Harald Csaszar
|
edb2fbe85d
|
[unity] Added using and finally-dispose guards around all stream instances, see #1260.
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2019-01-22 11:27:47 +01:00 |
|
Harald Csaszar
|
92a0d37e9b
|
[unity] Fixed skeleton binary import, was broken by recent changes. Closes #1259.
|
2019-01-21 15:08:07 +01:00 |
|
badlogic
|
76fef7a182
|
Merge branch '3.7' into 3.8-beta
|
2019-01-17 16:35:39 +01:00 |
|
badlogic
|
3c06a0881f
|
[ue4] Clean-up of assets and build scripts.
|
2019-01-17 16:35:03 +01:00 |
|
badlogic
|
be3bceeee3
|
Merge branch '3.7' into 3.8-beta
|
2019-01-17 16:22:52 +01:00 |
|
badlogic
|
4c9ec06083
|
[ue4] Updated sample project to require UE 4.21+. Fixed shadowing local variables. See #1250.
|
2019-01-17 16:19:12 +01:00 |
|
badlogic
|
d2e9b6bab5
|
Updated CHANGELOG.
|
2019-01-17 15:45:22 +01:00 |
|
Harald Csaszar
|
1e25ff05a6
|
[unity] Fixed removing unreferenced SlotBlendMode material entries, closes #1249.
|
2019-01-16 17:09:20 +01:00 |
|
Harald Csaszar
|
ca2313047e
|
[unity] Fixed removing unreferenced SlotBlendMode material entries, closes #1249.
|
2019-01-16 17:07:43 +01:00 |
|
badlogic
|
bc5dc2b70b
|
[cpp] Resolve shadowed variables, see #1250.
|
2019-01-16 15:57:49 +01:00 |
|
badlogic
|
daee73dce0
|
Merge branch '3.7' into 3.8-beta
|
2019-01-16 15:39:30 +01:00 |
|
badlogic
|
ccc1013461
|
[c] Closes #1247, memory leak in SkeletonBinary when reading non-weighted meshes.
|
2019-01-16 15:39:07 +01:00 |
|
badlogic
|
f06a40bacd
|
[libdx] Fixed pom version.
|
2019-01-15 14:45:19 +01:00 |
|
badlogic
|
aed7588b1a
|
Merge branch '3.7' into 3.8-beta
|
2019-01-15 14:44:26 +01:00 |
|
Harald Csaszar
|
91ff412bcd
|
[unity] Fixed errors upon "Reimport All" and related import problems, closes #1248.
|
2019-01-14 16:39:31 +01:00 |
|
Harald Csaszar
|
0003e88698
|
[unity] Fixed errors upon "Reimport All" and related import problems, closes #1248.
|
2019-01-14 16:36:27 +01:00 |
|
Harald Csaszar
|
665142034c
|
[unity] Unitypackage automation: Moved scripts for v3.8-beta to other repository. See #296
|
2019-01-14 10:35:19 +01:00 |
|
Harald Csaszar
|
e95fca696f
|
[unity] Unitypackage automation: Moved scripts for v3.7 to other repository. See #296
|
2019-01-14 10:33:44 +01:00 |
|
Harald Csaszar
|
f3a3bbf7f8
|
[unity] Unitypackage automation: added script to automatically create a unitypackage from a prepared unity project.
|
2019-01-10 18:12:51 +01:00 |
|
Harald Csaszar
|
3da52c46b3
|
[unity] Fixed Instantiate from Script example (missing script in SkeletonGraphic part), closes #294
|
2019-01-09 16:21:36 +01:00 |
|
Harald Csaszar
|
65b7078ca3
|
[unity] Fixed Instantiate from Script example (missing script in SkeletonGraphic part), closes #294
|
2019-01-09 16:18:15 +01:00 |
|
Harald Csaszar
|
08b5418185
|
[unity] Fixed SpineAtlasRegionDrawer label error, closes #1245
|
2019-01-09 14:17:04 +01:00 |
|
Harald Csaszar
|
5d50bf35b2
|
[unity] Fixed SpineAtlasRegionDrawer label error, closes #1245
|
2019-01-09 14:15:51 +01:00 |
|
Harald Csaszar
|
c054f2ea2b
|
[unity] Fixed Goblins example scene click behaviour. Closes #288.
|
2019-01-09 11:36:58 +01:00 |
|
Harald Csaszar
|
791954a565
|
[unity] Fixed Goblins example scene click behaviour. Closes #288.
|
2019-01-09 11:23:39 +01:00 |
|
Harald Csaszar
|
03fd3e3233
|
[unity] Unitypackage automation: Updated to fixed preparation script for 3.8-beta branch (affected 3.6 branch code).
|
2019-01-08 19:15:21 +01:00 |
|
Harald Csaszar
|
cde8d61919
|
[unity] Unitypackage automation: Updated to fixed preparation script for 3.7 branch (affected 3.6 branch code).
|
2019-01-08 19:14:16 +01:00 |
|
Harald Csaszar
|
00538c1c6d
|
[unity] Unitypackage automation: Fixed a gitignore file in packaging project skeleton for 3.8-beta branch.
|
2019-01-08 18:32:24 +01:00 |
|
Harald Csaszar
|
38c459c58c
|
[unity] Added unitypackage semi-automatic packaging scripts and project skeleton for 3.8-beta branch.
|
2019-01-08 18:21:54 +01:00 |
|
Harald Csaszar
|
26b3208804
|
[unity] Added unitypackage semi-automatic packaging scripts and project skeleton for 3.7 branch.
|
2019-01-08 18:09:32 +01:00 |
|
badlogic
|
575b00b822
|
Fixed CHANGELOG.
|
2019-01-07 14:06:09 +01:00 |
|
badlogic
|
e6a5ef36cc
|
[maven-release-plugin] prepare for next development iteration
|
2019-01-07 10:30:27 +01:00 |
|
badlogic
|
9a1501b1b7
|
[maven-release-plugin] prepare release spine-libgdx-3.7.83.1
spine-libgdx-3.7.83.1
|
2019-01-07 10:30:19 +01:00 |
|
badlogic
|
c57e78a2a0
|
[libgdx] Updated pom version.
|
2019-01-07 10:29:38 +01:00 |
|
badlogic
|
00718b4ab8
|
[maven-release-plugin] prepare for next development iteration
3.7.83
|
2019-01-06 21:49:50 +01:00 |
|
badlogic
|
7e373f8f09
|
[maven-release-plugin] prepare release spine-libgdx-3.7.0.1
spine-libgdx-3.7.0.1
|
2019-01-06 21:49:42 +01:00 |
|
badlogic
|
c1a0d7e440
|
[libgdx] Updated pom.xml to use latest libGDX version
|
2019-01-06 21:48:08 +01:00 |
|
badlogic
|
816bf0e283
|
[ue4] Updated README.md
|
2019-01-06 21:46:42 +01:00 |
|
badlogic
|
155cee9db5
|
Removed update-readmes.sh, not needed anymore.
|
2019-01-06 21:42:10 +01:00 |
|
badlogic
|
2a947536bc
|
[sfml] Fixed README.
|
2019-01-06 21:37:04 +01:00 |
|
badlogic
|
1a92cb0eaa
|
[ts] Removed widget folder.
|
2019-01-06 21:35:22 +01:00 |
|
badlogic
|
322dcd0521
|
[ts] Updated artifacts.
|
2019-01-06 21:34:13 +01:00 |
|
badlogic
|
ec34ea28e4
|
Merge branch '3.7-c' into 3.7-beta-cpp
|
2019-01-06 21:31:39 +01:00 |
|
NathanSweet
|
7ed3589225
|
[libgdx] Allow JsonReader to be customized.
|
2019-01-04 14:39:34 +01:00 |
|
NathanSweet
|
21794a758c
|
[libgdx] Javadoc.
|
2019-01-04 14:39:34 +01:00 |
|
badlogic
|
1cf8a72e30
|
[ts][player] Closes #1238, disable pause/play when controls are hidden via options.
|
2019-01-03 13:43:23 +01:00 |
|
pharan
|
66689b3800
|
[unity] Make components compatible with new 2018.3 Prefab Mode.
|
2018-12-30 03:30:36 +08:00 |
|
pharan
|
9e7783e4c2
|
[unity] Minor fix for EditorInstantiation.NewGameObject
|
2018-12-30 03:28:43 +08:00 |
|
pharan
|
40f5755fe0
|
[unity] Centralize creating GameObjects in the editor using SpineEditorUtilities.EditorInstantiation.
|
2018-12-28 22:13:42 +08:00 |
|
pharan
|
0aa617c44a
|
[unity] Updated some example scenes, code and assets.
|
2018-12-27 21:49:19 +08:00 |
|