badlogic
0ebff170bf
[maven-release-plugin] rollback the release of spine-libgdx-3.5.51.1
2017-03-22 17:12:48 +01:00
badlogic
fe20b7b0fe
[maven-release-plugin] prepare for next development iteration
2017-03-22 17:09:19 +01:00
badlogic
eafa80d6d8
[maven-release-plugin] prepare release spine-libgdx-3.5.51.1
2017-03-22 17:09:12 +01:00
badlogic
a36e00757e
[libgdx] Maven release + subdirectories + git == bad
2017-03-22 17:08:42 +01:00
badlogic
5d27836411
[maven-release-plugin] rollback the release of spine-libgdx-3.5.51.1
2017-03-22 17:07:14 +01:00
badlogic
f54c919bbf
[maven-release-plugin] prepare for next development iteration
2017-03-22 17:04:09 +01:00
badlogic
502e7d1c88
[maven-release-plugin] prepare release spine-libgdx-3.5.51.1
2017-03-22 17:02:46 +01:00
badlogic
74252d9cff
[maven-release-plugin] rollback the release of spine-libgdx-3.5.51.1
2017-03-22 17:01:55 +01:00
badlogic
51499ea684
[maven-release-plugin] prepare for next development iteration
2017-03-22 17:00:18 +01:00
badlogic
d84418c85c
[maven-release-plugin] prepare release spine-libgdx-3.5.51.1
2017-03-22 17:00:04 +01:00
badlogic
953312dafa
[libgdx] Fixed SCM URLs in pom
2017-03-22 16:58:34 +01:00
badlogic
c9a202565f
[maven-release-plugin] prepare release spine-libgdx-3.5.51.1
2017-03-22 16:57:21 +01:00
badlogic
31aef760ac
[libgdx] More doclint changes...
2017-03-22 16:54:54 +01:00
badlogic
84939ccee6
[libgdx] Disable doclint
2017-03-22 16:50:01 +01:00
badlogic
a2ae02f63a
[libgdx] Moved pom
2017-03-22 16:41:34 +01:00
badlogic
c9088d5a4b
[libgdx] Fixed version number in pom.xml
2017-03-22 16:39:38 +01:00
badlogic
4b427ff8b2
[libgdx] Initial pom for deployment to SonaType
2017-03-22 16:38:02 +01:00
pharan
588cd7c2c4
[unity] Handle missing inspector method for older versions of Unity.
2017-03-16 12:19:44 +08:00
pharan
3b4286b8ef
[unity] Minor cleanup.
2017-03-16 12:16:21 +08:00
pharan
953a98706f
[unity] Manually destroy meshes where required.
2017-03-16 12:15:58 +08:00
pharan
fe0b627c75
[unity] Fix non-Spine jsons from reporting version mismatch.
2017-03-16 12:12:41 +08:00
badlogic
5443a70f44
Removed rotation from raptor and tank atlases
2017-03-11 15:29:31 +01:00
badlogic
3fd5c62588
[ts] Updated JS builds.
2017-03-07 11:53:21 +01:00
badlogic
94f100a1cf
[ts][widget] Actually use config.loop field. Closes #853 .
2017-03-07 11:52:27 +01:00
badlogic
d5297334c0
[ts][widget] Fix handling of config.atlasContent and config.jsonContent. Closes #854
2017-03-07 11:50:25 +01:00
badlogic
8a7ac93f6f
[ts][widget] Added jsonContent and atlasContent fields to widget configuration. Allows to pass content directly instead of fetching it from a URL. See README.md. Closes #844
2017-03-02 13:33:00 +01:00
badlogic
7e0df8fa6d
[ts][canvas] Fixed alpha tinting
2017-03-02 11:50:46 +01:00
badlogic
d5cc4d598a
[ts][canvas] Added support for alpha tinting, rgb tint is ignored
2017-03-02 11:41:45 +01:00
badlogic
f5b4310350
[ts][canvas] Cleanup
2017-03-02 11:09:45 +01:00
badlogic
3bb27040c4
[ts][canvas] Fixed superfluous paranthesis
2017-03-02 11:08:03 +01:00
badlogic
e8df948d9d
[ts][canvas] Canvas renderer now supports shearing and non-uniform scale. Closes #851
2017-03-02 11:04:11 +01:00
Shinsuke Sugita
30d52282af
fix typo ( #847 )
...
receive is correct
2017-03-01 08:58:11 +01:00
Shinsuke Sugita
8887a1f5e3
fix typo ( #846 )
...
recieve => receive
2017-03-01 08:57:53 +01:00
John
d7d6177372
[csharp] Fix disabled inheritance when yDown==true ( #834 )
...
http://esotericsoftware.com/forum/Flipped-bones-during-runtime-using-XNA-sample-project-7873
2017-02-28 04:23:09 +08:00
pharan
1c5866a3a7
[unity] Fix disabling preprocessor defines.
2017-02-27 18:09:32 +08:00
pharan
0afe70ee9d
[unity] Some cleanup and docs.
2017-02-27 18:08:30 +08:00
id-ilych
16b9d63bf7
Bug: animation totally disappears if has alpha < 1 ( #833 )
...
This problem was probably introduced while moving to new starling version where premultiplied alpha is no longer passed as an argument to `render()`.
BTW if I get it right then there's no need to manually restore `blendMode` because `DisplayObjectContainer` wraps child's `render()` with `painter.pushState()`/`painter.popState()`.
2017-02-23 11:22:48 +01:00
id-ilych
7a2547831a
Bug: hitTest is broken for empty animation ( #832 )
2017-02-23 11:21:19 +01:00
shiverbrock
4502a432da
[ue4] Made compiling in VS work; defined behavior for GetTrackEntry() ( #836 )
...
* Added include so that compiling in VS works.
* Actually defined behavior for GetTrackEntry()
2017-02-21 11:26:07 +01:00
id-ilych
aefd9e4b01
Bug: wrong blend mode for MeshAttachment ( #831 )
2017-02-21 11:17:14 +01:00
John
cee79b7beb
[csharp] Allow events queued within callbacks.
2017-02-18 15:28:02 +08:00
John
0199570a27
[unity] Fix mesh bounds on SkeletonGraphic.
2017-02-17 10:22:33 +08:00
pharan
4df97a8d06
[unity] Some docs and minor additions to SkeletonExtensions
2017-02-15 14:51:21 +08:00
pharan
3ae51cb0ec
[unity] Fix BoundingBoxFollower release build bug.
2017-02-15 13:44:13 +08:00
pharan
04cabf7f3c
[unity] Support attachmentless/skinless skeletons.
2017-02-15 13:43:31 +08:00
badlogic
80a0bc90ab
Fixed pan in SkeletonViewer
2017-02-09 11:21:42 +01:00
pharan
0ebc2e471f
[unity] Fixed AtlasRegion.ToTexture scope.
2017-02-09 07:48:46 +08:00
pharan
444ef0feee
[unity] Added version.txt
2017-02-09 07:47:52 +08:00
pharan
30fcad4718
[unity] Fix BoneFollower inspector.
2017-02-09 07:46:57 +08:00
John
1650b2bd20
[csharp] Added to docs in Skin.cs
2017-02-06 07:02:04 +08:00