Harald Csaszar
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94d8a3a387
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[unity] SkeletonGraphic: avoid unnecessary redundant mesh update at color change (necessary after commit c36f847). See #2049.
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2024-03-19 17:46:28 +01:00 |
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Harald Csaszar
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94eb64ae94
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[unity] Minor formatting change.
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2024-03-19 17:08:35 +01:00 |
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Harald Csaszar
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2d405d9119
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[unity] Minor: increased package version after merge.
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2024-03-19 16:39:24 +01:00 |
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Mario Zechner
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f1052e2906
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/example/pubspec.lock
# spine-flutter/pubspec.yaml
# spine-unity/Assets/Spine/package.json
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2024-03-19 16:28:30 +01:00 |
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Harald Csaszar
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c36f847319
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[unity] SkeletonGraphic: re-joined Rebuild and MeshUpdate to fix IndexOutOfRangeException. Closes #2487.
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2024-03-19 16:14:22 +01:00 |
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Mario Zechner
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dcb73ec24e
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Updated example exports
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2024-03-19 10:04:06 +01:00 |
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Harald Csaszar
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86a320afc2
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Merge branch '4.1' into 4.2-beta
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2024-03-18 17:22:28 +01:00 |
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Harald Csaszar
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3167747d73
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[unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486.
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2024-03-18 17:16:40 +01:00 |
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Harald Csaszar
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6376daf61d
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[unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change).
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2024-03-15 11:02:06 +01:00 |
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Harald Csaszar
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ae315f555b
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[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
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2024-03-15 10:39:15 +01:00 |
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Harald Csaszar
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41ee663279
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[unity] Fixed SkeletonGraphic TintBlack shader with PMA Vertex Color and CanvasGroup Compatible looking incorrect. Closes #2483.
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2024-03-13 11:56:45 +01:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Harald Csaszar
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e3c98b8a62
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Merge branch '4.1' into 4.2-beta
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2024-03-07 17:22:59 +01:00 |
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Harald Csaszar
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b9b6e0d352
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[unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475.
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2024-03-07 17:20:44 +01:00 |
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Harald Csaszar
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651611b573
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Merge branch '4.1' into 4.2-beta
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2024-03-07 16:06:59 +01:00 |
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Harald Csaszar
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795fb92080
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[unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474.
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2024-03-07 16:05:10 +01:00 |
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Harald Csaszar
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f4c0f64f0d
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[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
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2024-03-05 18:31:20 +01:00 |
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Harald Csaszar
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f906fb0733
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Merge branch '4.1' into 4.2-beta
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2024-02-26 18:53:59 +01:00 |
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Harald Csaszar
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804605972b
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[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
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2024-02-26 18:42:33 +01:00 |
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Harald Csaszar
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54fac9d8d0
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[unity] Cosmetic: fixed code formatting of previous commit.
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2024-02-26 16:51:05 +01:00 |
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Harald Csaszar
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580a91d8ee
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[unity] Minor code adjustments following PR. (see #2461).
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2024-02-26 16:46:05 +01:00 |
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Marllon Vilano
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acd994d00a
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Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size
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2024-02-19 21:13:28 -03:00 |
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Marllon Vilano
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12e424bee1
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Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format
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2024-02-19 21:09:01 -03:00 |
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Marllon Vilano
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0a3b5dbb31
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:42:33 -03:00 |
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Marllon Vilano
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41e493b7c3
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Fix for NullReferenceException: Object reference not set to an instance of an object
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2024-02-19 13:39:04 -03:00 |
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Marllon Vilano
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75a1003b8c
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:34:59 -03:00 |
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Harald Csaszar
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a9e665068e
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[unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7.
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2024-02-15 14:00:43 +01:00 |
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Harald Csaszar
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54735c789b
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[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
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2024-02-15 13:49:01 +01:00 |
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Harald Csaszar
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506c2dd33a
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[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
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2024-02-14 17:27:35 +01:00 |
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Harald Csaszar
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c64096ccad
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Merge branch '4.1' into 4.2-beta
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2024-02-07 21:04:30 +01:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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c46ae017fd
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[unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-06 16:20:54 +01:00 |
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Harald Csaszar
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2a42f1a160
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[unity] PhysicsConstraints: Made physicsMovementRelativeTo protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-05 20:12:21 +01:00 |
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Harald Csaszar
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b850ff7715
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[unity] Fixed compile error on Unity 2017.1 introduced by preceding commit 4266c72.
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2024-02-05 17:49:03 +01:00 |
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Harald Csaszar
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ad825305f0
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[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
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2024-02-05 17:35:02 +01:00 |
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Harald Csaszar
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4266c727cb
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[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
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2024-02-05 17:00:07 +01:00 |
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Harald Csaszar
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6812160239
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[unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457.
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2024-01-31 21:57:05 +01:00 |
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Harald Csaszar
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06a15e865a
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[unity] Added Physics Constraints example scene.
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2024-01-26 19:40:57 +01:00 |
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Harald Csaszar
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b5f6e8066f
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[unity] PhysicsConstraints: Fixed a potential bug with last position and rotation being reset too early in Initialize().
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2024-01-26 18:04:42 +01:00 |
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Harald Csaszar
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e65f3f61a5
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[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
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2024-01-24 17:52:16 +01:00 |
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Harald Csaszar
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540319e1d4
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Merge branch '4.1' into 4.2-beta
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2024-01-24 17:18:11 +01:00 |
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Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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030b2854f5
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[unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890.
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2024-01-24 12:53:12 +01:00 |
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Harald Csaszar
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9602a715d9
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[unity] Automatically applying Transform rotation changes to skeleton physics constraints at skeleton components. See commit 05e37fc.
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2024-01-22 18:25:44 +01:00 |
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Harald Csaszar
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900e92ba46
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[unity] Physics Transform position changes: Fixed Z instead of Y axis affecting vertical translation (see commit 09e1436).
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2024-01-22 17:55:45 +01:00 |
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Harald Csaszar
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09e1436504
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[unity] Automatically applying Transform position changes to skeleton physics constraints at skeleton components. See commit b5d1aea.
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2024-01-19 17:25:55 +01:00 |
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Harald Csaszar
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7aeb4c3a27
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Merge branch '4.1' into 4.2-beta
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2024-01-10 17:16:26 +01:00 |
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Harald Csaszar
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b3aa3e0c48
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[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
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2024-01-10 17:08:38 +01:00 |
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Harald Csaszar
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0b9bab2392
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Merge branch '4.1' into 4.2-beta
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2023-12-19 16:53:43 +01:00 |
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Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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