed renderer submesh cache. 2016-09-19 18:53:39 +08:00
NathanSweet
367cf651cf Added FPS for 3.5.00-beta. 2016-09-17 09:24:34 +02:00
John
a67850cbe8 [unity] SkeletonExtensions fixes.
https://github.com/EsotericSoftware/spine-runtimes/issues/700
2016-09-16 15:02:21 +08:00
NathanSweet
cd982be60b Fixed NaN when entire path or individual curve lengths are zero, eg when scaled to zero. 2016-09-15 13:16:31 +02:00
NathanSweet
dfe8e3b826 Refactoring bone transforms. 2016-09-15 13:16:26 +02:00
NathanSweet
b597aac9b9 [ts] Minor demo updates.
- Loading screen is never shown if demo loads completely while offscreen.
- HTML charset specified.
- Tabs, not spaces, you filthy animals. Each unminified JS reduced by ~80kb.
- Clean up.
2016-09-13 23:18:49 +02:00
NathanSweet
008bceef0a Merge remote-tracking branch 'origin/master' 2016-09-13 12:01:31 +02:00
NathanSweet
6e09ef7320 [ts] Updated loading screen. 2016-09-13 12:01:23 +02:00
halx99
2f5e549475 Fix memory leak of c++ objects (#697)
We used C malloc/free which can't properly destruct C++ objects.
2016-09-13 11:28:17 +02:00
badlogic
3ada70e2aa Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-09-13 11:26:31 +02:00
badlogic
3456073765 [c] Closes #698, locale reset was still wrong. Thanks @FrankStain. 2016-09-13 11:26:24 +02:00
NathanSweet
8314fb915d Merge remote-tracking branch 'origin/master' 2016-09-13 08:39:58 +02:00
NathanSweet
6b5e476324 Readme 2016-09-13 08:39:46 +02:00
John
7b03506b24 [unity] Added sprite slices button feedback. 2016-09-11 22:24:03 +08:00