NathanSweet
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727899c4ff
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Added .inst.
http://www.esotericsoftware.com/forum/viewtopic.php?p=5430#p5430
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2013-08-21 15:07:01 +02:00 |
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NathanSweet
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4b7a9633a7
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Better draw order key loading.
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2013-08-20 17:56:53 +02:00 |
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NathanSweet
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f174b1a3cb
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Keyable draw order and other fixes.
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2013-08-19 23:10:11 +02:00 |
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NathanSweet
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9ffb689b49
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Warning for nonuniform scaling in Corona.
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2013-08-17 12:25:58 +02:00 |
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NathanSweet
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90b0233e4b
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Tabs. Always tabs.
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2013-08-17 12:25:39 +02:00 |
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NathanSweet
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2e88c59280
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Fixed animations without bone keys.
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2013-08-16 17:45:16 +02:00 |
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Nathan Sweet
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fd73ec64fa
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Merge pull request #105 from CloneDeath/master
Upgraded to VS2010. Removed XNA dependency. Targeted AnyCPU.
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2013-08-16 08:13:56 -07:00 |
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Nathan Sweet
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61653dd6fe
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Merge pull request #104 from ThirdNerve/issue102
Issue #102: The Spine XNA and XNA example projects can't be opened in Visual Studio 2012
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2013-08-16 08:06:22 -07:00 |
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NathanSweet
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cc6b4a3e7f
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Merged #103.
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2013-08-16 13:40:03 +02:00 |
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NathanSweet
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7f73966738
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Fixed #106.
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2013-08-16 13:36:48 +02:00 |
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NathanSweet
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8e393a8cd5
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Fixed submesh index recalculation. Fixed #82, Clear onDisable causing problems.
http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1116
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2013-08-16 13:30:54 +02:00 |
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NathanSweet
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085fb87f40
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Merge branch 'origin/master'
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2013-08-16 12:24:16 +02:00 |
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NathanSweet
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92c3fbe946
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Throw right exception.
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2013-08-16 12:23:04 +02:00 |
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NathanSweet
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d641dbc414
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Fixed memory leak. Formatting.
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2013-08-16 12:22:55 +02:00 |
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Nathan Sweet
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56c9d00c6f
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Update README.md
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2013-08-16 11:54:47 +02:00 |
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Nathan Sweet
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ef8d840750
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Update README.md
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2013-08-16 11:53:39 +02:00 |
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Nathan Sweet
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8e96fa3c9d
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Update README.md
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2013-08-15 12:18:06 +02:00 |
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Nathan Sweet
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1ffcbc4fcc
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Update README.md
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2013-08-15 12:17:35 +02:00 |
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Nathan Sweet
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b253a78fb7
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Update README.md
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2013-08-15 12:17:03 +02:00 |
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Nathan Sweet
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b7e20bdcea
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Update README.md
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2013-08-15 12:16:54 +02:00 |
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Nathan Sweet
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211c9d2cc9
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Update README.md
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2013-08-15 12:16:31 +02:00 |
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Nathan Sweet
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b3ee316300
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Update README.md
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2013-08-15 12:13:21 +02:00 |
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NathanSweet
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acf515cbb6
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Better lastTime calculation.
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2013-08-15 12:03:02 +02:00 |
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NathanSweet
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35ec341907
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Fixed removing queue listener.
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2013-08-14 17:04:55 +02:00 |
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NathanSweet
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2abccc497e
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Allow removing current and queued listeners.
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2013-08-14 16:45:18 +02:00 |
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NathanSweet
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6e328e3cbd
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Changed listener to interface.
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2013-08-14 16:14:08 +02:00 |
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NathanSweet
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9ee2a1c1c0
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Events added to binary.
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2013-08-13 15:32:32 +02:00 |
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NathanSweet
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e1c5d9b0c6
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Fixed event timeline with 1 event.
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2013-08-13 15:32:09 +02:00 |
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Nicholas Rodine
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45e300bbfc
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Upgraded to VS2010. Removed XNA dependency.
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2013-08-11 15:57:07 -04:00 |
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UnleashMayhem
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16684f6714
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Removed XNA project type from the Spine XNA and XNA example projects.
This allows these projects to be opened in Visual studio 2012.
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2013-08-11 11:35:58 +01:00 |
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NathanSweet
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1180cee47c
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Per animation listener.
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2013-08-10 22:20:16 +02:00 |
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NathanSweet
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75d393d928
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Braces on same line!
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2013-08-10 12:28:23 +02:00 |
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NathanSweet
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814f6c0230
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Merge branch 'origin/master'
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2013-08-08 22:58:07 +02:00 |
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NathanSweet
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354d3b75d6
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Event timeline.
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2013-08-08 22:57:57 +02:00 |
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Nathan Sweet
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c0fe9d89ed
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Merge pull request #101 from ThirdNerve/issue100
Issue #100 Used the AtlasRegion page RenderObject as the Texture2D to draw the skeleton with
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2013-08-07 02:06:38 -07:00 |
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Nathan Sweet
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577091345b
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Merge pull request #99 from ThirdNerve/issue98
Issue #98 Added the missing data folder to the XNA example project
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2013-08-07 02:05:17 -07:00 |
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Morrison Cole
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2d869518d7
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Issue #100 Used the AtlasRegion page RenderObject (rather than the incorrect RegionAttachment RenderObject) as the Texture2D to draw the skeleton with
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2013-08-06 22:04:09 +01:00 |
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Morrison Cole
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11cf2629d2
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Issue #98 Added the missing data folder to the XNA example project and set the files to copy into the output directory
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2013-08-06 21:09:10 +01:00 |
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NathanSweet
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a2041fa9bb
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Look at the material's texture name instead of the material name.
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2013-08-05 07:22:48 +02:00 |
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NathanSweet
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c202fc5d85
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Fixed premultiplied alpha.
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2013-08-04 18:38:02 +02:00 |
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NathanSweet
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99bafd2971
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Better premultiplied alpha support.
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2013-08-04 17:51:37 +02:00 |
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NathanSweet
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d0ebe5515e
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Fixed atlas attachment loader.
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2013-08-04 17:41:25 +02:00 |
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NathanSweet
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7318ec912a
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Calculate normals and tangets.
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2013-08-04 11:04:22 +02:00 |
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Nathan Sweet
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42712a6587
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Merge pull request #97 from Vesnica/patch-1
Fixed ColorTimeline.setFrame bug
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2013-08-04 01:15:39 -07:00 |
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Vesnica
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50a0c3045e
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Fixed ColorTimeline.setFrame bug
".. x, y)" should be ".. r, g, b, a)"
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2013-08-04 16:05:59 +08:00 |
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NathanSweet
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ab8a08c8cb
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Missing files for last commit.
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2013-08-03 21:25:45 +02:00 |
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NathanSweet
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ed6634b641
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Fixed: #77 Starling atlas cropping, #90 spine-as3 slot colors, #92 spine-as3 image changes.
Renamed SkeletonAnimationSprite -> SkeletonAnimation. Versioned starling SWC file name.
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2013-08-03 20:41:41 +02:00 |
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NathanSweet
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335259f954
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Rewrote spine-tk2d to match spine-unity.
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2013-08-03 15:44:36 +02:00 |
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NathanSweet
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288e520b25
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Refactored spine-unity to support multiple materials.
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2013-08-03 15:44:04 +02:00 |
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NathanSweet
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f9d538d6e7
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Unity 3.5 is no longer supported. Verified works with Unity 4.2.
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2013-08-03 10:36:14 +02:00 |
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