6857 Commits

Author SHA1 Message Date
badlogic
0db28c0a46 [ue4] Fix UE5 compilation errors. Closes #2071 2022-04-21 14:05:20 +02:00
badlogic
324c0910eb [ue4] Fix raptor example project not containing footstep event 2022-03-01 17:13:37 +01:00
Mario Zechner
594bf66074 [sfml] Update to SFML 2.5.1 2022-03-01 13:10:44 +01:00
Harald Csaszar
4cb0f16ae6 [unity] Minor: removed a debug log statement added in commit 299ab8f. 2022-03-01 12:24:03 +01:00
Harald Csaszar
b7f4bbc5e3 [unity] Added missing added changes of previous commit 6a3fb6a. 2022-03-01 11:32:41 +01:00
Harald Csaszar
6a3fb6a42a [unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates. 2022-02-28 16:14:44 +01:00
Harald Csaszar
299ab8fff8 [unity] Improved memory utilization during build pre- and post processing. 2022-02-24 21:34:05 +01:00
Harald Csaszar
689daa147a [unity] Minor: example script documentation improved (CustomMaterialOverride). 2022-02-21 18:27:37 +01:00
Harald Csaszar
dcb593489b [unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900. 2022-02-17 11:13:53 +01:00
Harald Csaszar
ece6530b0c [unity] Fixed exception at prefab baking. Closes #2034. 2022-02-16 20:04:02 +01:00
Harald Csaszar
dc2bddd883 [unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033. 2022-02-10 17:04:52 +01:00
Harald Csaszar
6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053 [unity] Timeline UPM package documentation updated to latest changes, also on website documentation. 2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e [unity] Minor: made Timeline Track and Clip colors consistent. 2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660 [unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector. 2022-02-04 14:38:24 +01:00
Mario Zechner
8688bbc5ee [ts] released 4.0.20 2022-02-02 12:16:09 +01:00
Mario Zechner
738217f8c1 [threejs] Explicitely discard fragments with alpha < 0.5, closes #1985 2022-02-02 12:11:48 +01:00
Mario Zechner
b0de9cbfb6 [as3] Ported scale mixing fix, closes #2028. 2022-01-27 18:40:45 +01:00
Luke Ingram
eff8b372f7 [lua] Port of additive scale mixing fix, see #2028 2022-01-26 16:02:39 -04:00
Mario Zechner
65c62bff06 [cpp] Ported scale mixing fix, see #2028. 2022-01-26 20:37:29 +01:00
Mario Zechner
c8fe2c884b [c] Ported scale mixing fix, see #2028. 2022-01-26 20:36:10 +01:00
Mario Zechner
0744b4c12d [ts] Released 4.0.19 2022-01-26 20:31:12 +01:00
Mario Zechner
0db427be00 [ts] Update package-lock.json. 2022-01-26 20:28:50 +01:00
Mario Zechner
ac4bb9dea3 [ts] Updated tsc to 4.5.5. 2022-01-26 20:27:10 +01:00
Luke Ingram
8d2a5770c6 Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0 2022-01-26 14:22:37 -04:00
Luke Ingram
25bea5e7b8 [ts] Port of additive scale mixing fix, see #2028 2022-01-26 14:22:21 -04:00
Luke Ingram
ff118810d7 [ts] Fixed additive scaling mixing 2022-01-26 14:15:26 -04:00
Harald Csaszar
f5f91899f4 [csharp] Port fix of additive scale mixing. See #2028, see commit a5b6762. 2022-01-26 15:25:47 +01:00
Harald Csaszar
4cbae2411a [unity] Minor: removed a commented-out leftover line of code. 2022-01-26 15:25:47 +01:00
Nathan Sweet
a5b67629c8 [libgdx] Fixed additive scaling mixing.
Fixes:
http://esotericsoftware.com/forum/Mixing-two-animations-on-additive-track-problem-16953

Problem was introduced by f4021177f9bc71af93509763232b2401589f7acf which tried to fix:
http://esotericsoftware.com/forum/About-negative-bone-scale-Web-Player-16410
2022-01-26 09:39:15 -04:00
Mario Zechner
93ff066ec3 [ts][player] Fix README.md refering to the wrong .css file for player. 2022-01-24 22:39:07 +01:00
Mario Zechner
a0325198ca [ts] Released version 4.0.18 2022-01-24 22:21:19 +01:00
Mario Zechner
02b894d8da [ts][player] Added SpinePlayer.dispose(), closes #2020 2022-01-24 22:04:29 +01:00
Mario Zechner
1cbe69d733 Fix formatting. 2022-01-23 22:27:23 +01:00
Mario Zechner
463938b50c Revert "[libgdx] Gradleify all projects, switch to LWJGL3"
This reverts commit c2ada54edc61290b49e15dbd71455b531e7ae520.
2022-01-23 21:07:07 +01:00
Mario Zechner
f7d0a1120c Revert "[libgdx] Prettify Gradle build."
This reverts commit c2c7697ea5b3703cb96cca0e8b1516f1a5ce930d.
2022-01-23 21:06:59 +01:00
Mario Zechner
b56a379a3c Revert "[libgdx] Fix Eclipse project dependencies."
This reverts commit 645c31a4b3c1265d2d31af19b061ee23b77d1d42.
2022-01-23 21:06:52 +01:00
Mario Zechner
645c31a4b3 [libgdx] Fix Eclipse project dependencies. 2022-01-23 05:47:02 +01:00
Mario Zechner
c2c7697ea5 [libgdx] Prettify Gradle build. 2022-01-23 02:16:39 +01:00
Mario Zechner
c2ada54edc [libgdx] Gradleify all projects, switch to LWJGL3 2022-01-23 02:10:07 +01:00
Luke Ingram
b402423485
[monogame] Update readme.md 2022-01-20 16:11:23 -04:00
Harald Csaszar
5f51705f13 [unity] Fixed Resolve atlases dialog failing to load just created atlas asset. Closes #2024. Fixed an unnecessary exception thrown after aborting skeleton import and adjusting blend mode materials. 2022-01-19 20:21:19 +01:00
Mario Zechner
1d5bf3bd75 [ts][canvas] Closes #2008, incorrect setting of global alpha. 2022-01-19 16:06:34 +01:00
Mario Zechner
c312c373c0 [cocos2dx] Fix culling of clip attachments. See https://github.com/EsotericSoftware/spine-runtimes/pull/2011 2022-01-19 16:01:10 +01:00
MikalDev
b1d396cf55
feat (loadTextureAtlas) add option to use file alias (#2019)
For Construct 3, in preview mode, the texture file names are changed to blobs with completely different filenames. So, loadTextureAtalas will not work because the file names don't match the page.name.  When Construct 3 is not in preview mode, the normal file names will match the page.name.

To get around this issue, added an optional parameter to loadTextureAtlas, fileAlias, this will allow the Construct 3 plug-in to create a fileAlias object which maps between page.name and the C3 project file names, whether they are aliased or not. If this is not needed, the function performs as it did before.

Co-authored-by: MikalDev <keg@kindeyegames.com>
2022-01-19 15:31:23 +01:00
Mario Zechner
bf260a43ec [c] Fixes #2017, use REALLOC macro instead of realloc. 2022-01-19 11:31:03 +01:00
Harald Csaszar
9e54dc4faa [unity] Increased version number of Spine URP Shaders UPM package in package.json. 2022-01-18 19:06:47 +01:00
Harald Csaszar
8a30203ab9 [unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022. 2022-01-18 19:03:12 +01:00
Matt Roelle
0407bd8302
Fix bad string concat in error messages in spine lua runtime. (#2021) 2022-01-15 16:20:06 +01:00
Luke Ingram
2ca3b6462b [ts] Fixed development setup documentation 2022-01-12 13:39:26 -04:00