Harald Csaszar
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54735c789b
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[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
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2024-02-15 13:49:01 +01:00 |
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Harald Csaszar
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506c2dd33a
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[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
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2024-02-14 17:27:35 +01:00 |
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Harald Csaszar
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c64096ccad
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Merge branch '4.1' into 4.2-beta
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2024-02-07 21:04:30 +01:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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c46ae017fd
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[unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-06 16:20:54 +01:00 |
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Harald Csaszar
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2a42f1a160
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[unity] PhysicsConstraints: Made physicsMovementRelativeTo protected, added getter/setter automatically resetting last position (see commit 4266c72).
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2024-02-05 20:12:21 +01:00 |
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Harald Csaszar
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b850ff7715
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[unity] Fixed compile error on Unity 2017.1 introduced by preceding commit 4266c72.
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2024-02-05 17:49:03 +01:00 |
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Harald Csaszar
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ad825305f0
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[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
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2024-02-05 17:35:02 +01:00 |
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Harald Csaszar
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4266c727cb
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[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
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2024-02-05 17:00:07 +01:00 |
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Harald Csaszar
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6812160239
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[unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457.
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2024-01-31 21:57:05 +01:00 |
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Harald Csaszar
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06a15e865a
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[unity] Added Physics Constraints example scene.
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2024-01-26 19:40:57 +01:00 |
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Harald Csaszar
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b5f6e8066f
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[unity] PhysicsConstraints: Fixed a potential bug with last position and rotation being reset too early in Initialize().
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2024-01-26 18:04:42 +01:00 |
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Harald Csaszar
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e65f3f61a5
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[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
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2024-01-24 17:52:16 +01:00 |
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Harald Csaszar
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540319e1d4
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Merge branch '4.1' into 4.2-beta
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2024-01-24 17:18:11 +01:00 |
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Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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030b2854f5
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[unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890.
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2024-01-24 12:53:12 +01:00 |
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Harald Csaszar
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9602a715d9
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[unity] Automatically applying Transform rotation changes to skeleton physics constraints at skeleton components. See commit 05e37fc.
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2024-01-22 18:25:44 +01:00 |
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Harald Csaszar
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900e92ba46
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[unity] Physics Transform position changes: Fixed Z instead of Y axis affecting vertical translation (see commit 09e1436).
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2024-01-22 17:55:45 +01:00 |
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Harald Csaszar
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09e1436504
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[unity] Automatically applying Transform position changes to skeleton physics constraints at skeleton components. See commit b5d1aea.
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2024-01-19 17:25:55 +01:00 |
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Harald Csaszar
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7aeb4c3a27
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Merge branch '4.1' into 4.2-beta
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2024-01-10 17:16:26 +01:00 |
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Harald Csaszar
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b3aa3e0c48
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[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
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2024-01-10 17:08:38 +01:00 |
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Harald Csaszar
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0b9bab2392
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Merge branch '4.1' into 4.2-beta
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2023-12-19 16:53:43 +01:00 |
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Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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Harald Csaszar
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05de65cf9e
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[unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435.
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2023-12-19 16:44:44 +01:00 |
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Harald Csaszar
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003adc70d6
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Merge branch '4.1' into 4.2-beta
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2023-12-12 13:41:08 +01:00 |
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Harald Csaszar
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dd81e4b062
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[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
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2023-12-12 13:39:47 +01:00 |
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Mario Zechner
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02773518b1
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[ts] Fix physics!
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2023-12-05 15:10:38 +01:00 |
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Harald Csaszar
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ae67ba9b8d
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[unity] Simplified UpdateWorldTransform at all ISkeletonAnimation components, removed options added in commit 2a31b4d. Added missing old changelog entry.
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2023-12-01 19:44:06 +01:00 |
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Mario Zechner
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2eb1033b65
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Update example exports to 4.2.09-beta
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2023-12-01 17:04:11 +01:00 |
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Harald Csaszar
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72b2b9c26f
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[unity] Fixed GetRepackedSkin not always working with sequences. See #2268.
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2023-12-01 16:01:30 +01:00 |
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Harald Csaszar
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2a31b4d9b1
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[unity] Made UpdateWorldTransform mode configurable at all ISkeletonAnimation components. Fixed SkeletonRootMotionBase physics update mode.
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2023-11-29 18:10:30 +01:00 |
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Harald Csaszar
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5fe6da05d6
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[unity] Optimization: Not rendering slot alpha 0 attachments by default.
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2023-11-27 20:22:32 +01:00 |
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Harald Csaszar
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ebdc26ce9f
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[unity] Minor code cleanup.
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2023-11-24 19:47:46 +01:00 |
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Harald Csaszar
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f029c1d4fd
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[unity] Code and method signature cleanup (made ApplyAnimation and AfterAnimationApplied public virtual).
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2023-11-24 19:32:11 +01:00 |
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Harald Csaszar
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ba54db2751
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[unity] Increased package version for previous commit.
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2023-11-24 18:11:53 +01:00 |
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Harald Csaszar
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fb2a76248f
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[unity] Moved skeleton.Update to UpdateAnimationStatus.
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2023-11-24 18:09:58 +01:00 |
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Harald Csaszar
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549f19383d
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[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
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2023-11-22 17:28:46 +01:00 |
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Harald Csaszar
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5d9b361b1c
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[unity] Adjusted example scripts to renamed MixAttachmentThreshold changes (see commit 1c16ea33).
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2023-11-22 16:53:27 +01:00 |
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Harald Csaszar
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bba61a9a09
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Merge branch '4.1' into 4.2-beta
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2023-11-21 14:35:50 +01:00 |
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Harald Csaszar
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97a03e059e
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[unity] Minor fixed a typo in a documentation line.
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2023-11-21 14:01:18 +01:00 |
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Harald Csaszar
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3a4d99d761
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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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2023-11-21 13:48:28 +01:00 |
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Harald Csaszar
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b900fdc63c
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[unity] Fixed compile error in one version branch (FreeMoveHandle).
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2023-11-17 17:32:55 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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fe53638f69
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[csharp] Ported 4.2-beta physics.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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0b287f9a0a
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Merge branch '4.1' into 4.2-beta
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2023-11-13 15:46:23 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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Harald Csaszar
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f9cd75a0db
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Merge branch '4.1' into 4.2-beta
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2023-11-02 21:26:48 +01:00 |
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Harald Csaszar
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1cc01d6c6b
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[unity] Increased package version for previous commit 3172475. See #2408.
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2023-11-02 21:24:49 +01:00 |
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Harald Csaszar
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3172475cd6
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[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.
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2023-11-02 21:19:47 +01:00 |
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Mario Zechner
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6241ce9f14
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Merge branch '4.1' into 4.2-beta
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2023-10-11 11:45:00 +02:00 |
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