7023 Commits

Author SHA1 Message Date
Mario Zechner
0baf925392 [ts] 4.1.9 release. 2022-03-08 22:08:55 +01:00
Mario Zechner
e96f3a0a98 Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/.vscode/launch.json
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-03-08 22:06:38 +01:00
Mario Zechner
d485ce0696 [ts] 4.0.21 release. 2022-03-08 22:05:22 +01:00
Mario Zechner
6887aa617a [threejs] Fix clipping not being ended, better alpha test support. 2022-03-08 22:03:01 +01:00
Harald Csaszar
935cb3b491 Merge branch '4.0' into 4.1-beta 2022-03-07 18:10:46 +01:00
Harald Csaszar
5ff19ea31c [unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL. 2022-03-07 17:57:18 +01:00
Harald Csaszar
4a10e10e91 [unity] Corrected spine-csharp package.json file, it contained src as folders directory (where it already resides). 2022-03-07 17:50:18 +01:00
Harald Csaszar
b8da2fa27b [unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337. 2022-03-02 22:46:03 +01:00
Harald Csaszar
5e8e4c21f1 [unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337. 2022-03-02 22:35:11 +01:00
Harald Csaszar
9acc768353 [unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337. 2022-03-02 22:15:13 +01:00
Harald Csaszar
20c421c1d4 [unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037. 2022-03-01 19:23:18 +01:00
badlogic
147342973e Merge branch '4.0' into 4.1-beta
# Conflicts:
#	examples/raptor/export/raptor-pma.png
#	examples/raptor/export/raptor-pro.json
#	examples/raptor/export/raptor-pro.skel
#	examples/raptor/export/raptor.png
#	spine-ue4/Content/GettingStarted/Assets/Raptor/Textures/raptor.uasset
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.json
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.png
#	spine-ue4/Content/GettingStarted/Assets/Raptor/raptor.uasset
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/Textures/spineboy.uasset
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.json
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.png
#	spine-ue4/Content/GettingStarted/Assets/Spineboy/spineboy.uasset
2022-03-01 17:27:24 +01:00
badlogic
324c0910eb [ue4] Fix raptor example project not containing footstep event 2022-03-01 17:13:37 +01:00
Mario Zechner
e5698e265a Merge branch '4.0' into 4.1-beta 2022-03-01 13:57:08 +01:00
Mario Zechner
594bf66074 [sfml] Update to SFML 2.5.1 2022-03-01 13:10:44 +01:00
Harald Csaszar
b2c45b7fde Merge branch '4.0' into 4.1-beta 2022-03-01 12:27:56 +01:00
Harald Csaszar
4cb0f16ae6 [unity] Minor: removed a debug log statement added in commit 299ab8f. 2022-03-01 12:24:03 +01:00
Harald Csaszar
b7f4bbc5e3 [unity] Added missing added changes of previous commit 6a3fb6a. 2022-03-01 11:32:41 +01:00
Harald Csaszar
6a3fb6a42a [unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates. 2022-02-28 16:14:44 +01:00
Harald Csaszar
299ab8fff8 [unity] Improved memory utilization during build pre- and post processing. 2022-02-24 21:34:05 +01:00
Harald Csaszar
3688bdb25e [unity] SkeletonRootMotion components now support rotation root motion. 2022-02-23 20:49:15 +01:00
Harald Csaszar
94c42ab33a [unity] Increased timeline package version number after commit 3b0c272b. See #1866. 2022-02-21 21:55:46 +01:00
Harald Csaszar
3b0c272b01 [unity] Fixed Timeline Playable.SetSpeed having no effect on SpineAnimationStateTrack. Closes #1866. 2022-02-21 21:54:12 +01:00
Harald Csaszar
689daa147a [unity] Minor: example script documentation improved (CustomMaterialOverride). 2022-02-21 18:27:37 +01:00
Harald Csaszar
dcb593489b [unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900. 2022-02-17 11:13:53 +01:00
Harald Csaszar
a4e7654bc5 [unity] Fixed prefab baking ignoring separated timelines. Closes #2035. 2022-02-16 21:18:42 +01:00
Harald Csaszar
ece6530b0c [unity] Fixed exception at prefab baking. Closes #2034. 2022-02-16 20:04:02 +01:00
Harald Csaszar
c523576895 [unity] Fixed exception at prefab baking. Closes #2034. 2022-02-16 19:51:02 +01:00
Harald Csaszar
5af852d83f [unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900. 2022-02-15 14:54:30 +01:00
Harald Csaszar
684693fd1c Merge branch '4.0' into 4.1-beta 2022-02-10 17:06:28 +01:00
Harald Csaszar
dc2bddd883 [unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033. 2022-02-10 17:04:52 +01:00
Mario Zechner
9319029763 [c] Sequence support in SkeletonBinary and SkeletonJson. 2022-02-10 16:00:53 +01:00
Harald Csaszar
3289550eb0 [unity] Added skeleton component Inspector parameter Advanced - Animation Update with modes In Update, In FixedUpdate and Manual Update. Added SkeletonRootMotion properties PreviousRigidbodyRootMotion and AdditionalRigidbody2DMovement. 2022-02-09 12:22:02 +01:00
Harald Csaszar
76068cc4f4 Merge branch '4.0' into 4.1-beta 2022-02-07 16:25:34 +01:00
Harald Csaszar
6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053 [unity] Timeline UPM package documentation updated to latest changes, also on website documentation. 2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e [unity] Minor: made Timeline Track and Clip colors consistent. 2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660 [unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector. 2022-02-04 14:38:24 +01:00
Mario Zechner
0d237b1529 [c] Port sequence timeline loading to SkeletonBinary
Deform timeline parsing not working.
2022-02-04 13:21:44 +01:00
Nathan Sweet
aced5aa489 [libgdx] Added TwoColorPolygonBatch#getPremultipliedAlpha. 2022-02-02 16:19:09 -04:00
Mario Zechner
ec93dbac89 [cpp] Fix formatting. 2022-02-02 12:40:00 +01:00
Mario Zechner
a518dea2ba [ts] released 4.1.8 2022-02-02 12:19:06 +01:00
Mario Zechner
d19d83aaf4 Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-02-02 12:17:10 +01:00
Mario Zechner
8688bbc5ee [ts] released 4.0.20 2022-02-02 12:16:09 +01:00
Mario Zechner
c34499a8ee Merge branch '4.0' into 4.1-beta 2022-02-02 12:12:57 +01:00
Mario Zechner
7031982333 [threejs] Explicitely discard fragments with alpha < 0.5, closes #1985 2022-02-02 12:12:09 +01:00
Mario Zechner
738217f8c1 [threejs] Explicitely discard fragments with alpha < 0.5, closes #1985 2022-02-02 12:11:48 +01:00
Mario Zechner
1fb9546b27 [ts] released 4.1.7 2022-02-02 12:06:26 +01:00
Mario Zechner
28dc5dd2e8 [ts] Fix bugs in ported code for #2027 2022-02-02 12:04:26 +01:00
Mario Zechner
ffb9e75b09 [c][cpp] Port of shortestRotation, see #2027 2022-02-02 12:02:43 +01:00