Harald Csaszar
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9385fb741f
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Merge branch '4.1' into 4.2-beta
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2023-10-04 19:42:59 +02:00 |
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Harald Csaszar
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cc352cf026
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[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
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2023-10-04 19:37:58 +02:00 |
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Harald Csaszar
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f56086826b
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Merge branch '4.1' into 4.2-beta
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2023-10-03 17:20:19 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Harald Csaszar
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10b7cc01a6
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Merge branch '4.1' into 4.2-beta
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2023-10-02 16:50:44 +02:00 |
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Harald Csaszar
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c0032b4ffb
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[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
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2023-10-02 16:49:10 +02:00 |
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Harald Csaszar
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4b822f2242
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[csharp] Port of commit 546d55a. Fixed reading shearY mix for transform constraint timelines.
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2023-10-02 11:51:29 +02:00 |
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Nathan Sweet
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008541ef8e
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[libgdx] Scale physics wind and gravity for translation, scale rotation for shear X.
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2023-10-01 14:37:49 -04:00 |
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Nathan Sweet
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831ec8f622
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[libgdx] Physics update.
Still WIP, but close.
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2023-10-01 01:05:11 -04:00 |
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Nathan Sweet
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ae85b7223d
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[libgdx] Javadoc.
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2023-10-01 00:11:48 -04:00 |
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Nathan Sweet
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4116af02fa
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[libgdx] Added a Physics enum to updateWorldTransform and Updateable#update to control how physics and other non-deterministic updates are applied.
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2023-09-28 16:35:25 -04:00 |
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Nathan Sweet
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9678808aaf
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[libgdx] Added SkeletonActor# and SkeletonDrawable#updateWorldTransform for subclasses to override.
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2023-09-28 16:35:25 -04:00 |
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Nathan Sweet
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a70e8f1e28
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[libgdx] Added AnimationState#wasApplied.
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2023-09-28 16:35:25 -04:00 |
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Nathan Sweet
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546d55a929
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[libgdx] Fixed reading shearY mix for transform constraint timelines.
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2023-09-28 16:35:25 -04:00 |
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Mario Zechner
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1deed7c670
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[flutter] Updated WASM binaries.
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2023-09-22 22:23:31 +02:00 |
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Mario Zechner
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05ad6279ec
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[flutter] 4.2.17 release
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2023-09-22 22:16:44 +02:00 |
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Mario Zechner
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d69b05768f
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/pubspec.yaml
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2023-09-22 22:16:11 +02:00 |
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Mario Zechner
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64853b73bc
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[Flutter] Release 4.1.7
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2023-09-22 22:13:03 +02:00 |
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Mario Zechner
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b89d550711
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[flutter] Closes #2383, fix allocations of temp structs for Windows.
Dart FFIs MallocAllocator does in fact not use malloc...
# Conflicts:
# spine-flutter/lib/assets/libspine_flutter.wasm
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2023-09-22 22:11:52 +02:00 |
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Mario Zechner
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dfebce4f8b
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[flutter] Closes #2383, fix allocations of temp structs for Windows.
Dart FFIs MallocAllocator does in fact not use malloc...
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2023-09-22 22:11:25 +02:00 |
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Mario Zechner
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ed678aeaa5
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[flutter] 4.2.16 release
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2023-09-22 17:34:22 +02:00 |
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Mario Zechner
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1603c13cda
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-flutter/CHANGELOG.md
# spine-flutter/pubspec.yaml
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2023-09-22 17:33:41 +02:00 |
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Mario Zechner
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68c87192f8
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[flutter] 4.1.6 release
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2023-09-22 17:33:09 +02:00 |
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Mario Zechner
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6fbe065fe0
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[flutter] Update changelog
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2023-09-22 17:32:00 +02:00 |
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Mario Zechner
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92ed5f6fa7
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[flutter] Fix path composition when loading from assets. Requires forward slash, path.join() does not work on Windows.
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2023-09-22 17:30:47 +02:00 |
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Mario Zechner
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79f9f8aa37
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[ts] Release 4.2.23
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2023-09-22 17:30:28 +02:00 |
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Mario Zechner
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16c917805a
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[flutter] Fix path composition when loading from assets. Requires forward slash, path.join() does not work on Windows.
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2023-09-22 17:30:00 +02:00 |
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badlogic
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fe7d7b1e8a
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-09-22 16:59:49 +02:00 |
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Mario Zechner
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1e657e8cac
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-09-22 16:06:38 +02:00 |
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Mario Zechner
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24a2ae07e6
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[ts] 4.1.42 release
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2023-09-22 16:06:20 +02:00 |
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Mario Zechner
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f38790eeed
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[pixi] Update to 7.3.0, generalize loaders due to PIxi API change.
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2023-09-22 16:03:50 +02:00 |
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Mario Zechner
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c198203695
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[ts] Closes #2370, added SpineCanvas.dispose and callback.
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2023-09-22 15:55:59 +02:00 |
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Mario Zechner
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961a865343
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Merge branch '4.1' into 4.2-beta
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2023-09-22 15:41:57 +02:00 |
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Mario Zechner
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0e78a496e5
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[sfml] Fix testbed file format check.
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2023-09-22 15:41:52 +02:00 |
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Mario Zechner
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57388824ca
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[godot] Closes #2372, fix UTF-8 texture atlas loading.
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2023-09-22 15:41:36 +02:00 |
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Mario Zechner
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fb11c02be8
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[godot] Closes #2373
The spine-godot renderer made assumptions about index data that didn't hold in case of clipping.
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2023-09-22 14:42:05 +02:00 |
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Mario Zechner
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fa1fb09cb2
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[godot] Closes #2381, regression in SpineSlot::get_bone()
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2023-09-22 11:15:25 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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432cb9d8e7
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[unity] Minor, added changelog entry for commit e384bb3. See #2366.
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2023-09-21 21:35:27 +02:00 |
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Harald Csaszar
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e384bb31e8
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[unity] URP Shaders: Package examples as samples. Closes #2366.
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2023-09-21 21:18:39 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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badlogic
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c99535ed85
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Merge branch '4.1' into 4.2-beta
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2023-09-21 18:33:05 +02:00 |
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badlogic
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a2b80fe761
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-09-21 18:32:52 +02:00 |
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badlogic
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70e169d5c4
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[godot] Added C# example project with ports of the GDScript example scenes.
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2023-09-21 18:32:41 +02:00 |
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Mario Zechner
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ae87c777d2
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[godot] Fix VulkanSDK version for now.
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2023-09-20 16:11:48 +02:00 |
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Mario Zechner
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6914c70ee5
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[godot] Fix C# packaging
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2023-09-20 16:00:09 +02:00 |
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badlogic
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6d4b04cda3
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[godot] Fix Windows dev builds.
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2023-09-20 15:36:09 +02:00 |
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badlogic
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88e231a27a
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[godot] Disable Live++ patching in setup.sh
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2023-09-20 15:04:14 +02:00 |
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badlogic
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d9b640254a
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[godot] Improve debug renderer.
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2023-09-20 14:43:58 +02:00 |
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Mario Zechner
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4f69cdd6af
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[godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
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2023-09-20 14:14:40 +02:00 |
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