477 Commits

Author SHA1 Message Date
Harald Csaszar
92a0d37e9b [unity] Fixed skeleton binary import, was broken by recent changes. Closes #1259. 2019-01-21 15:08:07 +01:00
Harald Csaszar
91ff412bcd [unity] Fixed errors upon "Reimport All" and related import problems, closes #1248. 2019-01-14 16:39:31 +01:00
Harald Csaszar
08b5418185 [unity] Fixed SpineAtlasRegionDrawer label error, closes #1245 2019-01-09 14:17:04 +01:00
pharan
9e7783e4c2 [unity] Minor fix for EditorInstantiation.NewGameObject 2018-12-30 03:28:43 +08:00
pharan
40f5755fe0 [unity] Centralize creating GameObjects in the editor using SpineEditorUtilities.EditorInstantiation. 2018-12-28 22:13:42 +08:00
pharan
594e287721 [unity] Minor formatting. 2018-12-13 05:30:39 +08:00
Jhett Black
c36e0a93ed [Unity] Use AssetDatabase for locating editor base directory (#1207)
The current method assumes the Spine Runtime exists in a sub-directory of the project's "Assets" folder.

With the package manager, and the support of local packages in Unity 2018, the runtime could be located elsewhere. The AssetDatabase would be a more reliable option for finding this path.
2018-12-11 04:46:34 +08:00
pharan
bda6c58dbe
[unity] Disable baking in 2018.3 2018-12-11 04:44:19 +08:00
pharan
987d074152
[unity] Skip loading SpineEditorUtilities in play mode. 2018-12-11 03:12:37 +08:00
pharan
1bd0347038
[unity] Fix SkeletonBakingWindow header. 2018-12-11 02:34:05 +08:00
pharan
2aa5685c9a
[unity] SpineEditorUtilities. Skip processing if null atlas. 2018-12-07 03:17:48 +08:00
pharan
322e2202f1 [unity] SpineEditorUtilities clamping for certain preferences. 2018-12-05 20:22:18 +08:00
pharan
b0435153dd [unity] SpineEditorUtilities minor formatting. 2018-12-05 20:21:22 +08:00
pharan
48c954d035 [unity] SpineEditorUtilities preferences cleanup + .atlas file warning. 2018-12-05 20:13:27 +08:00
pharan
02cbf807eb [unity] SpineEditorUtilities better defines. 2018-12-05 20:12:10 +08:00
pharan
ce9492a74c [unity] SpineEditorUtilities better defines. 2018-12-05 20:10:52 +08:00
pharan
3ff14fc186 [unity] Update separator slot APIs. 2018-12-04 19:42:58 +08:00
pharan
bd342bc10d [unity] Disable baking with new prefab system. 2018-12-04 19:41:53 +08:00
pharan
80272fb719 [unity] 2018.3 prefab handling for scene components and inspectors. 2018-11-28 20:53:16 +08:00
pharan
533a25286a [unity] SpineEvent attribute audioOnly flag. 2018-11-19 11:07:24 +08:00
pharan
eccb124604
[unity] SpineAttributeDrawers formatting 2018-11-19 10:44:43 +08:00
pharan
62769c3e71 [unity] Cleanup old renaming. 2018-10-18 21:34:36 +08:00
pharan
3554fece09 [unity] Default loop preference for editor instantiation. 2018-10-18 21:34:11 +08:00
pharan
910e88bbb3 [unity] Assorted cleanup. 2018-10-08 04:55:47 +08:00
pharan
230ae89d66 [unity] Improved multiedit for attributes. Updated inspectors. 2018-10-08 04:54:37 +08:00
pharan
2dcff2e50f [unity] Timeline count tooltip for animation list. 2018-10-06 02:38:14 +08:00
pharan
bb73f7d6e4 [unity] Some code and editor cleanup. 2018-10-06 02:37:09 +08:00
pharan
801081eae0 [unity] Improved edit mode data reloading. 2018-10-05 04:18:15 +08:00
pharan
8f68feaff5 [unity] Bake event ints into intParameter instead of floatParameter. 2018-10-01 22:05:12 +08:00
pharan
a03b0cc288 [unity] Fix SkeletonPartsRendererInspector multi-edit. 2018-10-01 22:02:14 +08:00
pharan
9eba3e1bbd [unity] Move instantiation code. 2018-10-01 21:57:32 +08:00
pharan
9ea81260eb [unity] Minor cleanup. 2018-09-25 18:00:56 +08:00
pharan
7da81ecad1 [unity] Disable playmode state change reload. 2018-09-24 00:04:57 +08:00
pharan
3e997a2765 [unity] Fix multi-edit bug on flipX/flipY inspectors. 2018-09-23 23:59:45 +08:00
pharan
4044c81ace [unity] Inspector field for SkeletonDataModifiers. + fixes. 2018-09-23 23:57:40 +08:00
pharan
7b631b2961 [unity] BlendModeMaterials Asset. 2018-09-08 21:13:57 +08:00
pharan
aef9261d40 [unity] Add IkConstraint compress and uniform to SkeletonDebugWindow. 2018-08-24 05:59:20 +08:00
pharan
3d52f1a7e2 [unity] IkConstraint.stretch 2018-08-15 00:04:07 +08:00
pharan
1b238325d6 [unity] Clarify version check message. 2018-08-15 00:03:14 +08:00
pharan
5f28ce21d6 [unity] Some inspector improvements. 2018-08-10 23:51:07 +08:00
pharan
c4c9743d8d
[unity] Fix new folders AnimationReferenceAsset. 2018-07-20 03:19:40 +08:00
pharan
043c51130b
[unity] Fix typo for 2017.2 and up. 2018-07-17 05:39:54 +08:00
pharan
dd888a356e [unity] Reorganize SpineEditorUtilities. 2018-07-12 21:17:10 +08:00
pharan
a070b0fd9f [unity] Improved editor warnings and dialogs for asset import. 2018-07-12 18:57:49 +08:00
pharan
6187e2b89e [unity] Rearrange SpineEditorUtilities classes. 2018-07-12 18:08:05 +08:00
pharan
d336712ccc [unity] Changed skeleton flipX/Y to scaleX/Y. 2018-07-12 18:05:56 +08:00
John
d59096f05f
[unity] Fix default renderer settings check. 2018-06-14 04:34:07 +08:00
badlogic
06829d87d9 Merge branch '3.6' into 3.7-beta 2018-06-13 14:39:25 +02:00
John
8cb2197da3
[unity] Update skeleton data version check. 2018-06-08 01:47:47 +08:00
pharan
8d67199c4f [unity] Editor asmdef. 2018-05-30 13:24:32 +08:00