badlogic
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fbe0692c4c
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-07-03 13:45:19 +02:00 |
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badlogic
|
15b93e0dfd
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Merge branch '3.6' into 3.7-beta
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2018-07-03 12:19:12 +02:00 |
|
badlogic
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71c0887dab
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[ue4] Added error dialogs when skeleton and atlas couldn't be loaded.
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2018-07-03 12:14:59 +02:00 |
|
NathanSweet
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d9a6b9151b
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Changed skeleton flipX/Y to scaleX/Y.
Cleans up applying transforms and is more powerful. Allows scaling a whole skeleton which has bones that disallow scale inheritance.
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2018-07-02 16:45:06 +02:00 |
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badlogic
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fd162c73a2
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[cpp] Fixed compilation error on MSVC, compiler inferred division by 0 and errored out.
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2018-07-02 13:39:20 +02:00 |
|
pharan
|
b82b27ebca
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[unity] Better nonrenderables repack handling.
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2018-07-02 16:16:27 +08:00 |
|
pharan
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be834c5145
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[unity] Better nonrenderables repack handling.
Fixes : https://github.com/EsotericSoftware/spine-runtimes/issues/1132
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2018-07-02 16:15:25 +08:00 |
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badlogic
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5e5112213e
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-06-28 11:16:16 +02:00 |
|
badlogic
|
046c9b871a
|
Merge branch '3.6' into 3.7-beta
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2018-06-28 11:15:54 +02:00 |
|
badlogic
|
52f483e0ad
|
[maven-release-plugin] prepare for next development iteration
|
2018-06-28 11:12:57 +02:00 |
|
badlogic
|
206a8e675c
|
[maven-release-plugin] prepare release spine-libgdx-3.6.53.1
spine-libgdx-3.6.53.1
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2018-06-28 11:12:51 +02:00 |
|
badlogic
|
599f99e016
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2018-06-28 11:11:54 +02:00 |
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badlogic
|
3e6ac83a9d
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[libgdx] Fixed Maven version.
|
2018-06-28 11:11:49 +02:00 |
|
aram-ahak
|
b0aedb0aac
|
Fixed illogical comparison warning (#1128)
|
2018-06-28 10:15:28 +02:00 |
|
badlogic
|
e4cce48e29
|
Minor cleanup.
|
2018-06-27 15:15:14 +02:00 |
|
badlogic
|
f9c25b7c40
|
Updated SFML example to use unique_prts and stack allocation where possible.
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2018-06-27 14:55:35 +02:00 |
|
badlogic
|
b90c415cb3
|
Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-06-27 14:19:36 +02:00 |
|
John
|
40a3a39008
|
[unity] Fix some type uses in SpineMesh code.
|
2018-06-24 09:06:38 +08:00 |
|
John
|
c6f31e6310
|
[unity] Fix some type uses in SpineMesh code.
|
2018-06-24 09:05:52 +08:00 |
|
badlogic
|
aa0343ac50
|
Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-06-15 15:33:02 +02:00 |
|
badlogic
|
38f66b8720
|
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-06-15 15:32:32 +02:00 |
|
badlogic
|
f38ffc75bf
|
Merge branch '3.6' into 3.7-beta
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2018-06-15 15:32:23 +02:00 |
|
badlogic
|
647d124361
|
[starling] Fixed two color tint.
|
2018-06-15 15:31:31 +02:00 |
|
badlogic
|
966ed65465
|
[starling] Updated to Starling 2.4, fixed #1125. When clipping, we can't reuse the cached Mesh of the clipped attachment, but must allocate a new one. Otherwise the Starling MeshBatcher explodes.
|
2018-06-15 15:02:45 +02:00 |
|
John
|
d59096f05f
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[unity] Fix default renderer settings check.
|
2018-06-14 04:34:07 +08:00 |
|
badlogic
|
4aceccc1ca
|
More UMG code, doesn't render.
|
2018-06-13 18:04:44 +02:00 |
|
badlogic
|
79e607a5f1
|
Added SpineSkeletonComponent::GetBones, closes #1082.
|
2018-06-13 15:08:14 +02:00 |
|
badlogic
|
59aa3a8780
|
Merge branch '3.7-beta' into 3.7-beta-cpp
|
2018-06-13 14:40:45 +02:00 |
|
badlogic
|
06829d87d9
|
Merge branch '3.6' into 3.7-beta
|
2018-06-13 14:39:25 +02:00 |
|
badlogic
|
d8dfa62016
|
Merge branch '3.7-beta' into 3.7-beta-cpp
|
2018-06-12 15:42:39 +02:00 |
|
pharan
|
eb534a516e
|
Update CHANGELOG.md
|
2018-06-12 21:41:43 +08:00 |
|
pharan
|
32e53a4d1e
|
Update CHANGELOG to reflect 9a832de821
|
2018-06-12 21:39:30 +08:00 |
|
pharan
|
9a832de821
|
[unity] Allow non-PMA textures for basic Spine-Unity shaders.
|
2018-06-12 21:23:40 +08:00 |
|
badlogic
|
048afd8e09
|
More changes to CHANGELOG.
|
2018-06-11 14:58:06 +02:00 |
|
badlogic
|
af8f66cbd1
|
Cleaned up CHANGELOG.
|
2018-06-11 14:54:23 +02:00 |
|
badlogic
|
39226bc601
|
Merge branch '3.7-beta-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-cpp
|
2018-06-11 14:52:42 +02:00 |
|
badlogic
|
9415a9a27f
|
Added new operator on SpineObject that doesn't require file and line number.
|
2018-06-11 14:52:35 +02:00 |
|
xiaolei
|
82295f52b5
|
[unity] Better animation inspector preview event tooltips. (#1122)
* animation event tips modified
* [unity] Format new tooltip code.
|
2018-06-11 19:15:25 +08:00 |
|
badlogic
|
4273b798f3
|
[ue4] Added commented build line in plugin Build.cs for UE 4.20. Updated C++ sample.
|
2018-06-08 15:40:14 +02:00 |
|
badlogic
|
754d7f8ac5
|
Updated CHANGELOG regarding C++.
|
2018-06-08 15:25:04 +02:00 |
|
badlogic
|
d3c104c20b
|
[ue4] Final clean-up.
|
2018-06-08 14:58:02 +02:00 |
|
badlogic
|
ca6a6fc930
|
Updated all READMEs.
|
2018-06-08 14:18:51 +02:00 |
|
badlogic
|
c2308a6794
|
Merge branch '3.7-beta' into 3.7-beta-ue4-cpp
|
2018-06-08 13:44:22 +02:00 |
|
badlogic
|
e406c140be
|
Merge branch '3.6' into 3.7-beta
|
2018-06-08 13:43:58 +02:00 |
|
badlogic
|
681584056b
|
[runtimes] Back ported fix for #1119 to 3.6.
|
2018-06-08 13:40:38 +02:00 |
|
John
|
652e6658f8
|
Update README.md
|
2018-06-08 02:02:15 +08:00 |
|
John
|
20b765441a
|
Update README.md
|
2018-06-08 02:02:05 +08:00 |
|
John
|
58c8d68fa4
|
Update README.md
|
2018-06-08 01:59:47 +08:00 |
|
pharan
|
a23477aa06
|
[unity] Update examples.
|
2018-06-08 01:50:00 +08:00 |
|
John
|
8cb2197da3
|
[unity] Update skeleton data version check.
|
2018-06-08 01:47:47 +08:00 |
|