Mario Zechner
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e9ecd36c53
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[godot] Fix type registration, extension example assets
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2025-11-10 17:49:41 +01:00 |
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Mario Zechner
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be2e8ff514
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Formatting
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2025-11-10 15:43:02 +01:00 |
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Mario Zechner
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3ffea502e7
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[godot] Fix version macros for extension as well, see #2958
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2025-11-06 13:28:14 +01:00 |
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Mario Zechner
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e063bae54d
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[godot] Closes #2958, compatibitlity with deprecated=no
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2025-11-06 13:22:37 +01:00 |
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Luke Ingram
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cc12304bac
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[godot] Adds guards needed to build 4.5-stable export templates
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2025-10-01 19:00:33 -04:00 |
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Luke Ingram
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d3b62a2a73
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[godot] Godot 3.x does not have support for specular maps
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2025-10-01 13:51:12 -04:00 |
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Luke Ingram
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2f48bf16e2
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[godot] Formatting fixes per latest format.sh
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2025-10-01 11:35:20 -04:00 |
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Mario Zechner
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eccc04fc11
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[godot] Fix friend classes in SpineSkeleton
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2025-10-01 11:26:27 -04:00 |
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Luke Ingram
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73a38df355
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[godot] Current WIP to get Spine-Godot working.
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2025-10-01 09:49:23 -04:00 |
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Mario Zechner
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e5e319a4a7
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[godot] Add missing methods
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2025-10-01 15:24:00 +02:00 |
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Mario Zechner
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93399d104a
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[godot] Update GDScript docs
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2025-10-01 15:23:05 +02:00 |
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Mario Zechner
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7f1daa1607
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[godot] Expose slider, fix new/removed properties on Spine object wrappers.
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2025-09-29 19:08:13 +02:00 |
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Mario Zechner
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83ba44ed37
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Formatting
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2025-09-29 17:20:26 +02:00 |
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Mario Zechner
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a3bfbf15c8
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Formatting
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2025-09-29 16:17:11 +02:00 |
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Mario Zechner
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28f93e993a
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[godot] More 4.3 porting and restructuring WIP
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2025-09-29 16:11:38 +02:00 |
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Mario Zechner
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ef7bd48e66
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[godot] WIP update to 4.3 spine-cpp
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2025-09-23 18:35:16 +02:00 |
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Mario Zechner
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b544dd99ed
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[formatters] C/C++ formatting
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2025-07-15 22:56:12 +02:00 |
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Mario Zechner
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0c6c0a2a7b
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Formatting
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2025-05-26 15:24:01 +02:00 |
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Luke Ingram
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6a08383460
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[godot] Adds specular map support (#2850)
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2025-05-16 09:28:21 +02:00 |
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Nathan Sweet
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7be6dac44a
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-ts/package.json
# spine-unity/Assets/Spine/package.json
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2025-05-09 17:05:41 -04:00 |
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Mario Zechner
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5b2d479d4b
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[godot] Fix loading of atlas page PNGs for non-resource paths (user://, absolute). Closes #2814
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2025-05-06 16:11:03 +02:00 |
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Nathan Sweet
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020cd51b96
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-unity/Assets/Spine/package.json
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2025-04-30 17:29:49 -04:00 |
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Mario Zechner
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2712cffc00
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[godot] Closes #2832, SpineSprite.set_time_scale/get_time_scale
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2025-04-30 14:01:50 +02:00 |
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Nathan Sweet
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dafafca942
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Merge branch '4.2' into 4.3-beta-sliders
# Conflicts:
# spine-ts/package.json
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2025-04-23 11:59:55 -04:00 |
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Mario Zechner
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76b572e2bf
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[godot] Fix UTF8 handling in texture atlas parsing, closes #2788
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2025-04-18 15:30:26 +02:00 |
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Mario Zechner
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56cd91047c
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[godot] Fix more handling of CJK in names, see #2788
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2025-04-18 14:47:00 +02:00 |
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Mario Zechner
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88f69fb2a6
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[godot] Fix handling of CJK in names, see #2788
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2025-04-18 14:33:10 +02:00 |
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Mario Zechner
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3cc43389b9
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Formatting
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2025-04-10 12:07:08 +02:00 |
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Mario Zechner
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fa30e51232
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[godot] Fix preprocessor constructs
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2025-04-10 12:03:27 +02:00 |
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Mario Zechner
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c5c71da28c
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[godot] Fix 3.5 build
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2025-04-10 11:31:32 +02:00 |
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Mario Zechner
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a0d28956d2
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[godot] Fixes for 4.4, see #2801
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2025-04-08 13:51:16 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Mario Zechner
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268d0e8f61
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[godot] Remove print_lines.
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2025-02-26 14:15:24 +01:00 |
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Mario Zechner
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e0c4cfffec
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[godot] Disable editor FS access in template builds.
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2025-02-26 14:14:09 +01:00 |
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Mario Zechner
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42fea00bb0
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Formatting
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2025-02-26 13:39:58 +01:00 |
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Mario Zechner
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15cac5f9fc
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[godot] Closes #2747, rewrote the way we sync on-disk asset changes
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2025-02-26 13:36:10 +01:00 |
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Ferdy's Lab
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5d23a7df19
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fix godot crash when Visible Collision Shapes is enabled (#2761)
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2025-02-25 10:23:19 +01:00 |
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Mario Zechner
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b610bd7b7a
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[godot] Fixes #2670, animation tracks must be set to discrete, so we only get a single name/loop change for each key.
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2024-11-06 16:11:44 +01:00 |
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Mario Zechner
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eef05281fd
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[godot] Do not register editor types for template extension builds.
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2024-10-30 10:45:21 +01:00 |
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Mario Zechner
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e4469dc77b
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[godot] Fix compilation with emscripten.
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2024-10-17 09:00:18 +02:00 |
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Mario Zechner
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09542677f4
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Fix Godot GH actions
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2024-10-17 08:37:22 +02:00 |
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Mario Zechner
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5600d0d7c7
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[godot] Fix statics deinitialization
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2024-10-09 21:14:01 +02:00 |
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Mario Zechner
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62aad81999
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[godot] Fix rendering in GDExtension.
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2024-10-09 12:55:17 +02:00 |
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Mario Zechner
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13127aa587
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[godot] Fix module build for Godot 4.x
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2024-10-09 11:13:37 +02:00 |
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Mario Zechner
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687a6959bb
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[godot] Fix static initializers for GDExtension initialization order, fix remaining FIXMEs, except SpineSprite rendering.
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2024-10-08 17:08:43 +02:00 |
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Mario Zechner
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0dc8422c95
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[godot] Remove superfluous GodotSpineExtension::_readFile impl
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2024-10-08 16:00:53 +02:00 |
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Mario Zechner
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6dbed6044f
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[godot] Fix importers for extension settings
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2024-10-08 15:49:23 +02:00 |
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Mario Zechner
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14992a57c3
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[godot] Fix up extension build and setup script, add VS Code task and launch config
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2024-10-08 15:16:47 +02:00 |
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Mario Zechner
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887f20435f
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[godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins
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2024-10-07 18:07:30 +02:00 |
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Mario Zechner
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e9b43f9c73
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[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
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2024-10-07 13:55:01 +02:00 |
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