Mario Zechner
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5081519366
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Merge branch '4.1' into 4.2-beta
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2023-01-24 20:51:35 +01:00 |
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Mario Zechner
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1914c7eac5
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[godot] Fix S3 upload.
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2023-01-24 20:51:21 +01:00 |
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badlogic
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63d0cb5ed2
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[godot] Fixe Live++ patch for v4, fix VSC build task.
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2023-01-24 17:41:11 +01:00 |
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badlogic
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0b5621ccd4
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[godot] Fix v3 Live++ patch, launch configs and tasks.
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2023-01-24 16:52:33 +01:00 |
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badlogic
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35c4294a9c
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[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
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2023-01-24 16:05:10 +01:00 |
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badlogic
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253dc293db
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Merge branch '4.1' into 4.2-beta
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2023-01-24 11:07:12 +01:00 |
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badlogic
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ca09a57c21
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[godot] Fix exectuable names expected in GitHub workflow.
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2023-01-24 10:58:42 +01:00 |
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badlogic
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5ae7b307fa
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[godot] Disable address sanitiizer for release builds.
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2023-01-24 10:40:23 +01:00 |
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Mario Zechner
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341217ad6f
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[godot] Fix S3 upload.
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2023-01-18 09:40:32 +01:00 |
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Mario Zechner
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fac881b11b
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[godot] Fix executable paths for GH action.
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2023-01-17 18:37:56 +01:00 |
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Mario Zechner
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804ad4ad0b
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Try to figure out where the new install location for Godot binaries is on GH.
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2023-01-17 13:52:32 +01:00 |
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Mario Zechner
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e9c68326de
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[cpp][flutter] Fix formatting.
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2023-01-16 15:02:43 +01:00 |
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Mario Zechner
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ba71af746b
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Merge branch '4.1' into 4.2-beta
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2023-01-16 14:57:11 +01:00 |
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Mario Zechner
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7f4f32453b
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[csharp] Fix formatting.
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2023-01-16 14:49:12 +01:00 |
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Mario Zechner
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6081af6af0
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Try to fix dotnet-format on GH.
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2023-01-16 14:13:55 +01:00 |
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Mario Zechner
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3c94e429cc
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[godot] Update action to ubuntu-latest for Linux to fix GCC sanitizer support.
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2023-01-16 14:03:34 +01:00 |
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Mario Zechner
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1891d00025
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Merge branch '4.1' into 4.2-beta
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2023-01-16 14:00:14 +01:00 |
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Mario Zechner
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83945e17dc
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Apply formatter.
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2023-01-16 14:00:01 +01:00 |
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Mario Zechner
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c5bab4ccfc
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Install missing dependency for format-check.yml GH action for latest GH Ubuntu runner.
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2023-01-16 13:59:18 +01:00 |
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Mario Zechner
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19b1ea703c
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[c] Closes #2224, incorrect position calculation in path constraint
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2023-01-16 13:55:31 +01:00 |
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Mario Zechner
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71d4417ca1
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-01-16 13:21:41 +01:00 |
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Mario Zechner
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e5585ab162
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[libgdx] Update to latest libGDX SNAPSHOT.
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2023-01-16 13:21:04 +01:00 |
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Nathan Sweet
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92164921a5
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Cleaned up trigonometry.
* Do one conversion to radians for sin and cos.
* Added atan2Deg.
* PathConstraint wasn't using SpineUtils.
* PointAttachment was using MathUtils.
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2023-01-13 22:59:15 -04:00 |
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Nathan Sweet
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45c51b0c4f
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WIP
attachmentThreshold for alpha
setMixDuration changes? delay, delayRemaining
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2023-01-13 22:59:15 -04:00 |
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Harald Csaszar
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c658453bb5
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[unity] Fixed compile error on older Unity versions which contain PackageInfo but not FindForAssetPath. See #2223.
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2023-01-11 21:34:11 +01:00 |
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Harald Csaszar
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042a6dfd1d
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[unity] Fixed SpineBuildProcessor potentially trying to modifying a readonly prefab asset. Closes #2223.
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2023-01-11 21:26:01 +01:00 |
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Harald Csaszar
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7b4dd81fb7
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Merge branch '4.1' into 4.2-beta
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2023-01-11 11:50:24 +01:00 |
|
Harald Csaszar
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07b54ee18e
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[unity] Build compile error after commit 01b8c06 due to unguarded using UnityEditor.namespace. Closes #2222.
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2023-01-11 11:48:10 +01:00 |
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Harald Csaszar
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7de6140875
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Merge branch '4.1' into 4.2-beta
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2023-01-10 13:21:46 +01:00 |
|
Harald Csaszar
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01b8c06800
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[csharp] Code cleanup: replaced var with explicit type names.
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2023-01-10 13:03:56 +01:00 |
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Harald Csaszar
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2b8d70afaa
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[monogame] Added Z attribute at SkeletonDebugRenderer, added optional z parameters at ShapeRenderer methods.
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2023-01-09 15:56:01 +01:00 |
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Mario Zechner
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13dbc48cff
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[phaser] Fix package version.
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2022-12-27 12:10:29 +01:00 |
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Mario Zechner
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84f5a31026
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Merge branch '4.1' into 4.2-beta
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2022-12-27 12:10:10 +01:00 |
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Mario Zechner
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6661ae9322
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[phaser] Fix package version.
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2022-12-27 12:10:02 +01:00 |
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Mario Zechner
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59dbba3e31
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[c] Closes #2216, assign alpha if not given.
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2022-12-27 11:50:38 +01:00 |
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Mario Zechner
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68a9096049
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# .gitignore
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-ts/package-lock.json
# spine-ts/package.json
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2022-12-27 11:48:02 +01:00 |
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Mario Zechner
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c216384963
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[phaser] Add ScriptHost lib to resolve ActiveXObject.
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2022-12-27 11:45:49 +01:00 |
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Mario Zechner
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97765425ec
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[phaser] coordine system transforms and example.
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2022-12-27 11:44:20 +01:00 |
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Mario Zechner
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f725a80994
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[phaser] Post pipeline support.
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2022-12-27 11:44:20 +01:00 |
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Mario Zechner
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90cd61e505
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[phaser] Bounds providers.
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2022-12-27 11:44:20 +01:00 |
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Mario Zechner
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be6b19afa5
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[phaser] Bounds calculation, hit area support, more examples.
# Conflicts:
# spine-ts/package-lock.json
|
2022-12-27 11:44:17 +01:00 |
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Mario Zechner
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69cec06c23
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[phaser] Clean-up rendering code.
|
2022-12-27 11:44:12 +01:00 |
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Mario Zechner
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2207b3e620
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[phaser] Use Phaser transform matrix to transform vertices directly.
|
2022-12-27 11:44:12 +01:00 |
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Mario Zechner
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7ae9c490d5
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[phaser] WebGL and Canvas rendering, fix mixins
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
|
2022-12-27 11:44:11 +01:00 |
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Mario Zechner
|
15bbf5701e
|
[ts] Added Skeleton.yDown
|
2022-12-27 11:43:02 +01:00 |
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Mario Zechner
|
b12e06d791
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[phaser] Copy example skeletons in runtimes.sh
|
2022-12-27 11:43:02 +01:00 |
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Mario Zechner
|
9ece84dc85
|
[phaser] Loading and caching of skeleton data, atlas, textures, creation of skeletons, animation state in game object.
# Conflicts:
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-flutter/src/spine_flutter.cpp
|
2022-12-27 11:42:56 +01:00 |
|
Mario Zechner
|
e805b6c8bc
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[phaser] Canvas stub.
|
2022-12-27 11:41:31 +01:00 |
|
Mario Zechner
|
f3c4be2f90
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[phaser] Mixins for SpineGameObject
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2022-12-27 11:41:31 +01:00 |
|
Mario Zechner
|
f163f60187
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[phaser] .json and .atlas file loading beginnings.
|
2022-12-27 11:41:31 +01:00 |
|