1669 Commits

Author SHA1 Message Date
Harald Csaszar
76e85387d1 [unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890. 2023-09-08 19:22:08 +02:00
Harald Csaszar
a740fae009 [unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358. 2023-09-07 13:28:56 +02:00
Harald Csaszar
238818dd13 [unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358. 2023-09-07 13:14:04 +02:00
Harald Csaszar
062303a419 [unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353. 2023-08-29 19:37:08 +02:00
Harald Csaszar
f44490b1f3 [unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670. 2023-08-28 21:06:50 +02:00
Harald Csaszar
d652f560ce [unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670. 2023-08-28 20:19:17 +02:00
Harald Csaszar
0515b398f4 [unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304. 2023-08-28 19:53:45 +02:00
Harald Csaszar
cb154ed1ec [unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame. 2023-08-28 19:40:13 +02:00
Harald Csaszar
c0db9fb91f [unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability. 2023-08-28 18:57:01 +02:00
SR
1553b95863 Add a component that allows playing the skeleton even in Edit Mode in Unity. 2023-08-28 09:46:56 +09:00
Harald Csaszar
076e4e9e94 [unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346. 2023-08-21 18:55:10 +02:00
Harald Csaszar
4239912146 [unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well. 2023-08-21 17:50:47 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Harald Csaszar
8900377a89 [unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation. 2023-07-19 18:06:47 +02:00
Harald Csaszar
7b37dd5f7b [unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324. 2023-07-19 17:53:07 +02:00
Harald Csaszar
39a957c91f [unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset. 2023-07-19 11:39:52 +02:00
Harald Csaszar
f3379d4766 [unity] Increased package version number for preceding commit 3d2b6e50. 2023-06-27 15:08:45 +02:00
Harald Csaszar
3d2b6e50f3 [unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310. 2023-06-27 15:06:53 +02:00
Harald Csaszar
a2e3870129 [unity] Minor: Increased package version for previous commit. 2023-06-14 16:00:10 +02:00
Harald Csaszar
ad614dc5ab [unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale. 2023-06-14 15:56:32 +02:00
Harald Csaszar
cbe0e5433a [unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale. 2023-06-13 17:11:33 +02:00
Harald Csaszar
723f689527 [unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion. 2023-06-13 16:36:11 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Harald Csaszar
1fa6c2edbb [unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705. 2023-05-31 12:05:43 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Harald Csaszar
7883f0fafd [unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292. 2023-05-16 14:06:31 +02:00
Harald Csaszar
ddb05fe469 [unity] Increased package version numbers for previous commit ba99dda. 2023-05-16 13:39:24 +02:00
Harald Csaszar
ba99ddae07 [unity] Added Spine preferences parameter Timeline - Default Mix Duration. 2023-05-16 13:19:17 +02:00
Harald Csaszar
149aad2fa0 [unity] Fixed RenderExistingMesh not updating when "Reload Scene" is disabled. Closes #2291. 2023-05-12 17:41:32 +02:00
Harald Csaszar
f85fb25a35 [unity] Increased package version number for last commit 9244091. See #2284. 2023-05-02 16:45:52 +02:00
Harald Csaszar
92440912d2 [unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes #2284. 2023-05-02 16:40:22 +02:00
Harald Csaszar
245ff29b26 [unity] Minor: whitespace fix to please automatic checks. 2023-04-13 18:14:37 +02:00
Harald Csaszar
a09ec88b16 [unity] Fixed compile error on old Unity version 2017.1, introduced by commit 7d0833f. See #2275. 2023-04-13 18:08:09 +02:00
Harald Csaszar
92728548b7 [unity] Minor: refactoring, variable renamed. 2023-04-13 17:59:25 +02:00
Harald Csaszar
7d0833f881 [unity] Fixed SkeletonGraphic exception when Attachment changed after SkeletonGraphic.LateUpdate. Closes #2275. 2023-04-13 17:59:25 +02:00
Harald Csaszar
476fb151dd [unity] Fixed skeleton baking when AttachmentTimeline only contains a single frame. Closes #2272. 2023-04-07 15:33:33 +02:00
Harald Csaszar
80b2246d62 [unity] Fixed compile error on Unity 2017.1 of last commit. See #1640. 2023-03-27 17:55:53 +02:00
Harald Csaszar
78302ac1d8 [unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640. 2023-03-27 17:42:32 +02:00
Harald Csaszar
25b8310bea [unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640. 2023-03-24 15:00:26 +01:00
Harald Csaszar
e7457546b0 [unity] Minor: whitespace correction of previous commit. 2023-03-24 14:51:24 +01:00
Harald Csaszar
91cc6ddfaa [unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640. 2023-03-24 14:44:40 +01:00
Harald Csaszar
f09f5b73a0 [unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266. 2023-03-13 16:26:30 +01:00
Harald Csaszar
cf68a29da1 [unity] Fixed Apply Regions as Texture Sprite Slices failing when filename contains . before extension. Closes #2246. 2023-02-13 11:12:12 +01:00
Harald Csaszar
bf5d445fa7 [unity] Fixed IndexOutOfRangeException on Unity 2022.2 upon first project import or upgrade. Closes #2241. 2023-02-09 16:55:48 +01:00
Harald Csaszar
be983ac413 [unity] Fixed Atlas source cannot be null! upon jpg import in Unity 2022.2. Closes #2237. 2023-02-08 20:07:08 +01:00
Mario Zechner
7f4f32453b [csharp] Fix formatting. 2023-01-16 14:49:12 +01:00
Harald Csaszar
c658453bb5 [unity] Fixed compile error on older Unity versions which contain PackageInfo but not FindForAssetPath. See #2223. 2023-01-11 21:34:11 +01:00
Harald Csaszar
042a6dfd1d [unity] Fixed SpineBuildProcessor potentially trying to modifying a readonly prefab asset. Closes #2223. 2023-01-11 21:26:01 +01:00
Harald Csaszar
07b54ee18e [unity] Build compile error after commit 01b8c06 due to unguarded using UnityEditor.namespace. Closes #2222. 2023-01-11 11:48:10 +01:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00