4128 Commits

Author SHA1 Message Date
badlogic
162ce9f5aa Fixed meshes. 2018-05-30 18:31:36 +02:00
badlogic
dc4ab94644 Fixed up SFML. 2018-05-30 17:37:05 +02:00
badlogic
878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. 2018-05-30 17:31:11 +02:00
badlogic
89f116ae82 Final MSVC touches. 2018-05-24 17:26:37 +02:00
badlogic
2bd8dc7326 Clean up Clang warnings, refactor more size_t related code. 2018-05-24 17:17:45 +02:00
badlogic
8259b44bdd Added audio file to spineboy 2018-05-24 16:10:03 +02:00
badlogic
9c166de8e1 Added cmake build dir to gitingore 2018-05-24 15:53:49 +02:00
badlogic
c545d3cd4b Using std::map in debug memory tracker. 2018-05-24 15:48:11 +02:00
badlogic
265b18571c Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures. 2018-05-24 15:30:58 +02:00
badlogic
b7ae63f743 Fixed crashes on MSVC. 2018-05-24 14:31:26 +02:00
badlogic
b60f21e6d8 Merge branch '3.6' into 3.7-beta 2018-05-17 13:44:53 +02:00
badlogic
3598f51a65 [ts][canvas] Closes #1114, alpha tinting support for triangle rendering. 2018-05-17 13:43:09 +02:00
John
df45ae9d22
[csharp] Use explicit primitive declaration. 2018-05-17 03:55:35 +08:00
John
a9c469a4a7
[unity] Use MixBlend in 3.7 2018-05-17 03:49:55 +08:00
badlogic
a3a0648ce7 [cpp] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:52:28 +02:00
badlogic
eb69071a0a Merge branch '3.6' into 3.7-beta 2018-05-16 11:46:01 +02:00
badlogic
0ad0fc4de8 [csharp] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:42:19 +02:00
badlogic
1833f4211a [c] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:40:30 +02:00
badlogic
6c18d55d94 [lua] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:36:23 +02:00
badlogic
ca15f5e64f [ts] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:33:18 +02:00
badlogic
3d8e55d909 [as3] Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:31:46 +02:00
badlogic
99ca67ca77 Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:26:22 +02:00
pharan
f3a3281fa5 [unity] Fix MixBlend in last merge. 2018-05-16 05:58:27 +08:00
badlogic
74d71691fb Merge branch '3.6' into 3.7-beta 2018-05-15 11:26:43 +02:00
badlogic
0d2ca5a62b [starling] Don't perform hit test if SkeletonSprite is invisible or untouchable. Closes #1111 2018-05-15 11:22:31 +02:00
badlogic
e632d4b94f [starling] Don't perform hit test if SkeletonSprite is invisible or untouchable. Closes #1111 2018-05-15 11:20:51 +02:00
pharan
5919e0bea3 [unity] Add Spine Playables and Clip types. 2018-05-14 04:37:15 +08:00
pharan
d3a38367e1 [unity] Fix AnimationReferenceAsset inspector without SkeletonDataAsset. 2018-05-13 03:20:01 +08:00
pharan
debc5801c8 [unity] Handle obsolete APIs in 2018.1 2018-05-13 03:19:03 +08:00
pharan
8ee47b2f5a [unity] Handle BoneFollowerGraphic error on editor instantiate. 2018-05-11 06:38:03 +08:00
pharan
093d06cfdb [unity] Remove old code. 2018-05-11 06:33:24 +08:00
pharan
f6f264336a [unity] SkeletonAnimator.GetAnimation(clip) 2018-05-11 06:33:02 +08:00
pharan
0c24e5e2d3 [unity] Fix clipping subsets of submeshes. 2018-05-11 06:31:58 +08:00
pharan
afc0b3ff4e [unity] Some code cleanup. 2018-05-11 06:31:18 +08:00
pharan
093090875f [unity] Remove Unity 5.4 code. 2018-05-11 06:30:34 +08:00
badlogic
8d087341ac [lua] port of PathConstraint changes, see #1109. 2018-05-04 14:53:11 +02:00
badlogic
6f1ef88f1e [c][c++] port of PathConstraint changes, see #1109. 2018-05-04 14:35:37 +02:00
badlogic
7da4a9e63c [as3] port of PathConstraint changes, see #1109. 2018-05-04 14:25:33 +02:00
badlogic
2e4d3a1808 [ts] port of PathConstraint changes, see #1109. 2018-05-04 14:07:13 +02:00
John
162977d2f9
[csharp] Fix PathConstraint spacing.
Based on : e4839352ec
2018-05-03 12:39:51 +08:00
Nathan Sweet
398636a20a Merge remote-tracking branch 'origin/3.7-beta' into 3.7-beta 2018-05-02 22:24:38 +02:00
Nathan Sweet
e4839352ec Fixed percent spacing incorrectly being affected by scale. Made fixed position and fixed spacing be affected by scale.
Caveats: Fixed position is not affected by scale in setup mode nor for non-constant speed paths.
2018-05-02 22:24:29 +02:00
John
517d25f6a0
[unity] Resolve leftover merge conflict. 2018-05-01 21:58:52 +08:00
pharan
496c3dd2ca [unity] Minor cleanup for AnimationReferenceAsset. 2018-04-25 09:55:41 +08:00
pharan
861aa8d5c8 [unity] Handle extra case for attributes without dataField. 2018-04-25 09:55:12 +08:00
pharan
aea15e63d8 [unity] Better GetPathSafeName 2018-04-25 09:53:49 +08:00
badlogic
32f326de0f Final touches of C++ runtime, done. 2018-04-20 14:07:17 +02:00
badlogic
ae58c8232f Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-04-20 13:58:45 +02:00
badlogic
0bbcd971e9 Ported first batch of last changes to runtimes. 2018-04-20 13:58:39 +02:00
pharan
72269c9718 Merge branch '3.6' into 3.7-beta 2018-04-20 12:21:25 +08:00