Harald Csaszar
6b978fcdf4
[unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers.
2025-06-24 18:01:26 +02:00
Harald Csaszar
0c8ad6e0a7
[csharp] Minor: Fixed formatting.
2025-06-24 13:51:16 +02:00
Harald Csaszar
7427479312
[unity] Fixed root motion unit test asset.
2025-06-24 13:44:14 +02:00
Harald Csaszar
2e6f632000
[unity] Updated sample skeleton assets to 4.3.37-beta.
2025-06-20 22:33:08 +02:00
Harald Csaszar
ec757bf9b7
[csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta).
2025-06-20 22:25:27 +02:00
Nathan Sweet
f4f1ea1fd9
Ran: examples/export/runtimes.sh
2025-06-20 15:56:02 -04:00
Nathan Sweet
9b596c3856
Merge branch '4.2' into 4.3-beta
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# Conflicts:
# spine-unity/Assets/Spine/package.json
2025-05-21 10:29:28 -04:00
Harald Csaszar
e4f791bd29
[unity] minor: fixed whitespace formatting.
2025-05-19 18:46:27 +02:00
Harald Csaszar
c429bfd6b0
[unity] Using allocation-avoiding TextAsset.GetData call in editor-only GetVersionInfo and IsJsonFile checks as well. See #2851 .
2025-05-16 20:46:22 +02:00
Harald Csaszar
5a0d0ed696
[unity] Fixed missing using statement around stream of commit fb8bc40. See #2851 .
2025-05-16 20:34:08 +02:00
Harald Csaszar
80479320f7
[unity] Minor: fixed formatting to please format checks.
2025-05-16 19:10:23 +02:00
Harald Csaszar
845773671e
[unity] Fixed compile error of last commit fb8bc40 on Unity 2017. See #2851 .
2025-05-16 16:03:38 +02:00
Harald Csaszar
fb8bc402e7
[unity] Added option for unsafe data loading avoiding some allocations on skel.bytes data. Closes #2851 .
2025-05-16 15:29:29 +02:00
Harald Csaszar
393ef29cb3
[unity] Increased package version after previous revert-commit to avoid decreasing version number issues.
2025-05-15 20:58:41 +02:00
Harald Csaszar
0865206b15
[unity] Reverts 23adb6b: Inside/Outside Mask Materials recreated unnecessarily upon material changes. See #2848 .
2025-05-15 20:57:25 +02:00
Harald Csaszar
23adb6b9b8
[unity] Inside/Outside Mask Materials recreated unnecessarily upon material changes. Closes #2848 .
2025-05-14 21:46:16 +02:00
Nathan Sweet
7be6dac44a
Merge branch '4.2' into 4.3-beta
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# Conflicts:
# spine-ts/package.json
# spine-unity/Assets/Spine/package.json
2025-05-09 17:05:41 -04:00
Harald Csaszar
480a4b18b7
[unity] Fixed BoundingBoxFollower and BoundingBoxFollowerGraphic ignoring deactivated skin bone. Closes #2836 .
2025-05-05 21:30:28 +02:00
Harald Csaszar
ff572ec8a4
[unity] Added null check at SkeletonRenderSeparator, closes #2823 .
2025-05-05 16:37:25 +02:00
Nathan Sweet
020cd51b96
Merge branch '4.2' into 4.3-beta
...
# Conflicts:
# spine-unity/Assets/Spine/package.json
2025-04-30 17:29:49 -04:00
Harald Csaszar
1f7ee097c2
[unity] Updated documentation text of no longer experimental packages.
2025-04-24 10:54:20 +02:00
Harald Csaszar
d7f3ab4723
[unity] Fixed Create Hinge Chain creating incorrect hierarchy on multiple children. Closes #2825 .
2025-04-23 21:31:58 +02:00
Harald Csaszar
fec9347128
[unity] Fixed BoneFollower and BoneFollowerGraphic ignoring negative parent bone scale. Closes #2819 .
2025-04-18 19:27:53 +02:00
Harald Csaszar
4bb71296fd
[unity] Updated readme files after promoting on-demand-loading and addressables UPM packages from experimental to regular package.
2025-04-16 15:05:32 +02:00
Harald Csaszar
58690b0bbd
[unity] Promoted on-demand-loading and addressables UPM packages from experimental to regular package.
2025-04-15 16:49:16 +02:00
Harald Csaszar
17cf530aa8
[unity] Updated example skeletons version to 4.3.14-beta.
2025-04-10 17:27:19 +02:00
Harald Csaszar
3e779a90df
[unity] Updated custom unittest asset.
2025-04-09 18:36:38 +02:00
Harald Csaszar
dc21334dcd
[unity] Updated version numbers in package.json and similar files to 4.3.
2025-04-09 17:23:33 +02:00
Harald Csaszar
7fe96af60f
[unity] Adjusted runtime example copy script to deleted LWRP package and added ui-toolkit package.
2025-04-09 17:23:33 +02:00
Harald Csaszar
e4ba6e58f7
[unity] Removed obsolete LWRP shaders package (long succeeded by URP).
2025-04-09 17:23:33 +02:00
Harald Csaszar
8f17f545d3
[unity] Updated example skeletons to latest 4.3-beta version.
2025-04-09 15:52:10 +02:00
Harald Csaszar
90bfdba422
[csharp][unity] Port of Transform constraint property mapping and cumulated 4.3 changes. Excluding import scale fixes.
2025-04-09 15:52:06 +02:00
Harald Csaszar
0ab3a8251a
[unity] Updated compatible version and example skeletons version to 4.3.
2025-04-09 15:50:44 +02:00
Luke Ingram
ec395f00e1
[all] Updates documentation. ( #2805 )
...
- All links to forum posts have been updated.
- All links to Spine documentation have been updated to be accurate. This includes the Editor docs and specific Runtimes docs.
- Removes the doc link to the out-of-date spine-cocos2d-objc runtime and replaces it with spine-sdl.
- Links to external frameworks and tools have been corrected.
2025-04-08 04:53:39 +02:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Harald Csaszar
8115dd8dde
Merge branch '4.2' into 4.3-beta
2025-04-04 19:31:37 +02:00
Harald Csaszar
f8332b7773
[csharp][unity] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
...
Reuse the original vertices rather than clipping's triangle soup.
2025-04-04 19:27:36 +02:00
Harald Csaszar
044bb47479
[unity] Fixed URP Skeleton Lit shader displaying fade to white transparent slots when affected by GI. Closes #2798 .
2025-04-01 18:53:47 +02:00
Harald Csaszar
8a25057510
[unity] Fixed assigned custom atlas page material being deleted upon reimport. Closes #2793 .
2025-03-24 17:57:43 +01:00
Harald Csaszar
5ef9772e7a
[unity] Fixed a compile error on old Unity versions of previous commit a0721db.
2025-02-24 20:36:48 +01:00
Harald Csaszar
a0721dbf4b
[unity] Added RenderExistingMeshGraphic sample component similar to RenderExistingMesh.
2025-02-24 20:23:57 +01:00
Harald Csaszar
01a847b7f7
[unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758 .
2025-02-20 19:37:20 +01:00
Harald Csaszar
44646bedfa
[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Sprite shader. See #2750 .
2025-02-12 18:48:48 +01:00
Harald Csaszar
36bc5eb9e8
[unity] Added support for Unity 6 Adaptive Probe Volumes at URP Skeleton Lit shader. Closes #2750 .
2025-02-12 17:49:35 +01:00
Harald Csaszar
1cdbf9be1a
[unity] Set fps at generated SkeletonMecanim animation clip assets. Closes #2395 .
2025-02-11 15:29:38 +01:00
Harald Csaszar
2f7b431821
[unity] SkeletonRenderTexture set dynamic GameObject layer same as original Renderer. Closes #2648 .
2025-02-11 14:50:52 +01:00
Harald Csaszar
1121e88422
[unity] Fixed Inspector ArgumentOutOfRangeException at searching propertyPath. Closes #2746 .
2025-02-10 18:19:46 +01:00
Harald Csaszar
b4146b6bf5
[unity] Minor: Fixed formatting issue.
2025-02-05 12:09:34 +01:00
Harald Csaszar
bc2628fbc5
[unity] Increased package version for preceding commit.
2025-02-05 11:00:26 +01:00
Harald Csaszar
c5cbadc4fd
[unity] Fixed cmake filename too long errors caused by Unity paths, renamed dirs. Closes #2738 .
2025-02-05 10:56:33 +01:00