8841 Commits

Author SHA1 Message Date
Nathan Sweet
d4452009ae [libgdx] Fixed physics massInverse from JSON. 2023-11-08 17:50:52 -04:00
Nathan Sweet
c30e5828d1 [libgdx] Load physics constraints from JSON. 2023-11-08 17:39:41 -04:00
Nathan Sweet
3541d005a7 [libgdx] Physics mass -> massInverse. Timeline is not inverted. 2023-11-08 14:15:49 -04:00
Nathan Sweet
043a8ea9ae [libgdx] Removed last bits of friction. 2023-11-08 09:28:45 -04:00
Nathan Sweet
e894b10802 [libgdx] Added skin color to nonessential data. 2023-11-08 09:28:31 -04:00
Nathan Sweet
63202d339b [libgdx] Physics improvements. 2023-11-07 20:17:09 -04:00
Nathan Sweet
251b368cbf [libgdx] Physics scale fixes. 2023-11-06 17:50:03 -04:00
Nathan Sweet
b40b40ffe1 [libgdx] Physics WIP. 2023-11-06 17:50:03 -04:00
Nathan Sweet
45b27b2907 [libgdx] Fixed physics shear. 2023-11-06 17:50:03 -04:00
Mario Zechner
b09e189c64 [ts] Add missing .js extensions. 2023-11-06 13:32:35 +01:00
Mario Zechner
8d832b3834 [ts] Add missing .js extensions. 2023-11-06 13:30:50 +01:00
Mario Zechner
9c87764291 [ts] Release 4.2.26 2023-11-06 12:49:21 +01:00
Mario Zechner
944ccdce3e Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-11-06 12:47:46 +01:00
Mario Zechner
5c2afe7bd5 [ts] Release 4.1.45 2023-11-06 12:45:28 +01:00
Mario Zechner
9d4d86ced3 [ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407 2023-11-06 12:42:00 +01:00
Mario Zechner
c61f80f5d7 [ts] Release 4.2.25 2023-11-06 11:47:07 +01:00
Mario Zechner
f3005a4b52 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-11-06 11:46:04 +01:00
Mario Zechner
c00ffb2e2d [ts] Release 4.1.44 2023-11-06 11:45:40 +01:00
Vadim Goncharov
09bb49b5db
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410) 2023-11-06 11:41:47 +01:00
Harald Csaszar
f9cd75a0db Merge branch '4.1' into 4.2-beta 2023-11-02 21:26:48 +01:00
Harald Csaszar
1cc01d6c6b [unity] Increased package version for previous commit 3172475. See #2408. 2023-11-02 21:24:49 +01:00
Harald Csaszar
3172475cd6 [unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408. 2023-11-02 21:19:47 +01:00
Mario Zechner
fa4310b4d3 [haxe] Closes #2403, deform vertices arrays need to be initialized with default values. 2023-10-30 15:10:19 +01:00
Harald Csaszar
95ac090a7c Merge branch '4.1' into 4.2-beta 2023-10-26 23:20:49 +02:00
Harald Csaszar
3527b926bd [unity] URP shader build error when added to always included shaders. Closes #2406. 2023-10-26 23:19:54 +02:00
Harald Csaszar
fa324fd838 [libgdx] Fix json TransformConstraint timeline mixShearY value being ignored. See commit c8f2370. 2023-10-26 23:02:45 +02:00
Harald Csaszar
975c70dabc Merge branch '4.1' into 4.2-beta 2023-10-26 21:55:18 +02:00
Harald Csaszar
c8f2370e75 [csharp] Fix json TransformConstraint timtline mixShearY value being ignored. 2023-10-26 20:56:42 +02:00
Mario Zechner
a9e996353d [ts] Release 4.2.23 2023-10-24 21:15:05 +02:00
Mario Zechner
3fe6415235 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-10-24 19:43:07 +02:00
Mario Zechner
8d3af4d6e3 [ts] Release 4.1.43 2023-10-24 19:42:34 +02:00
Mario Zechner
8d4ed3056a [phaser] Closes #2390, reset static gameWebGLRenderer to remounts in React/Vue work. 2023-10-24 19:13:43 +02:00
Mario Zechner
a7bb103ec9 [haxe] Fix Scene touch handling, fix PathConstraint 2023-10-24 18:52:55 +02:00
Mario Zechner
aeef4495de Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-sfml/cpp/example/testbed.cpp
2023-10-24 17:12:22 +02:00
Mario Zechner
d12431d72c [haxe] Fix MeshAttachment#updateRegion for the 270° case. 2023-10-24 17:11:10 +02:00
Mario Zechner
c960402c08 [c] Closes #2401, fixed incorrect allocation of TransformTimeline. 2023-10-23 13:18:04 +02:00
Mario Zechner
5989c861ca [c] Closes #2397, buffer overflow when loading sequences with less than 10 frames. 2023-10-19 19:43:59 +02:00
Harald Csaszar
8dcdb4af45 Merge branch '4.1' into 4.2-beta 2023-10-18 18:22:09 +02:00
Harald Csaszar
3c1492ac32 [unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders. 2023-10-18 18:20:54 +02:00
badlogic
65d68ed45f [ue] Temporary (disabled) hack to get atlas and skeleton assets to display in content browsers. This doesn't work, as the UE editor thinks the assets are cooked. It also only loads assets that are referenced. As soon as the references no longer exist, the assets are unloaded. See #2368. 2023-10-18 18:19:02 +02:00
Mario Zechner
c2425dbdde [ue] WIP for 5.3 content browser visibility fix. 2023-10-18 17:32:02 +02:00
Mario Zechner
e283fada77 [pixi] Added note on status of runtime. 2023-10-18 15:09:17 +02:00
Mario Zechner
3c386ea234 [haxe] Added note on status of runtime. 2023-10-18 15:08:28 +02:00
Harald Csaszar
aae46d4a02 Merge branch '4.1' into 4.2-beta 2023-10-17 18:45:39 +02:00
Harald Csaszar
a08c7dd419 [unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc). 2023-10-17 18:41:38 +02:00
Harald Csaszar
6a6ac5bda9 Merge branch '4.1' into 4.2-beta 2023-10-16 22:12:16 +02:00
Harald Csaszar
408c0bcc3d [unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers. 2023-10-16 22:10:51 +02:00
badlogic
5b3aaee94b [godot] Updated NuGet packages 2023-10-13 11:54:38 +02:00
badlogic
1c9b263955 Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-10-13 11:34:07 +02:00
Nathan Sweet
ccb14771f8 [libgdx] Prefer SpineUtils over MathUtils. 2023-10-12 15:14:51 -04:00