pharan
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4fbd6677c7
|
[unity] Fix whitespace.
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2018-09-23 23:54:33 +08:00 |
|
pharan
|
c741ed18c9
|
[unity] SkeletonDataModifierAsset
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2018-09-08 21:30:38 +08:00 |
|
pharan
|
1d0221e44d
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[unity] SkeletonUtility replace flip with scale.
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2018-09-08 21:14:52 +08:00 |
|
pharan
|
7b631b2961
|
[unity] BlendModeMaterials Asset.
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2018-09-08 21:13:57 +08:00 |
|
badlogic
|
642687f882
|
Merge branch '3.6' into 3.7-beta
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2018-09-05 15:24:31 +02:00 |
|
pharan
|
23c4f3501f
|
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
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2018-08-25 05:52:56 +08:00 |
|
pharan
|
aef9261d40
|
[unity] Add IkConstraint compress and uniform to SkeletonDebugWindow.
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2018-08-24 05:59:20 +08:00 |
|
pharan
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3d52f1a7e2
|
[unity] IkConstraint.stretch
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2018-08-15 00:04:07 +08:00 |
|
pharan
|
1b238325d6
|
[unity] Clarify version check message.
|
2018-08-15 00:03:14 +08:00 |
|
pharan
|
31b48382a5
|
[unity] Minor formatting.
|
2018-08-15 00:01:37 +08:00 |
|
pharan
|
c3fb8cb962
|
[unity] Minor change to SkeletonGhost inspector and default.
|
2018-08-15 00:01:05 +08:00 |
|
pharan
|
56566fb774
|
[unity] Update SkeletonGhostRenderer implementation.
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2018-08-15 00:00:43 +08:00 |
|
pharan
|
e04e587abc
|
[unity] Some cleanup of SkeletonGhost inspector and new Initialize(overwrite) method.
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2018-08-10 23:52:28 +08:00 |
|
pharan
|
7580db5701
|
[unity] SetSlotAttachmentsToSetupPose extension.
|
2018-08-10 23:51:46 +08:00 |
|
pharan
|
5f28ce21d6
|
[unity] Some inspector improvements.
|
2018-08-10 23:51:07 +08:00 |
|
pharan
|
b4db3b2114
|
[unity] Handle varying CopyTexture support.
|
2018-08-02 10:20:46 +08:00 |
|
pharan
|
b0a19f30c4
|
[unity] Remove old Texture.Apply calls.
This is a breaking change to the AtlasRegion.ToTexture API. But the callers only need to remove the applyImmediately arg for it to work correctly.
|
2018-08-01 17:15:03 +08:00 |
|
pharan
|
70cebf6dcc
|
[unity] Use nonallocating texture copy.
|
2018-08-01 17:01:21 +08:00 |
|
pharan
|
c4c9743d8d
|
[unity] Fix new folders AnimationReferenceAsset.
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2018-07-20 03:19:40 +08:00 |
|
pharan
|
ad224c4ef4
|
[unity] Docs/handling for SkeletonGraphicMirror.
|
2018-07-20 02:56:52 +08:00 |
|
pharan
|
04b7edc617
|
Merge branch '3.6' into 3.7-beta
# Conflicts:
# spine-unity/Assets/Spine/Runtime/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
|
2018-07-20 02:41:55 +08:00 |
|
pharan
|
043c51130b
|
[unity] Fix typo for 2017.2 and up.
|
2018-07-17 05:39:54 +08:00 |
|
pharan
|
ef1e6de3e4
|
Merge branch '3.7-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.7-beta
|
2018-07-13 23:47:05 +08:00 |
|
pharan
|
13cb394353
|
[unity] Update Timeline code.
|
2018-07-13 23:45:20 +08:00 |
|
pharan
|
c4f013b99e
|
[unity] Add cutoff property to Fill shader.
|
2018-07-13 22:57:33 +08:00 |
|
pharan
|
6da58244f6
|
[unity] Add shadow to Skeleton Fill shader.
|
2018-07-13 22:55:49 +08:00 |
|
pharan
|
dd888a356e
|
[unity] Reorganize SpineEditorUtilities.
|
2018-07-12 21:17:10 +08:00 |
|
pharan
|
a070b0fd9f
|
[unity] Improved editor warnings and dialogs for asset import.
|
2018-07-12 18:57:49 +08:00 |
|
pharan
|
9f031f8999
|
[unity] Minor formatting.
|
2018-07-12 18:08:21 +08:00 |
|
pharan
|
6187e2b89e
|
[unity] Rearrange SpineEditorUtilities classes.
|
2018-07-12 18:08:05 +08:00 |
|
pharan
|
d336712ccc
|
[unity] Changed skeleton flipX/Y to scaleX/Y.
|
2018-07-12 18:05:56 +08:00 |
|
pharan
|
b82b27ebca
|
[unity] Better nonrenderables repack handling.
|
2018-07-02 16:16:27 +08:00 |
|
John
|
40a3a39008
|
[unity] Fix some type uses in SpineMesh code.
|
2018-06-24 09:06:38 +08:00 |
|
John
|
d59096f05f
|
[unity] Fix default renderer settings check.
|
2018-06-14 04:34:07 +08:00 |
|
badlogic
|
06829d87d9
|
Merge branch '3.6' into 3.7-beta
|
2018-06-13 14:39:25 +02:00 |
|
pharan
|
9a832de821
|
[unity] Allow non-PMA textures for basic Spine-Unity shaders.
|
2018-06-12 21:23:40 +08:00 |
|
John
|
8cb2197da3
|
[unity] Update skeleton data version check.
|
2018-06-08 01:47:47 +08:00 |
|
badlogic
|
cd198815e5
|
Merge branch '3.6' into 3.7-beta
|
2018-06-07 16:47:50 +02:00 |
|
pharan
|
8d67199c4f
|
[unity] Editor asmdef.
|
2018-05-30 13:24:32 +08:00 |
|
pharan
|
41359c12de
|
[unity] New AtlasAssetBase base class.
|
2018-05-30 13:24:17 +08:00 |
|
pharan
|
d44ee5ec2f
|
[unity] Add default asmdef files.
|
2018-05-29 13:24:25 +08:00 |
|
pharan
|
0d16ca0b12
|
[unity] Rename SkeletonAnimator to SkeletonMecanim.
|
2018-05-29 13:08:09 +08:00 |
|
pharan
|
065a10f4b3
|
[unity] Reorganize folders for asmdef compatibility. Remove old files.
|
2018-05-29 12:58:49 +08:00 |
|
NathanSweet
|
3a2c986fd1
|
Rearranged directories so it is easier to copy Unity runtimes into your own Unity project.
|
2014-05-17 14:41:59 +02:00 |
|
Christian Oeing
|
383a3ee515
|
FIXED: spine-unity - Reverted meta file of SkeletonAnimation.cs to avoid loosing references in prefabs.
|
2014-05-13 12:45:16 +02:00 |
|
NathanSweet
|
f597ad5d6a
|
timeScale can't be negative.
|
2014-05-08 12:13:51 +02:00 |
|
NathanSweet
|
9c403565e0
|
Fixed timeScale bug. Added timeScale to inspector.
|
2014-05-08 12:11:26 +02:00 |
|
NathanSweet
|
fc60d4d6de
|
Added back mesh.RecalculateBounds().
Because who really knows what is going on, anyway.
http://esotericsoftware.com/forum/viewtopic.php?p=12481#p12481
|
2014-04-27 23:58:10 +02:00 |
|
NathanSweet
|
1306384a8c
|
Immutable triangles optimization, better inspectors.
|
2014-04-27 13:21:17 +02:00 |
|
NathanSweet
|
10fb67a79c
|
Fixed skeletons being flipped when using the same atlas.
|
2014-04-27 11:10:22 +02:00 |
|