Mario Zechner
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97d49b37b7
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License header update
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2025-05-26 13:24:06 +02:00 |
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Harald Csaszar
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5ef9772e7a
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[unity] Fixed a compile error on old Unity versions of previous commit a0721db.
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2025-02-24 20:36:48 +01:00 |
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Harald Csaszar
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a0721dbf4b
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[unity] Added RenderExistingMeshGraphic sample component similar to RenderExistingMesh.
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2025-02-24 20:23:57 +01:00 |
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Harald Csaszar
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2f7b431821
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[unity] SkeletonRenderTexture set dynamic GameObject layer same as original Renderer. Closes #2648.
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2025-02-11 14:50:52 +01:00 |
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Harald Csaszar
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b214801a0a
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[unity] SkeletonRenderTexture: Changed default shader passes to only 0 instead of -1 (all passes) preventing common issues.
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2024-08-23 11:57:21 +02:00 |
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Harald Csaszar
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7066fd939f
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[unity] Fixed SkeletonRenderTexture meshFilter null when fix prefab override enabled. Closes #2608.
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2024-08-22 17:36:34 +02:00 |
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Harald Csaszar
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f4ebfdb61e
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[unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543.
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2024-06-07 14:58:04 +02:00 |
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Harald Csaszar
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568e5ef049
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[unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543.
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2024-06-06 16:00:57 +02:00 |
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Harald Csaszar
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1237174712
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[unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542.
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2024-06-05 21:41:57 +02:00 |
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Harald Csaszar
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63dc7d1bb8
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[unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535.
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2024-05-29 17:08:30 +02:00 |
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Harald Csaszar
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98a9deb5df
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[unity] Fixed SkeletonRenderTexture and SkeletonGraphicRenderTexture issues when mesh is empty. Closes #2529.
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2024-05-17 12:36:24 +02:00 |
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Harald Csaszar
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345448a079
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[unity] Updated example skeleton assets to 4.2.22.
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2024-05-16 08:42:12 +02:00 |
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Harald Csaszar
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a177da9611
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[unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520.
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2024-05-07 16:53:38 +02:00 |
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Harald Csaszar
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773d27c398
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[unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520.
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2024-05-07 16:28:15 +02:00 |
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Davide Tantillo
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b3435430b8
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[examples] Updated mix-and-match not inheriting rotation on feet
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2024-05-03 09:24:01 +02:00 |
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Harald Csaszar
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bab69e243a
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[unity] Fixed SkeletonGraphicRenderTexture RenderTexture being distorted. Closes #2513. Minor breaking: Changed type and name of protected member RawImage quadRawImage to SkeletonSubmeshGraphic quadMaskableGraphic.
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2024-04-30 18:12:22 +02:00 |
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Harald Csaszar
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98706929d0
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[unity] SkeletonRenderTexture example components now provide a shaderPasses parameter.
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2024-04-29 16:48:33 +02:00 |
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Mario Zechner
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ff9a6cde8b
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[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
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2024-04-09 11:03:10 +02:00 |
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Harald Csaszar
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05135df2eb
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[unity] Examples: Added pot and sack to Physics Constraints example scene.
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2024-04-03 18:02:29 +02:00 |
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Mario Zechner
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08a46ff1e8
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[ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes.
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2024-04-03 16:05:56 +02:00 |
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Mario Zechner
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32952de12d
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[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
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2024-04-02 17:51:14 +02:00 |
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Harald Csaszar
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79db4fc912
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[unity] Updated Physics Constraints example scene.
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2024-03-28 18:19:51 +01:00 |
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Harald Csaszar
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ce0669a77c
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[unity] Updated/added physics example skeletons celestial-circus, snowglobe and cloud-pot.
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2024-03-28 17:31:28 +01:00 |
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Mario Zechner
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dcb73ec24e
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Updated example exports
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2024-03-19 10:04:06 +01:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Harald Csaszar
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06a15e865a
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[unity] Added Physics Constraints example scene.
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2024-01-26 19:40:57 +01:00 |
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Mario Zechner
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02773518b1
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[ts] Fix physics!
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2023-12-05 15:10:38 +01:00 |
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Mario Zechner
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2eb1033b65
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Update example exports to 4.2.09-beta
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2023-12-01 17:04:11 +01:00 |
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Harald Csaszar
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549f19383d
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[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
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2023-11-22 17:28:46 +01:00 |
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Harald Csaszar
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5d9b361b1c
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[unity] Adjusted example scripts to renamed MixAttachmentThreshold changes (see commit 1c16ea33).
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2023-11-22 16:53:27 +01:00 |
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Harald Csaszar
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b900fdc63c
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[unity] Fixed compile error in one version branch (FreeMoveHandle).
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2023-11-17 17:32:55 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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fe53638f69
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[csharp] Ported 4.2-beta physics.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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0d1948a821
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Merge branch '4.1' into 4.2-beta
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2023-09-13 17:47:06 +02:00 |
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Harald Csaszar
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ee502d854b
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[unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff.
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2023-09-13 17:44:37 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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defa80c78d
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[unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff.
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2023-09-11 21:12:56 +02:00 |
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Harald Csaszar
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ee3486ce5a
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[unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch.
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2023-09-11 20:43:25 +02:00 |
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Harald Csaszar
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e49453d774
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[unity] Minor: formatting whitespace issue fixed of last commit.
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2023-09-11 20:35:20 +02:00 |
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Harald Csaszar
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ed75bffc6f
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[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
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2023-09-11 20:31:21 +02:00 |
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Mario Zechner
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74b7882efa
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Merge branch '4.1' into 4.2-beta
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2023-07-31 13:29:29 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Harald Csaszar
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afd4eb32a1
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Merge branch '4.1' into 4.2-beta
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2023-07-19 18:16:52 +02:00 |
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Harald Csaszar
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39a957c91f
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[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
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2023-07-19 11:39:52 +02:00 |
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Harald Csaszar
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fd30e48232
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Merge branch '4.1' into 4.2-beta
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2023-06-13 17:13:33 +02:00 |
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Harald Csaszar
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cbe0e5433a
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[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
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2023-06-13 17:11:33 +02:00 |
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Harald Csaszar
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26652b310f
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Merge branch '4.1' into 4.2-beta
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2023-06-13 16:49:37 +02:00 |
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Harald Csaszar
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723f689527
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[unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion.
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2023-06-13 16:36:11 +02:00 |
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Harald Csaszar
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de87de5952
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Merge branch '4.1' into 4.2-beta
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2023-05-16 14:14:06 +02:00 |
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Harald Csaszar
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ddb05fe469
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[unity] Increased package version numbers for previous commit ba99dda.
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2023-05-16 13:39:24 +02:00 |
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