pharan
5779d0e09a
[unity] Simplified Sprite shader GUI.
2016-11-19 09:19:01 +08:00
pharan
a4ee7e3b4d
[unity] Description for baking now that it's hidden.
2016-11-19 08:15:46 +08:00
pharan
78855cdb70
[unity] Fix SkeletonUtility and BoundingBox functionality.
2016-11-19 08:14:33 +08:00
pharan
4dc462e7a8
[unity] Fix backwards conditional. Some cleanup.
2016-11-19 06:39:40 +08:00
pharan
ece4e93118
[csharp] Fix and cleanup a few typos.
2016-11-19 06:35:00 +08:00
NathanSweet
dced060658
Merge remote-tracking branch 'origin/master'
2016-11-18 13:05:14 +01:00
NathanSweet
979d8072bc
[libgdx] Default to 30 FPS.
2016-11-18 13:05:08 +01:00
pharan
175d60438a
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
2016-11-18 16:53:07 +08:00
pharan
18e1f9a976
[unity] ToddRivers Sprite Shader
2016-11-18 16:52:07 +08:00
badlogic
2888ece970
[lua] Closes 760, passed wrong type to setAttachment
2016-11-18 09:49:54 +01:00
pharan
752516e00f
[unity] SkeletonRagdoll fix for 3.5 AnimationState
2016-11-18 06:10:50 +08:00
pharan
d57aa03680
[unity] Minor fix to sample scene.
2016-11-18 05:56:03 +08:00
pharan
2c46ad7d5c
[unity] SkeletonTint as optional shader.
2016-11-18 05:44:33 +08:00
John
e95b778633
[unity] Fixed looping Mecanim clips.
2016-11-18 05:40:01 +08:00
John
a400ee3bf2
[unity] Handle obsolete TextureImporter API in 5.5
2016-11-16 10:40:14 +08:00
NathanSweet
d52d2e72ee
Updated READMEs, supported version is 3.5.xx.
2016-11-15 23:29:27 +01:00
NathanSweet
36000e3c55
Updated to v3.5 (merge dev branch).
...
# Conflicts:
# spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
Alireza Ashayer
87499ee545
Allocated more memory for events to prevent heap corruption when using events with large string data ( #749 )
2016-11-10 16:20:25 +01:00
badlogic
6eb86fd3a1
[lua] Closes #739 , forgot math_min/max assignemnts
2016-10-20 14:38:13 +02:00
badlogic
e93e9e77c4
[lua] Closes #739 , bug in Skeleton:getBounds, need to nil check attachment
2016-10-20 14:37:24 +02:00
badlogic
315e2eef40
[lua] Closes #729 , error in texture atlas parser
2016-10-20 14:33:21 +02:00
badlogic
f41790af99
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-10-19 12:01:07 +02:00
badlogic
69889d8a07
[c] Fixes compilation in VS201x
2016-10-19 12:00:59 +02:00
pharan
3bcf399227
[unity] Added some multi-editing support.
2016-10-19 09:04:10 +08:00
badlogic
6629a7d332
[lua] Fixed type in SkeletonJson.lua
2016-10-17 14:20:36 +02:00
John
92236380c0
[unity] Fix backwards json check.
2016-10-17 18:50:57 +08:00
NathanSweet
97756d6921
Added version placeholder for building JAR.
2016-10-17 11:27:36 +02:00
NathanSweet
4a8d02a144
Cleaned up contribution comments.
2016-10-16 00:25:08 +02:00
NathanSweet
0df3eea08b
Added some missing license header comments.
2016-10-16 00:19:26 +02:00
NathanSweet
b42f1b9b94
Removed mystery question mark.
2016-10-16 00:07:32 +02:00
pharan
2f0d80f0dc
[unity] Fixed stray character.
2016-10-16 06:03:42 +08:00
NathanSweet
c0fdc454a2
Fixed inconsistent newlines.
...
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
NathanSweet
7a18f0818c
Every space in its place! (tm)
...
(whitespace clean up)
2016-10-15 23:15:41 +02:00
NathanSweet
ded7a697d9
Removed obsolete SkinnedMeshAttachment.
2016-10-15 23:15:01 +02:00
NathanSweet
6cdcdbdb40
Renamed TextureAtlasAttachmentLoader to AtlasAttachmentLoader, matching the other runtimes.
2016-10-15 10:27:38 +02:00
NathanSweet
f63561085a
List explicit Spine editor version that is supported.
2016-10-13 22:55:04 +02:00
badlogic
ef50131431
[runtimes] Updated all LICENSE files and README.mds
3.4.02
2016-10-13 15:21:05 +02:00
badlogic
5aa27771c3
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
2016-10-13 15:12:05 +02:00
badlogic
5ada79849a
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-10-13 12:03:29 +02:00
badlogic
1ecd627afa
[runtimes] Closes #719 , fixed sortPathConstraintAttachment
2016-10-13 12:03:23 +02:00
NathanSweet
5dd5d2a2f0
Merge remote-tracking branch 'origin/master'
2016-10-13 11:52:09 +02:00
NathanSweet
d631da5f56
Moved version to make it more clear it's a license version, not a runtime version.
2016-10-13 11:52:02 +02:00
Mario Zechner
f84ae17615
Updated License Headers
2016-10-13 10:27:54 +02:00
Mario Zechner
5b1814cff3
spine-lua, spine-love, spine-corona update to 3.4.02 ( #722 )
...
The spine-lua API has been updated to be compatible with Spine version 3.4.02 (latest stable). The spine-lua API now supports path constraints, transform constraints, uses the new way we encode meshes etc. There are no API breaking changes, only API additions, such as PathConstraints and TransformConstraints as well as additional methods to Skeleton and similar classes. The internals of the spine-lua API have also been updated to follow Lua best performance practices by localizing heavily and using meta tables for "class methods". The spine-lua API now also loads texture atlases as exported by Spine. All that is required for a consumer is to supply an image loading function for their specific engine/framework. We provide implementations for spine-love and spine-corona.
The spine-love API can now render all Spine attachment types, including meshes and linked meshes. The API has changed. Where previously a "class" Skeleton existed with a draw function, the new spine-love API introduces a new SkeletonRenderer. See the example on API usage.
The spine-corona API can now also render all Spine attachment types. The API has not changed.
2016-10-11 16:33:25 +02:00
John
41fcd084e9
[unity] Fix Spine json detection.
2016-10-11 22:30:16 +08:00
badlogic
32b022d0bc
[cocos2dx] Clean-up
2016-10-11 16:06:49 +02:00
badlogic
c2274020be
[cocos2dx] Updated README.md
2016-10-11 15:10:59 +02:00
badlogic
84dad97828
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-10-11 14:45:25 +02:00
badlogic
b34e6dbb78
[cocos2dx] Added Android project for testing, see README.md for instructions
2016-10-11 14:44:36 +02:00
badlogic
75683d280a
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
2016-10-10 16:09:59 +02:00