7943 Commits

Author SHA1 Message Date
Mario Zechner
831566acf8 Fix formatting. 2023-12-11 14:29:44 +01:00
Mario Zechner
8233af4e16 [flutter] Fix CHANGELOG.md markup 2023-12-11 14:27:53 +01:00
Mario Zechner
18af88725f [flutter] Release 4.1.12 2023-12-11 14:25:15 +01:00
Mario Zechner
73d892740d [flutter] Properly invoke track entry listeners, closes #2349 2023-12-11 14:24:54 +01:00
Mario Zechner
49f3e6c542 [flutter] Make texture atlas page filter quality configurable, see #2362 2023-12-11 14:19:35 +01:00
Mario Zechner
e023a8ae96 [flutter] Updated WASM binary 2023-12-11 14:12:26 +01:00
Mario Zechner
27e53057b4 [flutter] Release 4.1.11 2023-12-11 14:10:15 +01:00
Mario Zechner
40618ccf4e [sdl][sfml][flutter] Fix clipping, closes #2431 2023-12-11 14:07:28 +01:00
Mario Zechner
4e1907812e [ts] Remove physics examples not available in 4.1 2023-12-08 01:03:25 +01:00
Mario Zechner
3cce0af971 [ts] Clean-up examples
# Conflicts:
#	spine-ts/index.css
#	spine-ts/index.html
#	spine-ts/spine-player/example/physics.html
2023-12-08 01:02:28 +01:00
Mario Zechner
c61ff7ee93 [godot] Add MoltenVK framework to iOS export template, closes #2377 2023-12-07 14:05:39 +01:00
Mario Zechner
63f75dcd38 [godot] Update GH workflow for Android to use JDK 17 2023-12-07 13:26:38 +01:00
Mario Zechner
38fa8800f3 [godot] Fix for 4.0/4.1, different API. 2023-12-06 17:29:17 +01:00
Mario Zechner
91895b6512 Formatting 2023-12-06 17:26:00 +01:00
Mario Zechner
0d282215bc [godot] Fix compilation error with 4.2-stable 2023-12-06 17:16:47 +01:00
Mario Zechner
07178017e2 [ts] Release 4.1.50 2023-12-03 22:46:14 +01:00
Mario Zechner
da25d821c3 [ts][player] Add SpinePlayerEditor back in for documentation page/blog. 2023-12-03 22:44:23 +01:00
Mario Zechner
8a9e345bdb [ts] Release 4.1.49 2023-12-03 22:19:12 +01:00
Mario Zechner
8f0a0f8bef [ts] Publish minified spine-player.css 2023-12-03 22:16:51 +01:00
Mario Zechner
092595d19e [godot] Add 4.2-stable to build matrix 2023-12-01 08:40:09 +01:00
Mario Zechner
401a149729 [ue] Remove PostLoadAssetRegistryTags usage for compatibility with UE 4.27 2023-11-29 00:43:18 +01:00
Harald Csaszar
b9b118c76e [csharp] Minor: increased version number for preceding commit. 2023-11-28 13:41:44 +01:00
Harald Csaszar
907166572b [csharp] Port of commit c11afb2, see #2412. Take skeleton scale into account when applying translation only IK constraint. 2023-11-28 13:40:57 +01:00
Mario Zechner
5d4b86e070 [flutter] Release 4.1.10 2023-11-28 13:40:27 +01:00
Mario Zechner
c0b76ccdc8 [ts] Release 4.1.48 2023-11-28 13:36:27 +01:00
Mario Zechner
f3dbe0d332 [haxe] Fix for #2412 2023-11-28 13:31:23 +01:00
Mario Zechner
501ad3553d [c][cpp] Fix for #2412 2023-11-28 13:30:02 +01:00
Mario Zechner
b62cb372e5 [ts] Fix for #2412 2023-11-28 13:28:00 +01:00
Mario Zechner
c11afb283d [libgdx] Take skeleton scale into account when applying translation only IK constraint, see #2412 2023-11-28 13:25:06 +01:00
Mario Zechner
ab92e26ca8 [ts] Release 4.1.47 2023-11-28 12:18:37 +01:00
Mario Zechner
eae8468dc2 [phaser] Use GLTexture.DISABLE_UNPACK_PREMULTIPLIED_ALPHA_WEBGL 2023-11-28 12:13:13 +01:00
Mario Zechner
8a80baa0ac [cpp][ts] Improved test beds. 2023-11-27 12:06:52 +01:00
Mario Zechner
3dabb07561 [flutter] Release 4.1.8 2023-11-26 14:04:26 +01:00
Mario Zechner
58887199ca [flutter] Upgraded to Flutter 3.16.0, fixes #2420 2023-11-26 13:59:38 +01:00
Mario Zechner
14089dba6a [ts] Release 4.2.26 2023-11-26 13:23:12 +01:00
Harald Csaszar
7eea8ce8b3 [unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode. 2023-11-21 14:34:37 +01:00
Harald Csaszar
97a03e059e [unity] Minor fixed a typo in a documentation line. 2023-11-21 14:01:18 +01:00
Harald Csaszar
3a4d99d761 [unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419. 2023-11-21 13:48:28 +01:00
Mario Zechner
54706aeea7 [godot] Closes #2421, fix check whether mesh indices changed in between frames. 2023-11-17 19:30:16 +01:00
Mario Zechner
094d3cbda7 [godot] Update to 4.1.3 2023-11-15 15:53:10 +01:00
Harald Csaszar
f9bf739498 [unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414. 2023-11-13 15:40:35 +01:00
Mario Zechner
b09e189c64 [ts] Add missing .js extensions. 2023-11-06 13:32:35 +01:00
Mario Zechner
5c2afe7bd5 [ts] Release 4.1.45 2023-11-06 12:45:28 +01:00
Mario Zechner
9d4d86ced3 [ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407 2023-11-06 12:42:00 +01:00
Mario Zechner
c00ffb2e2d [ts] Release 4.1.44 2023-11-06 11:45:40 +01:00
Vadim Goncharov
09bb49b5db
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410) 2023-11-06 11:41:47 +01:00
Harald Csaszar
1cc01d6c6b [unity] Increased package version for previous commit 3172475. See #2408. 2023-11-02 21:24:49 +01:00
Harald Csaszar
3172475cd6 [unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408. 2023-11-02 21:19:47 +01:00
Mario Zechner
fa4310b4d3 [haxe] Closes #2403, deform vertices arrays need to be initialized with default values. 2023-10-30 15:10:19 +01:00
Harald Csaszar
3527b926bd [unity] URP shader build error when added to always included shaders. Closes #2406. 2023-10-26 23:19:54 +02:00