759 Commits

Author SHA1 Message Date
pharan
3fe876adcd [unity] Fix SpineAttributes not seeing sibling fields in arrays and serialized structs/classes. 2017-05-19 08:45:44 +08:00
pharan
f9c04584c3 [unity] Skin.Clear() 2017-05-19 08:42:09 +08:00
pharan
6756f01557 [unity] Fix tintBlack data applied in wrong order. 2017-05-18 11:18:07 +08:00
pharan
4872bf0f6a [unity] Add Rigidbody button for SkeletonUtilityBoneInspector. 2017-05-18 10:58:21 +08:00
pharan
c0fe346610 [unity] Renamed shader filenames to match Unity standard. 2017-05-18 09:55:14 +08:00
pharan
9adfbd1594 [unity] Moved some unused classes. Keeping the files until 3.7 to keep unitypackage upgrades painless. 2017-05-18 09:54:41 +08:00
pharan
2cb188e568 [unity] Some editor fixes. 2017-05-18 09:52:13 +08:00
pharan
f5c8a36391 [unity] Additional Skin extensions. 2017-05-18 09:10:15 +08:00
pharan
3c1894a7d5 [unity] More editor improvements. 2017-05-18 09:09:28 +08:00
pharan
a43bdc4361 [unity] More SkeletonDebugWindow, improved inspectors and icons for SpineAttributeDrawers! 2017-05-17 15:50:09 +08:00
pharan
742ffe5497 [unity] Make SkeletonDebug an EditorWindow. 2017-05-16 06:03:05 +08:00
pharan
7d8c2a8771 [unity] Minor formatting changes. 2017-05-15 12:49:23 +08:00
pharan
549052e087 [unity] Add some runtime instantiation methods. 2017-05-15 12:48:50 +08:00
pharan
90e1b5e89f [unity] First phase update examples. 2017-05-15 12:48:05 +08:00
pharan
b28f4761e1 [unity] SkeletonDebug now serves as debugging component. 2017-05-15 12:45:52 +08:00
John
ddce81c522 [unity] Handle BoneFollower parent negative matrix scale. 2017-05-11 04:03:13 +08:00
pharan
015ade60ea [unity] Allow empty slots as separators. 2017-05-11 01:39:21 +08:00
pharan
8e138b56e0 [unity] Add initial flip to SkeletonRenderer. Initialized similar to initial skin and initial animation. 2017-05-10 04:02:12 +08:00
pharan
4633c903d3 [unity] BoneFollower collider warnings and convenience button. 2017-05-10 04:01:18 +08:00
pharan
80c8b5bbc4 [unity] Default z-spacing preferences. 2017-05-10 03:59:51 +08:00
badlogic
4ee17864a2 Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material 2017-05-09 13:32:19 +02:00
pharan
eb94d4e1f2 [unity] AttachmentTools can now use source material properties. 2017-05-07 02:57:05 +08:00
pharan
1565b40bd3 [unity] Fixes to some sample scripts. 2017-05-07 02:56:37 +08:00
pharan
ad9e87e81f [unity] Updated Sprite Shaders module and samples. 2017-05-07 02:56:05 +08:00
pharan
7409c8a092 [unity] Fix bugs. Use faster/arrays generation if not clipping. 2017-05-05 22:46:09 +08:00
pharan
e185e7f310 [unity] Major render refactoring. Add clipping. See SpineMesh.cs 2017-04-30 21:41:45 +08:00
pharan
1a6c2b8d9f [unity] Minor editor fixes. 2017-04-30 21:29:56 +08:00
pharan
b0f178b68d [unity] Minor BoneFollower optimization. 2017-04-30 21:28:13 +08:00
Ran QUAN / 権然
65304384d6 [unity] Fix bug in CloneVertexAttachment (#885) 2017-04-25 13:56:49 +08:00
John
e86c93fced [unity] AttachmentTools for Texture2D 2017-04-19 15:44:20 +08:00
pharan
52fc282984 [unity] Update shaders. 2017-04-17 18:10:58 +08:00
pharan
87677c34e3 [unity] Auto-set advanced rendering settings. 2017-04-17 18:09:04 +08:00
pharan
7392883e49 [unity] Handle Unity 5.6 2017-04-17 18:07:49 +08:00
pharan
affb9cf941 [unity] Fix unneeded Unity 5 compiler condition. 2017-04-17 18:06:42 +08:00
John
2cd9467d27 [unity] Fix unneeded Unity 5 compiler condition.
Also fixes compatibility with Unity 2017
2017-04-15 18:12:35 +08:00
John
b0a25f5448 [unity] Fix unneeded Unity 5 compiler condition.
Also fixes compatibility with Unity 2017
2017-04-15 18:11:38 +08:00
John
419b5a688d [unity] Fix clone methods return value. Sorry! 2017-04-15 06:36:40 +08:00
John
e4f4e61dad [unity] Fix clone methods return value. Sorry! 2017-04-15 06:35:57 +08:00
John
a3c59891e7 [unity] Let AtlasRegionAttacher use existing data. 2017-03-31 17:37:57 +08:00
John
bcffbcb725 [unity] Features and fixes to AttachmentTools. 2017-03-31 02:06:26 +08:00
John
14b61672a0 [unity] Fix cloning MeshAttachment nonessential fields. 2017-03-31 02:05:03 +08:00
John
48173c6d85 [unity] Dispose temp textures after repacking. 2017-03-31 02:01:14 +08:00
badlogic
571523fa9b Merge branch 'master' into 3.6-beta 2017-03-27 10:12:57 +02:00
John
38c6cfec15 [unity] Fix generated rotated regions. 2017-03-17 21:19:43 +08:00
John
922bd8ac5d [unity] Repacked AtlasRegions are now shared. 2017-03-16 22:18:17 +08:00
John
3e4722cb56 [unity] Optional repacking texture format params. 2017-03-16 22:03:08 +08:00
John
98ab69a61c [unity] Repacking now reuses shared regions. 2017-03-16 21:42:19 +08:00
pharan
588cd7c2c4 [unity] Handle missing inspector method for older versions of Unity. 2017-03-16 12:19:44 +08:00
pharan
3b4286b8ef [unity] Minor cleanup. 2017-03-16 12:16:21 +08:00
pharan
953a98706f [unity] Manually destroy meshes where required. 2017-03-16 12:15:58 +08:00