Harald Csaszar
f26b12821e
Merge branch '4.0' into 4.1-beta
2022-05-24 16:37:15 +02:00
Harald Csaszar
86116f7b2d
[unity] Minor: Fixed main object name to match file name to avoid Inspector warnings.
2022-05-23 16:30:05 +02:00
Mario Zechner
d43ff5f899
Merge branch '4.0' into 4.1-beta
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# Conflicts:
# spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-04-07 06:07:02 +02:00
Harald Csaszar
3372ce0ba8
[unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062 .
2022-04-06 18:21:01 +02:00
Harald Csaszar
f51baa7184
Merge branch '4.0' into 4.1-beta
2022-03-29 15:26:20 +02:00
Harald Csaszar
4792522de0
[unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050 .
2022-03-29 15:13:20 +02:00
Mario Zechner
1a1b551e8b
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Harald Csaszar
e52d4977df
Merge branch '4.0' into 4.1-beta
2022-03-24 17:53:41 +01:00
Harald Csaszar
cf9903a6b6
[unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter).
2022-03-24 17:52:39 +01:00
Harald Csaszar
7ae25bf19c
Merge branch '4.0' into 4.1-beta
2022-03-24 12:00:59 +01:00
Harald Csaszar
5bde0730d3
[unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha).
2022-03-24 11:58:29 +01:00
Harald Csaszar
1361a72758
Merge branch '4.0' into 4.1-beta
2022-03-15 19:23:19 +01:00
Harald Csaszar
dbabe96e6c
[unity] Increased package.json version number of URP shaders UPM package.
2022-03-15 19:21:46 +01:00
Harald Csaszar
ac73e8dc7d
Merge branch '4.0' into 4.1-beta
2022-03-15 19:20:58 +01:00
Harald Csaszar
5a32e002b8
[unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044 .
2022-03-15 19:17:51 +01:00
Harald Csaszar
94c42ab33a
[unity] Increased timeline package version number after commit 3b0c272b. See #1866 .
2022-02-21 21:55:46 +01:00
Harald Csaszar
3b0c272b01
[unity] Fixed Timeline Playable.SetSpeed having no effect on SpineAnimationStateTrack. Closes #1866 .
2022-02-21 21:54:12 +01:00
Harald Csaszar
76068cc4f4
Merge branch '4.0' into 4.1-beta
2022-02-07 16:25:34 +01:00
Harald Csaszar
6b8c6b31cf
[unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031 .
2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053
[unity] Timeline UPM package documentation updated to latest changes, also on website documentation.
2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e
[unity] Minor: made Timeline Track and Clip colors consistent.
2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660
[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
2022-02-04 14:38:24 +01:00
Harald Csaszar
ca9274b86d
Merge branch '4.0' into 4.1-beta
2022-01-18 19:10:15 +01:00
Harald Csaszar
9e54dc4faa
[unity] Increased version number of Spine URP Shaders UPM package in package.json.
2022-01-18 19:06:47 +01:00
Harald Csaszar
8a30203ab9
[unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023 . Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022 .
2022-01-18 19:03:12 +01:00
Harald Csaszar
dbf93a5a2f
Merge branch '4.0' into 4.1-beta
2022-01-12 16:06:54 +01:00
Harald Csaszar
ae186964a2
[unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c.
2022-01-12 16:01:56 +01:00
Harald Csaszar
8a89b7399a
Merge branch '4.0' into 4.1-beta
2021-11-29 19:40:26 +01:00
Harald Csaszar
7db783c660
[unity] Timeline: Added editor warning when SpineAnimationStateTrack 'Track Index' is identical to target 'Track Index' of other track.
2021-11-29 19:36:48 +01:00
Harald Csaszar
24f676a030
[unity][csharp] Updated test package.json files and test asset version numbers to 4.1.
2021-11-22 19:36:50 +01:00
Harald Csaszar
62b513a06b
Merge branch '4.0' into 4.1-beta
2021-11-22 19:36:00 +01:00
Harald Csaszar
ac9c83f7d7
[unity] Added missing license header to test class.
2021-11-22 19:30:24 +01:00
Harald Csaszar
d1b1e32bbf
[unity][csharp] Minor cleanup of last commit.
2021-11-22 19:25:21 +01:00
Harald Csaszar
3b061eaa5f
[unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package.
2021-11-22 19:12:18 +01:00
Harald Csaszar
e16d39f00e
Merge branch '4.0' into 4.1-beta
2021-11-09 17:50:18 +01:00
Harald Csaszar
ead89c9c35
[unity] Fixed a Timeline bug (not pausing) when Don't end at clip end is enabled and PlayableDirector.pause is called. Closes #1980 .
2021-11-09 17:39:13 +01:00
Harald Csaszar
f2cf39cfb6
Merge branch '4.0' into 4.1-beta
2021-11-03 19:52:46 +01:00
Harald Csaszar
3250e74e26
[csharp][unity] Port sequence attachment. See #1956 . Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
Harald Csaszar
dfa52de90d
[unity] Fixed URP shader compile error at Unity 2021.2 (with URP 12.0 and newer). Closes #1912 . Added commented-out include references to spine-core include files using package name, to be used when spine-unity is used via UPM package.
2021-10-29 16:16:12 +02:00
Harald Csaszar
5052b727de
[unity] Removed unnecessary URP shader variants that lead to very high compile time. Closes #1974 .
2021-10-29 13:20:45 +02:00
Harald Csaszar
4b70b1489c
[unity] Fixed IAnimationStateComponent missing (destroyed) component exception due to interface null check instead of using overloaded UnityEngine.Object.operator==. Closes #1972 .
...
IAnimationStateComponent throws exception due to interface null check #1972
2021-10-27 18:06:37 +02:00
Harald Csaszar
947da83533
[unity] Increased package version number of last commit's changes. See #1967 , commit 43e8000.
2021-10-12 12:50:02 +02:00
Harald Csaszar
43e8000c80
[unity] Fixed URP Sprite shader ignoring Fixed normal in some settings. Closes #1967 . Fixed a warning.
2021-10-12 12:48:49 +02:00
Harald Csaszar
5937b3021b
[unity] Fixed Timeline clip not updating to the shown EaseIn & MixerBehaviour when inside Play mode. Added null check. Closes #1962 .
2021-10-11 18:25:22 +02:00
Harald Csaszar
555c124a44
[unity] Updated second package.json file version number as well. See commit 38a42e41. See #1961 .
2021-10-06 20:34:29 +02:00
Harald Csaszar
38a42e41c6
[unity] Fixed Timeline clip EaseIn from empty animation or blank space. Closes #1961 .
2021-10-06 20:30:58 +02:00
Harald Csaszar
b235b42175
[unity] Added a second package.json for timeline UPM package for use with spine-unity via unitypackage instead of UPM dependencies. See #1676 .
2021-09-17 18:26:22 +02:00
Harald Csaszar
91f7969cdc
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676 .
2021-09-14 17:12:50 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
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The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Mario Zechner
d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
2021-08-18 18:59:53 +02:00