Harald Csaszar
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654c20e5b0
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[csharp] Fixed locale-based exception when parsing a Spine atlas. See #1354.
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2019-05-13 17:20:25 +02:00 |
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Harald Csaszar
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55a04523d5
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[unity] Unitypackage automation: Moved scripts for v3.6 to other repository. See #296
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2019-01-14 10:34:21 +01:00 |
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Harald Csaszar
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af7874f749
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[unity] Unitypackage automation: Fixed preparation script and package framework for 3.6 branch (needs to be more conservative).
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2019-01-08 19:10:13 +01:00 |
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Harald Csaszar
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2934c08dde
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[unity] Added unitypackage semi-automatic packaging scripts and project skeleton for 3.6 branch.
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2019-01-08 18:20:09 +01:00 |
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badlogic
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a4a36d81a3
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[cocos2dx] Fixes #1229, tint black calculation was incorrect.
3.6.53
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2018-12-17 14:55:45 +01:00 |
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pharan
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044f0a764f
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[unity] Update sample scenes.
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2018-12-10 02:10:52 +08:00 |
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badlogic
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a8ffa92cab
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[cocos2dx] Fixed missing virtual method in SkeletonAnimation.
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2018-12-05 16:42:09 +01:00 |
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pharan
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3af4e12577
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[unity] SpineEditorUtilities 3.6 fixes
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2018-12-05 20:35:37 +08:00 |
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badlogic
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b379841e6c
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[c] Backport of atlas parsing fix. See #1213.
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2018-12-05 11:46:38 +01:00 |
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badlogic
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ef5f68d8fa
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[cocos2dx] Closes #1216. Cocos2dx may draw a SkeletonAnimation node before its update method is called. The skeleton is thus rendered in the setup pose for the first frame.
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2018-12-04 16:34:20 +01:00 |
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harald.csaszar
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fd26abdd88
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[unity] Fixed unity mecanim transition interruptions for SkeletonMecanim. Fixes #1208
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2018-12-03 22:04:15 +01:00 |
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badlogic
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578062d8f2
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[c] Closes #1213, don't trim end of atlas file line.
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2018-11-27 12:22:11 +01:00 |
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pharan
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fdb7902ca7
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[unity] Fix mesh generator submesh buffer starting too large.
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2018-11-15 11:28:35 +08:00 |
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pharan
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558a4b5e14
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[unity] Fix submesh count regression.
This also fixes tangents not being fully calculated when a skeleton uses no clipping and multiple submeshes.
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2018-11-15 10:47:10 +08:00 |
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badlogic
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8131c27440
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Fixes #1200, spColor_setFromFloats clamps the values now.
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2018-11-06 18:42:54 +01:00 |
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pharan
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e63a75e9e9
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[unity] Fix SkeletonUtility not following IK bone positions.
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2018-11-06 00:01:26 +08:00 |
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pharan
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0fa7633ad1
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[unity] Fix MeshGenerator unnecessarily disposing buffer objects.
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2018-10-18 21:14:54 +08:00 |
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pharan
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89e85884df
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[unity] Fix MeshGenerator unnecessarily disposing buffer objects.
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2018-10-18 20:55:31 +08:00 |
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pharan
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339a76c75e
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[unity] Minor cleanup of MeshGenerator.
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2018-10-17 22:08:04 +08:00 |
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pharan
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7d2647baff
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[unity] Allow user to preallocate MeshGenerator buffer size.
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2018-10-17 22:07:31 +08:00 |
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pharan
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0b36f0becc
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[unity] Fix MeshGenerator unnecessarily replacing buffer objects.
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2018-10-17 22:06:24 +08:00 |
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badlogic
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8e7b8cc58b
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[lua] Fixes #1195, events on higher tracks did not fire.
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2018-10-15 15:27:56 +02:00 |
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badlogic
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cfd984a877
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[csharp] Removes [Serializable] from ExposedList and its enumarator. Fixes compilation on UWP. See #1193.
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2018-10-15 14:01:46 +02:00 |
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pharan
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d98efecd8a
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[xna] Fix example code.
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2018-10-09 07:09:16 +08:00 |
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pharan
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61b8fcc696
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[monogame] Fix example code.
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2018-10-09 07:06:58 +08:00 |
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pharan
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cc57b680af
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[unity] Copy properties when cloning a MeshAttachment as a linked mesh.
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2018-10-01 22:15:08 +08:00 |
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pharan
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b4707e4441
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[unity] Minor cleanup.
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2018-09-24 16:40:23 +08:00 |
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pharan
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8a2972b5bb
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[unity] Fix multi-edit bug on flipX/flipY inspectors.
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2018-09-24 16:39:57 +08:00 |
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badlogic
|
3a1aedc035
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[c] Json parser was missing parsing of points in skins. See #1168
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2018-09-05 15:22:08 +02:00 |
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pharan
|
5a73833416
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[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
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2018-08-25 05:54:51 +08:00 |
|
Mario Zechner
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68f329c4fc
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[cocos2d] Fixed VS 2015 solution.
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2018-08-24 15:02:37 +02:00 |
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badlogic
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ce536558e5
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[cocos2dx] Tint black did not work, didn't multiple dark color with skeleton/attachment color. Closes #1158.
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2018-08-13 16:34:06 +02:00 |
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badlogic
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a578be88e0
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[cocos2dx][c] Fixed call to spVertexAttachment_computeWorldVertices, as well as count calcalculation.
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2018-08-10 11:11:15 +02:00 |
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badlogic
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9a428a02b8
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[c] Fixes #1148, revert changes to spVertexAttachment_computeWorldVertices. Vertex size must be a multiple of 4, which explains why #1148 failed.
|
2018-08-09 14:59:09 +02:00 |
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pharan
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3b750c2612
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[unity] Fix new folders AnimationReferenceAsset.
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2018-07-20 03:16:28 +08:00 |
|
pharan
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9791d3a0d5
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[unity] Docs/ handling for SkeletonGraphicMirror.
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2018-07-20 02:56:15 +08:00 |
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pharan
|
7d90095aca
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Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
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2018-07-20 02:35:44 +08:00 |
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pharan
|
5ce7642cf1
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[unity] Add SkeletonGraphic mirroring.
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2018-07-20 02:35:13 +08:00 |
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badlogic
|
e897dcafa5
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[c] Closes #1148, count in vertex attachment computation was wrong when stride was <> 2.
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2018-07-19 16:53:59 +02:00 |
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badlogic
|
71c0887dab
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[ue4] Added error dialogs when skeleton and atlas couldn't be loaded.
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2018-07-03 12:14:59 +02:00 |
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pharan
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be834c5145
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[unity] Better nonrenderables repack handling.
Fixes : https://github.com/EsotericSoftware/spine-runtimes/issues/1132
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2018-07-02 16:15:25 +08:00 |
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badlogic
|
52f483e0ad
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[maven-release-plugin] prepare for next development iteration
|
2018-06-28 11:12:57 +02:00 |
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badlogic
|
206a8e675c
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[maven-release-plugin] prepare release spine-libgdx-3.6.53.1
spine-libgdx-3.6.53.1
|
2018-06-28 11:12:51 +02:00 |
|
badlogic
|
599f99e016
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Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
|
2018-06-28 11:11:54 +02:00 |
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badlogic
|
3e6ac83a9d
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[libgdx] Fixed Maven version.
|
2018-06-28 11:11:49 +02:00 |
|
aram-ahak
|
b0aedb0aac
|
Fixed illogical comparison warning (#1128)
|
2018-06-28 10:15:28 +02:00 |
|
John
|
c6f31e6310
|
[unity] Fix some type uses in SpineMesh code.
|
2018-06-24 09:05:52 +08:00 |
|
badlogic
|
647d124361
|
[starling] Fixed two color tint.
|
2018-06-15 15:31:31 +02:00 |
|
badlogic
|
966ed65465
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[starling] Updated to Starling 2.4, fixed #1125. When clipping, we can't reuse the cached Mesh of the clipped attachment, but must allocate a new one. Otherwise the Starling MeshBatcher explodes.
|
2018-06-15 15:02:45 +02:00 |
|
xiaolei
|
82295f52b5
|
[unity] Better animation inspector preview event tooltips. (#1122)
* animation event tips modified
* [unity] Format new tooltip code.
|
2018-06-11 19:15:25 +08:00 |
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