9165 Commits

Author SHA1 Message Date
Harald Csaszar
ff07a01aef [unity] SkeletonGraphic allows custom mesh offset relative to the pivot to keep e.g. the face centered when layout scale downscales the mesh towards the pivot. Closes #2482. 2024-06-12 17:53:05 +02:00
Davide Tantillo
28c8a10953 [ts] Release 4.2.46 2024-06-12 14:29:56 +02:00
Davide Tantillo
61e9be2dcc [ts][pixi] clipping + alpha for pixi objects added to slots 2024-06-12 12:41:55 +02:00
Misaki Eymard
4cdee3130b
[ue] Update README.md
Specified that it is compatible with UE5.4.
2024-06-12 09:53:26 +09:00
Davide Tantillo
2ac0307c84 [ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-11 15:18:26 +02:00
Davide Tantillo
b4d61790f7 [ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. 2024-06-11 15:18:26 +02:00
Davide Tantillo
0e9a004388 [haxe] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-11 15:18:26 +02:00
Davide Tantillo
9f42570868 [haxe] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. 2024-06-11 15:18:26 +02:00
Mario Zechner
5c0cf0af45 [flutter] Port: Added TrackEntry#isNextReady() #2547, fix ffigen 2024-06-11 15:17:17 +02:00
Mario Zechner
5be1879151 [c] Fix return types of new track entry functions 2024-06-11 14:23:24 +02:00
Mario Zechner
d9774c6165 [c] Fix return types of new track entry functions 2024-06-11 14:22:40 +02:00
Mario Zechner
f2d1a2104d [c][cpp] Port: Added TrackEntry#isNextReady() #2547 2024-06-11 14:15:34 +02:00
Mario Zechner
c0efb545bd [flutter] Fixes #2546, fix drawing before controller initialized drawable 2024-06-11 14:07:50 +02:00
Mario Zechner
ac4ff96915 [c] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. 2024-06-11 13:45:02 +02:00
Mario Zechner
f997a5f131 [cpp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. 2024-06-11 13:40:24 +02:00
Davide Tantillo
0e78386633 [ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546.. 2024-06-11 11:06:28 +02:00
Harald Csaszar
e973872501 [csharp] Minor: removed a leftover empty statement ';'. 2024-06-10 18:58:59 +02:00
Harald Csaszar
6553038eb4 [monogame] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. 2024-06-10 18:53:09 +02:00
Harald Csaszar
7d57e7d343 [csharp] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. 2024-06-10 18:44:59 +02:00
Harald Csaszar
534d174f32 [csharp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546. 2024-06-10 18:29:54 +02:00
Nathan Sweet
932c33a251 [libgdx] Improved clipping fix. 2024-06-08 12:47:33 -04:00
Nathan Sweet
8a5873a145 [libgdx] Javadoc. 2024-06-08 12:47:09 -04:00
Harald Csaszar
f4ebfdb61e [unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543. 2024-06-07 14:58:04 +02:00
Harald Csaszar
e73e3eeaa8 [csharp] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-07 14:45:08 +02:00
Nathan Sweet
c2fe1a3d77 [libgdx] Added TrackEntry#isNextReady().
closes #2540
2024-06-06 16:34:23 -04:00
Nathan Sweet
a0caef69f5 Improved clipping stability for colinear points. 2024-06-06 13:08:23 -04:00
Harald Csaszar
e622c6b5dd [unity] Improved error message when SkeletonDataAsset has 0 atlas and HiddenPass shader not included. Closes #2544. Also fixed quiet param unused at GetSkeletonData call. 2024-06-06 18:12:19 +02:00
Harald Csaszar
568e5ef049 [unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543. 2024-06-06 16:00:57 +02:00
Davide Tantillo
0481a04cef [ts] Release 4.2.45 2024-06-06 08:40:11 +02:00
Harald Csaszar
1237174712 [unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542. 2024-06-05 21:41:57 +02:00
Davide Tantillo
17da13d432 [ts][pixi] Add before/afterUpdateWorldTransforms to inject easily logic in skeleton lifecycle 2024-06-05 17:35:33 +02:00
Davide Tantillo
985dd84027 [ts][pixi] Empty slotsObject on destroy. 2024-06-05 16:57:05 +02:00
Davide Tantillo
e290569748 [ts][pixi] Add feature to attach pixi objects to slots
[ts][pixi] Format fix

[ts][pixi] Format fix

[ts][pixi] Use world scale for slot object.
2024-06-05 16:18:09 +02:00
Harald Csaszar
c79f89b1eb [unity] Improved readme.md documentation of Addressables extension module. 2024-06-04 16:12:13 +02:00
Mario Zechner
e498e96355 [pixi] Update internals to be more straight forward. 2024-06-04 12:24:49 +02:00
Mario Zechner
62a8216c63 [ts] Release 4.2.44 2024-06-04 11:15:10 +02:00
Mario Zechner
a74a5754b4 [ts][player] Closes #2536, deprecate jsonURL, skelURL, and atlasURL in favor of skeleton and atlas fields. 2024-06-04 10:57:33 +02:00
Mario Zechner
eaaec84aa9 Merge branch '4.1' into 4.2 2024-06-04 10:41:10 +02:00
Mario Zechner
8e28a32cf6 [ue] Closes #2537, null renderer object if UTrackEntry is destroyed. 2024-06-04 10:40:54 +02:00
Mario Zechner
1534558e38 [ue] Closes #2537, null renderer object if UTrackEntry is destroyed. 2024-06-04 10:40:30 +02:00
Davide Tantillo
73c401c2e5 [haxe] Renamed example ControlBones 2024-06-04 09:13:52 +02:00
Davide Tantillo
7c03945ba9 [ts][phaser] Fix events example parameters order 2024-06-03 12:09:53 +02:00
Davide Tantillo
455e2cbd6f [haxe] Add events example 2024-06-03 11:59:19 +02:00
Davide Tantillo
ed75b2eb61 [haxe] Fix AnimationState complete event bad porting from 88b009c 2024-06-03 11:01:15 +02:00
Davide Tantillo
8e20a5e02b [ts][pixi] Use pixi coordinate transformation functions 2024-06-03 11:01:15 +02:00
Harald Csaszar
96797adeb5 [unity] Fixed physics inheritance ignoring transform rotation. Closes #2538. 2024-05-31 18:09:59 +02:00
Harald Csaszar
63dc7d1bb8 [unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535. 2024-05-29 17:08:30 +02:00
Davide Tantillo
acd4b1eb98 [haxe] Add coordinates transform and before/after UWT methods. Add stretchyman example. 2024-05-29 11:23:05 +02:00
Davide Tantillo
430cccb03f [haxe] Use Reflect.hasField rather than hasOwnProperty that is present on all platforms 2024-05-29 11:23:05 +02:00
Misaki Eymard
d384397ad0
Update README.md
The link to the spine-godot documentation was left in error so removed it.
2024-05-29 12:16:33 +09:00