Nathan Sweet
cc6f25340c
Javadoc.
2023-02-15 11:50:04 -04:00
Nathan Sweet
9ac1d77d32
WIP
2023-02-15 11:50:04 -04:00
Mario Zechner
4263beea50
[flutter] More doc comments for core API.
2023-02-09 09:08:29 +01:00
Mario Zechner
98da436374
[libgdx] Update BoneData docs.
2023-02-08 11:48:37 +01:00
Nathan Sweet
92164921a5
Cleaned up trigonometry.
...
* Do one conversion to radians for sin and cos.
* Added atan2Deg.
* PathConstraint wasn't using SpineUtils.
* PointAttachment was using MathUtils.
2023-01-13 22:59:15 -04:00
Nathan Sweet
45c51b0c4f
WIP
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attachmentThreshold for alpha
setMixDuration changes? delay, delayRemaining
2023-01-13 22:59:15 -04:00
Nathan Sweet
e87e387091
[libgdx] Fixed typo in transform constraint shortcut for 0 mix.
2022-11-30 12:57:26 -04:00
badlogic
9971d1ed0b
Merge branch '4.1' into 4.2-beta
2022-11-08 15:37:54 +01:00
Nathan Sweet
c9af18e153
[libgdx] Javadoc.
2022-11-06 13:10:34 -04:00
Nathan Sweet
08e08531d8
Fixed rope springs.
2022-10-27 11:27:43 -04:00
Nathan Sweet
dffd590966
[libgdx] Physics progress, springs have a bone for rotate/scale.
2022-10-25 21:41:24 -04:00
Nathan Sweet
c2e323937d
[libgdx] Use SpineUtils static import.
2022-10-25 11:21:05 -04:00
Nathan Sweet
e9d576185c
[libgdx] Avoid a sqrt for 1 bone IK with stretch/compress.
2022-10-25 11:21:05 -04:00
Nathan Sweet
1e820253d1
[libgdx] Physics update.
2022-10-18 12:20:14 -04:00
Nathan Sweet
9ed46c4ee1
[libgdx] PhysicsConstraint fixes, bone control.
2022-10-08 15:34:02 -04:00
Nathan Sweet
23729f8eee
[libgdx] Physics debug rendering for Skeleton Viewer.
2022-10-07 11:52:30 -04:00
Nathan Sweet
3ea4f66642
[libgdx] AnimationState, fixed rotation mix when direction changes.
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closes #2158
2022-10-05 22:31:53 -04:00
Mario Zechner
c590944a51
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-cocos2dx/README.md
# spine-godot/spine_godot/SpineSprite.cpp
# spine-sdl/src/spine-sdl-cpp.cpp
# spine-sfml/cpp/src/spine/spine-sfml.cpp
2022-09-15 08:39:43 +02:00
Mario Zechner
975a3fa30a
[libgdx] Fix UVs for null region in RegionAttachment.updateRegion()
2022-09-15 07:48:58 +02:00
Mario Zechner
a908bd9c6f
Merge branch '4.1' into 4.2-beta
2022-09-14 10:53:23 +02:00
Nathan Sweet
d6adbe96d8
[libgdx] Allow calling RegionAttachment#updateRegion when region is null.
...
Mesh already allows this. SkeletonJson/Binary call `updateRegion` when the sequence is null, which fails before this commit if the attachment loader doesn't set a region. That is a valid usecase, eg to set regions later.
This also orders setting the UVs array indices to 0-7.
2022-09-13 18:12:31 -04:00
Nathan Sweet
efb015ef4e
[libgdx] Fixed updateAppliedTransform when transformMode != normal.
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Test with:
http://n4te.com/x/5349-disable-inherit-test.spine
Change bone B to not inherit various transform properties, observe behavior in animation.
2022-09-10 12:08:22 -04:00
Mario Zechner
9beeb20d9d
Merge branch '4.1' into 4.2-beta
2022-07-18 14:10:22 +02:00
Mario Zechner
30863a69c2
[maven-release-plugin] prepare for next development iteration
2022-07-18 14:03:33 +02:00
Mario Zechner
cd3118f9e0
[maven-release-plugin] prepare release spine-libgdx-4.1.0
2022-07-18 14:02:24 +02:00
Mario Zechner
d75ce9571d
Merge branch '4.1-beta' into 4.2-beta
2022-06-20 16:03:14 +02:00
Nathan Sweet
4efd63f89c
[libgdx] Use linked mesh sequence properties when inheriting a sequence timeline. Also allow a linked mesh with no sequence when the source mesh has one.
2022-06-18 18:57:11 -04:00
Nathan Sweet
81baef0b5b
[libgdx] Fixed crash when a pingpong sequence has 1 frame.
2022-06-18 13:45:13 -04:00
Nathan Sweet
a1e782a533
[libgdx] Javadoc for skeleton transform properties.
2022-06-16 11:19:51 -04:00
badlogic
63065eefed
Merge branch '4.1-beta' into 4.2-beta
2022-06-09 14:30:10 +02:00
Nathan Sweet
4d493ca558
[libgdx] Clean up vertex effect removal.
2022-06-02 12:37:54 -04:00
Mario Zechner
ec327ef4fe
Merge branch '4.1-beta' into 4.2-beta
2022-05-31 12:20:55 +02:00
Mario Zechner
c056db02ee
[libgdx] Remove VertexEffect, see #2076
2022-05-30 15:02:22 +02:00
badlogic
f40d65af55
Merge branch '4.1-beta' into 4.2-beta
2022-05-02 18:21:14 +02:00
Nathan Sweet
7a66564df2
[libgdx] Fixed SkeletonAttachment.
2022-05-01 12:05:24 -04:00
Nathan Sweet
7c25bb476f
[libgdx] Eclipse project files to set encoding.
2022-04-25 10:11:56 -04:00
badlogic
d297e1b4ce
Merge branch '4.1-beta' into 4.2-beta
2022-04-21 14:06:26 +02:00
Nathan Sweet
b7d6cf819c
[gdx] Throw if SkeletonRenderer batch doesn't support clipping.
2022-04-16 14:33:50 -04:00
Mario Zechner
53c58351ae
Merge branch '4.1-beta' into 4.2-beta
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# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-04-04 15:01:45 +02:00
Nathan Sweet
aced5aa489
[libgdx] Added TwoColorPolygonBatch#getPremultipliedAlpha.
2022-02-02 16:19:09 -04:00
Nathan Sweet
9271eb239a
Removed spring constraints.
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The physics features have been moved to 4.2.
2022-01-31 11:42:49 -04:00
Nathan Sweet
6135fa8684
[libgdx] Made fixes from 4.1-beta-physics in 4.1-beta.
2022-01-31 11:21:07 -04:00
Nathan Sweet
4a869294ac
[libgdx] Physics WIP.
2022-01-31 11:12:38 -04:00
Nathan Sweet
4bf5c690d0
Merge branch '4.1-beta' into 4.1-beta-physics
2022-01-28 11:21:00 -04:00
Luke Ingram
fd617b562e
[libgdx] Fixed AnimationState.trackEntry()
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Some TrackEntry fields weren't reset to their default values. @NathanSweet you did a bug
2022-01-28 11:03:36 -04:00
Mario Zechner
e4a92c8463
Merge branch '4.1-beta' into 4.1-beta-physics
2022-01-27 18:42:52 +01:00
Harald Csaszar
091ece0aa3
Merge branch '4.0' into 4.1-beta
2022-01-26 15:27:59 +01:00
Nathan Sweet
a5b67629c8
[libgdx] Fixed additive scaling mixing.
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Fixes:
http://esotericsoftware.com/forum/Mixing-two-animations-on-additive-track-problem-16953
Problem was introduced by f4021177f9bc71af93509763232b2401589f7acf which tried to fix:
http://esotericsoftware.com/forum/About-negative-bone-scale-Web-Player-16410
2022-01-26 09:39:15 -04:00
Mario Zechner
0fecc12b77
Merge branch '4.1-beta' into 4.1-beta-physics
2022-01-24 22:25:03 +01:00
Mario Zechner
fb4976ce74
[libgdx] Updated README.md, changed version to 4.1.0
2022-01-23 22:18:52 +01:00