pharan
|
f6a98b0f43
|
[csharp] IHasRendererObject
|
2018-01-18 00:39:21 +08:00 |
|
pharan
|
aa32c1aefd
|
[csharp] Line endings.
|
2018-01-18 00:38:32 +08:00 |
|
badlogic
|
d029d19a3e
|
[csharp] Fix for #1064, delay was calculated incorrectly for non-loop previous track entries.
|
2018-01-12 11:18:54 +01:00 |
|
John
|
ed8f238524
|
[csharp] Removed bad fix for #1024
based on 1514b4acbb (diff-2e690293d0fea3104ddda07be1d1e5c9)
|
2017-11-22 18:07:20 +08:00 |
|
badlogic
|
ed2594deca
|
[csharp] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
|
2017-10-28 09:44:21 +02:00 |
|
John
|
1f704aec5e
|
[csharp] Don't use the dip fix if mixing is complete.
Based on: 28fd5aff09
See https://github.com/EsotericSoftware/spine-runtimes/issues/1024
|
2017-10-24 00:41:35 +08:00 |
|
John
|
da54111238
|
[csharp] Fix PathConstraint length spacing for zero length bones.
see https://github.com/EsotericSoftware/spine-runtimes/issues/1023
|
2017-10-19 19:29:26 +08:00 |
|
John
|
292f1a26e3
|
[csharp] Fix ExposedList.Resize
|
2017-10-19 19:27:51 +08:00 |
|
pharan
|
f2bac04e43
|
[csharp] Resize better if T is a class.
|
2017-10-19 16:17:18 +08:00 |
|
pharan
|
a5eed13591
|
[csharp] Some cleanup.
|
2017-10-19 16:15:27 +08:00 |
|
badlogic
|
791d813bf1
|
[cs][xna] Fixed tint black, see #1003. Opened up Triangulator and SkeletonClipping for debug rendering.
|
2017-10-13 14:12:57 +02:00 |
|
John
|
4277027e0d
|
[csharp] Don't mix from uninitialized vertices. See https://github.com/EsotericSoftware/spine-runtimes/issues/1016
|
2017-10-11 17:09:59 +08:00 |
|
badlogic
|
d0cc44bfdb
|
Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
|
2017-10-04 15:08:22 +02:00 |
|
John
|
4b2fb3eedf
|
[csharp] Fix PathConstraint spacing.
|
2017-09-28 20:57:04 +08:00 |
|
pharan
|
61d9f729d6
|
[csharp] New labeled goto convention. For https://github.com/EsotericSoftware/spine-runtimes/issues/1002
|
2017-09-26 21:39:05 +08:00 |
|
John
|
a8f50bdecc
|
[csharp] Better Skeleton.SetSkin docs.
Based on e4ee88574f.
|
2017-09-24 20:59:17 +08:00 |
|
Serhii Yolkin
|
c9722319de
|
[unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization
* [unity] Check + formatting SkeletonAnimator 2017.1
|
2017-09-01 17:56:18 +08:00 |
|
pharan
|
4abea9e4ad
|
[csharp] Reduce access to internal methods.
|
2017-08-23 18:49:27 +08:00 |
|
John
|
f796d15f31
|
[csharp] Match libGDX setTimelineData
|
2017-08-23 18:44:17 +08:00 |
|
John
|
50730c7a5c
|
[csharp] Fixed interrupting a mix with mixDuration 0.
Port of c8d595565b
closes https://github.com/EsotericSoftware/spine-runtimes/issues/970
|
2017-08-23 18:28:44 +08:00 |
|
badlogic
|
1a68239a83
|
[csharp] Fixed errors.
|
2017-07-31 13:11:52 +02:00 |
|
badlogic
|
84fe30a2bf
|
[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
|
2017-07-31 11:29:03 +02:00 |
|
pharan
|
03f8313435
|
[csharp] Cleanup of AnimationState and ExposedList
|
2017-07-27 17:14:56 +08:00 |
|
pharan
|
68d45102ca
|
[csharp] Make Atlas compatible with foreach + cleanup
|
2017-07-27 17:10:50 +08:00 |
|
badlogic
|
1535906511
|
[csharp] Fixed bug in triangulator, closes #937.
|
2017-07-21 16:46:45 +02:00 |
|
badlogic
|
a5d2519f86
|
[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
|
2017-07-21 15:54:55 +02:00 |
|
pharan
|
ca9f46d92b
|
[csharp] Fix (IS_UNITY) symbol.
|
2017-07-20 19:03:11 +08:00 |
|
pharan
|
f3cf2889b6
|
[csharp] Fix whitespace.
|
2017-07-20 14:32:25 +08:00 |
|
badlogic
|
20cdb9ec99
|
[csharp] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:57:20 +02:00 |
|
badlogic
|
3be988e12f
|
Updated READMEs to point to correct zips
|
2017-07-12 11:20:55 +02:00 |
|
John
|
76b7e245bd
|
[csharp] Fixes for clipping.
based on : ea6319820f
Fixes: https://github.com/EsotericSoftware/spine-runtimes/pull/936
|
2017-07-11 06:37:32 +08:00 |
|
John
|
c84792fa18
|
[csharp] Fix unused vertices local.
https://github.com/EsotericSoftware/spine-runtimes/pull/935
|
2017-07-11 06:30:00 +08:00 |
|
John
|
4139546b87
|
[csharp] Don't use DIP_MIX across tracks.
based on 61e54a5771
|
2017-06-24 12:44:38 +08:00 |
|
pharan
|
4e7a409a63
|
[csharp] Fixed mixing unweighted meshes that aren't keyed on frame zero. a8e1faf4dd
|
2017-06-22 11:27:46 +08:00 |
|
pharan
|
3bd5183721
|
[csharp] Remove Unity 4 and fix Unity 5+ check.
|
2017-06-18 21:57:22 +08:00 |
|
John
|
733f634e19
|
[csharp] TrackEntry.AnimationEnd setter. :p
|
2017-06-16 07:28:25 +08:00 |
|
John
|
5e0ff3694d
|
[csharp] Cleanup VertexAttachment id threadsafety
|
2017-06-14 04:11:38 +08:00 |
|
pharan
|
61a5058a5c
|
[csharp] Thread safety for acquiring next VertexAttachment ID. 8a78eb4cf5
|
2017-06-13 08:52:37 +08:00 |
|
pharan
|
44a44aa6c6
|
[csharp] Changed Timeline.Apply. Animation, AnimationState handle setup pose before first key.
|
2017-06-13 08:49:29 +08:00 |
|
John
|
45bdf87dac
|
[csharp] readonly VertexAttachment.id
|
2017-06-11 02:37:03 +08:00 |
|
pharan
|
14d031cb78
|
[csharp] Added shifted vertex attachment IDs for DeformTimeline.
|
2017-06-11 00:38:38 +08:00 |
|
pharan
|
354ef48a64
|
[csharp] Fix IkConstraint fix port. 73cb6299de
|
2017-06-10 06:50:29 +08:00 |
|
pharan
|
714f010006
|
[csharp] Minor changes to Attachments for 3.6
|
2017-06-10 06:41:20 +08:00 |
|
John
|
3c194a5c9d
|
[csharp] Fixed deform timelines not mixing to/from setup pose.
ef6ccb84d3
|
2017-06-02 21:59:45 +08:00 |
|
John
|
8fa441e284
|
[csharp] Return true from AnimationState#apply if any animation was applied.
|
2017-06-02 21:59:00 +08:00 |
|
badlogic
|
73cb6299de
|
[csharp] Ported IKConstraint fix.
|
2017-05-24 17:37:00 +02:00 |
|
badlogic
|
77291132df
|
Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
|
2017-05-24 17:05:38 +02:00 |
|
badlogic
|
8fd8cfbf46
|
[xna] Added two color tinting, support for arbitrary Effects to be set on SkeletonRenderer
|
2017-05-24 16:31:37 +02:00 |
|
pharan
|
ba45ab5ef9
|
[csharp] Minor formatting and scope.
|
2017-05-24 19:30:50 +08:00 |
|
pharan
|
a00c45f8e0
|
[csharp] Ported IKConstraint simplification, see #907
|
2017-05-24 19:28:00 +08:00 |
|