Denis Andrasec
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e2bdecd9ef
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Merge branch '4.2' into spine-android
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2024-07-17 16:57:25 +02:00 |
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Denis Andrasec
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ff32e3ebb8
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Add sample that renders many SpineViews at once
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2024-07-17 16:57:15 +02:00 |
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Harald Csaszar
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3e8c9dfa66
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[unity] Fixed SkeletonRootMotion ignoring parent bone scale set via transform constraints. Closes #2580.
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2024-07-16 18:14:17 +02:00 |
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Harald Csaszar
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59bcffcf42
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[csharp] Port of commit ad71a986a, PhysicsConstraint clean up.
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2024-07-16 11:44:57 +02:00 |
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Davide Tantillo
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42079d1d23
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[haxe] Port: Scale physics constraint limits with skeleton scale. See #2576.
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2024-07-13 12:34:23 +02:00 |
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Davide Tantillo
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520c0750f5
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[ts] Port: Scale physics constraint limits with skeleton scale. See #2576.
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2024-07-13 12:34:23 +02:00 |
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Harald Csaszar
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884af914a2
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[csharp] Port of be3aa5f: Scale physics constraint limits with skeleton scale. Includes additional abs(skeleton.ScaleXY) fix. See #2576.
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2024-07-12 19:10:54 +02:00 |
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Nathan Sweet
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112bea0603
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[libgdx] Fixed physics constraint limit with negative skeleton scale.
ref #2576
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2024-07-12 07:08:47 -10:00 |
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Harald Csaszar
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cc55a2eeba
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[unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition.
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2024-07-12 17:54:12 +02:00 |
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Davide Tantillo
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d08f346dea
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[haxe] Port: Scale physics constraint limits with skeleton scale. See #2576.
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2024-07-12 09:13:51 +02:00 |
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Davide Tantillo
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cbed5fbf40
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[ts] Port: Scale physics constraint limits with skeleton scale. See #2576.
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2024-07-12 09:00:11 +02:00 |
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Nathan Sweet
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be3aa5f70e
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[libgdx] Scale physics constraint limits with skeleton scale.
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2024-07-11 18:56:27 -10:00 |
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Denis Andrasec
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63fc9555d7
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Fix renderer crash
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2024-07-11 14:02:20 +02:00 |
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Harald Csaszar
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d2953d6053
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[unity] Automatically updating SkeletonRootMotion references after SkeletonDataAsset change. Exposed rootMotionBoneName. Closes #2575.
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2024-07-10 17:36:04 +02:00 |
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Denis Andrasec
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241d563489
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Add guard against crash in renderer
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2024-07-10 16:51:47 +02:00 |
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Denis Andrasec
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0e72a698be
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Fix DressUp sample
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2024-07-10 16:48:50 +02:00 |
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Denis Andrasec
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c09727dab7
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Fix selected skin key in DressUp sample
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2024-07-10 16:32:17 +02:00 |
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Denis Andrasec
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c13a650756
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Add Java + XML example
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2024-07-10 15:53:56 +02:00 |
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Denis Andrasec
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6a89fd9813
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Add support for ContentMode, Update builder API
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2024-07-10 15:11:59 +02:00 |
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Denis Andrasec
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6729f8bbce
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Implement loadFromHttp
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2024-07-10 14:31:12 +02:00 |
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Denis Andrasec
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e30dd8956e
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Implement loadFromFile
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2024-07-10 13:40:28 +02:00 |
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Denis Andrasec
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77778a0e3a
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Update SpineController and SpineController.Builder API
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2024-07-10 11:53:08 +02:00 |
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Denis Andrasec
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fc4716f749
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Update SpineView & SpineView.Builder API
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2024-07-10 11:34:11 +02:00 |
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Denis Andrasec
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01a6952ff5
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Fix title
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2024-07-10 11:09:05 +02:00 |
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Denis Andrasec
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88ea68a9bc
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Merge branch '4.2' into spine-android
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2024-07-10 11:00:36 +02:00 |
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Denis Andrasec
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c9e1126e5b
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Show dressup view
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2024-07-10 11:00:12 +02:00 |
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Harald Csaszar
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6161636068
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[unity] Fixed URP shader issue with bloom and HDR. Closes #2574.
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2024-07-09 18:51:07 +02:00 |
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Davide Tantillo
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57479f082c
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[haxe] Update README.
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2024-07-09 18:00:04 +02:00 |
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Davide Tantillo
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197cfc3efd
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[haxe] Publish script. Pipeline reacts only to version commits.
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2024-07-09 17:35:26 +02:00 |
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Harald Csaszar
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80a0bbed5d
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[unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled.
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2024-07-09 17:20:55 +02:00 |
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Davide Tantillo
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c7d68a2736
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[haxe] Add build script and pipeline.
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2024-07-09 15:53:36 +02:00 |
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Mario Zechner
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29c87dbb05
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[ts] Release 4.2.56
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2024-07-09 14:31:32 +02:00 |
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Mario Zechner
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e9bcaa7a9b
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[canvaskit] Fix JSON loading.
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2024-07-09 14:22:11 +02:00 |
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Mario Zechner
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1b1e358f85
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[ts] Release 4.2.55
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2024-07-09 11:42:55 +02:00 |
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Mario Zechner
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81312c8983
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[canvaskit] HDPI support, fix blending, physics example
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2024-07-09 11:41:48 +02:00 |
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Mario Zechner
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cc965237b3
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[ts] Release 4.2.54
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2024-07-09 10:55:42 +02:00 |
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Mario Zechner
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68ec7459c0
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[canvaskit] Add physics assets
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2024-07-09 10:55:25 +02:00 |
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Mario Zechner
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931f78175f
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[ts] Improved publish.sh
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2024-07-09 10:55:25 +02:00 |
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Harald Csaszar
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cdc1a3a539
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[unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572.
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2024-07-08 18:23:55 +02:00 |
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Mario Zechner
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8c69162e2f
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[canvaskit] Add micro benchmark, delete Skia vertices after drawVertices
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2024-07-08 17:40:51 +02:00 |
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Mario Zechner
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8c6e82581d
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[canvaskit] Add IK following example.
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2024-07-08 17:15:05 +02:00 |
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Mario Zechner
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32f43fbf5d
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[canvaskit] More examples.
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2024-07-08 16:35:42 +02:00 |
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Mario Zechner
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70fc30cbc0
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[android] Fix multiply blend mode, fix sequence attachments in renderer
can't fetch the region from an attachment before calling computeWorldVertices. Doing it manually now.
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2024-07-05 21:16:51 +02:00 |
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Mario Zechner
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67a0f4f37b
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[ts] Release 4.2.53
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2024-07-05 19:07:19 +02:00 |
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Mario Zechner
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f80ac86bbf
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[canvaskit] SkeletonDrawble, simplified examples.
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2024-07-05 19:03:25 +02:00 |
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Mario Zechner
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40ce74ff2d
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[ts] Fix publish.sh
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2024-07-05 18:13:17 +02:00 |
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Mario Zechner
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2942a661b5
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[ts] Release 4.2.52
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2024-07-05 18:11:07 +02:00 |
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Mario Zechner
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1df497e1e7
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[ts][canvas] Minor fix to triangle renderer, improve examples
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2024-07-05 17:53:48 +02:00 |
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Mario Zechner
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4f1cdb3c88
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[ts] Release 4.2.50
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2024-07-05 17:24:40 +02:00 |
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Mario Zechner
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fdc80774d0
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Update .gitignore
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2024-07-05 17:19:17 +02:00 |
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