751 Commits

Author SHA1 Message Date
John
b502aa3c23 [unity] Handle null preview texture in editor. 2017-10-25 20:30:23 +08:00
John
7c29b9573a [unity] Fix SkeletonGraphic shader alpha. 2017-10-24 18:29:01 +08:00
pharan
92a5faba58 [unity] Use UnityObjectViewPos in Sprite shader. 2017-10-20 17:30:53 +08:00
pharan
652506df0c [unity] Handle playModeStateChanged API change (2017.2). 2017-10-20 17:30:07 +08:00
pharan
6659902457 [unity] Add rotation param to RegionAttachment creation. 2017-10-20 17:29:33 +08:00
John
bdb97a023f [unity] Fix UI TintBlack shader. 2017-10-20 16:51:10 +08:00
pharan
af7471f5f4 Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6 2017-10-19 16:10:03 +08:00
pharan
f51b1abf0e [unity] Match clipping behavior with editor. 2017-10-19 16:09:06 +08:00
Kleber Lopes da Silva
f336b9f6f5 [unity] Fix SpineAttachment skinField param.
* Fixed: skinField property from SpineAttachment attribute
* [unity] Fix SpineAttachment skinField param.
2017-10-18 11:38:48 +08:00
pharan
4f119dbdc6 [unity] New Asset Icons. 2017-10-16 23:14:39 +08:00
pharan
ba02df87bd [unity] GetRepackedAttachments 2017-10-16 21:42:39 +08:00
John
bc6132b051 [unity] Assign default struct values.
This prevents compiler errors with certain settings. Reproed in Unity 2017.3 beta
based on dddc1d3c67
@dorisugita
2017-10-07 00:49:08 +08:00
badlogic
d0cc44bfdb Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch. 2017-10-04 15:08:22 +02:00
pharan
be753eb672 [unity] Minor cleanup of SkeletonBaker code. 2017-09-30 20:39:24 +08:00
pharan
4b3710abae [unity] Update SkeletonExtensions. 2017-09-30 20:38:22 +08:00
pharan
145d1b6aef [unity] Minor doc. 2017-09-30 20:37:59 +08:00
pharan
c7017067ea [unity] Fix Tint and TintBlack shaders ignoring alpha. 2017-09-30 20:37:31 +08:00
pharan
33dda6cd1f [unity] Mipmap bias settings. 2017-09-13 09:38:42 +08:00
John
017d224cb6 [unity] Handle empty slots after separators. 2017-09-04 22:47:03 +08:00
Serhii Yolkin
c9722319de [unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization

* [unity] Check + formatting SkeletonAnimator 2017.1
2017-09-01 17:56:18 +08:00
Serhii Yolkin
ad1279a71f [unity] Handle null pool in SkeletonGhost.OnDestroy() (#979) 2017-09-01 16:26:53 +08:00
John
78d7d91e18 [unity] Update SkeletonRenderSeparator runtime API 2017-08-25 16:35:31 +08:00
John
d082bfe2d0 [unity] Don't clear empty prefab MeshFilters. 2017-08-25 11:53:02 +08:00
John
b39ff7863c [unity] Don't clear empty prefab MeshFilters. 2017-08-24 17:47:49 +08:00
pharan
4d89539b1b [unity] SkeletonRenderer.SetMeshSettings 2017-08-23 18:36:05 +08:00
pharan
3a1b77871f [unity] Bone.SetPositionSkeletonSpace 2017-08-23 18:35:17 +08:00
pharan
a96d92d27d [unity] Make SkeletonRenderer invalid when destroying. 2017-08-23 18:34:05 +08:00
John
6b0f88cb7d [unity] Add warnings for renamed atlas pages. 2017-08-23 09:32:41 +08:00
Moritz Wundke
5d8b1b4b26 [unity] Handle PreviewUtility API in Unity2017.1 (#961)
* Minor fixes for Unity2017
* [unity] Handle PreviewUtility API in Unity2017.1
2017-08-03 17:02:43 +08:00
John
0f620d9c6c [unity] Handle Unity Animator warning in edit mode 2017-07-28 15:23:01 +08:00
pharan
998a1b1d94 [unity] Updated examples. 2017-07-20 14:31:15 +08:00
pharan
46c6bc3211 [unity] Repacking now caches texture clones. This improves multiple subsequent repacking performance, but requires calling SpriteAtlasRegionExtensions.ClearCache to clean up. 2017-07-20 14:29:56 +08:00
pharan
fcb9980a4b [unity] Fix runtime AtlasAsset generation. 2017-07-20 14:22:41 +08:00
pharan
972e72848a [unity] Clean up BuildTargetGroup check. 2017-07-20 14:22:06 +08:00
pharan
e4baef5622 [unity] Allow 3.5 jsons. 2017-07-20 14:21:38 +08:00
John
1ddaa81272 [unity] Minor rename of local. 2017-07-20 13:54:17 +08:00
John
c6f362f6d7 [unity] Update SpriteAttacher example code. 2017-07-17 18:48:04 +08:00
badlogic
3be988e12f Updated READMEs to point to correct zips 2017-07-12 11:20:55 +02:00
John
f3e544319d [unity] Fix SkeletonGraphic texture updating. 2017-07-11 12:47:23 +08:00
Shinsuke Sugita
5ad6934fd1 null check
atlas may become null
2017-07-10 10:13:26 +09:00
pharan
9d242ea90a [unity] Cleanup BoundingBoxFollower support for active skin. 2017-07-06 06:43:05 +08:00
pharan
90789b130c [unity] Minor cleanup. 2017-07-06 06:42:23 +08:00
pharan
16821f0bf7 [unity] BoneFollowerGraphic Component. 2017-07-06 06:42:00 +08:00
John
9223881909 [unity] Ignore empty active skin and duplicates. 2017-07-04 18:11:15 +08:00
John
263c6278e2 [unity] BoundingBoxFollower also uses active skin. 2017-07-04 08:57:38 +08:00
John
dac38e5843 [unity] Allow overwrite initialize + logs. 2017-07-03 17:15:13 +08:00
pharan
f1aa76570f [unity] Updated shaders to Unity 5.6. 2017-06-29 17:14:55 +08:00
pharan
216441ac4a [unity] Cleanup line endings. 2017-06-29 17:14:27 +08:00
John
c9c360fa88 [unity] Fix SkeletonAnimator inspector property. 2017-06-28 22:22:36 +08:00
John
7ef8c6f9b0 [unity] AddBoundingBoxAsComponent options. 2017-06-28 18:10:55 +08:00